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dogg

Devs should be focused on fixing class mechanics over quests

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Greetings,

 

As stated in the Community Update #4, the current big battles are on the pathfinding and desynchronization. Spells are a big part and takes some time too and will be focused after. We can only put so much in a plate at a time. :)

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Class mechanics are more important than random leveling quests for sure but on Alliance you can't even complete the last part of the onyxia attunement quest chain (except after a server restart) which is a much bigger problem.

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