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killerduki

Base Dodge Rating and Agility Ratio Formula

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http://wowwiki.wikia.com/wiki/Dodge?oldid=347957

Revision as of 01:06, November 30, 2006

 

 

Your chance to Dodge an attack is a percentage calculated using the following general formula:

Dodge% = Base dodge + (AGI / AGI:Dodge ratio) + Miscellaneous contributions + ((Defense skill - Attacker's attack skill) * 0.04)

Both the Base dodge and AGI:Dodge ratio values depend on the character's class. Please note that the AGI:Dodge ratio also depends on the character level; see the end of this article for more details.

The following table lists these two factors for level 60 characters of each class.

Class

Base dodge AGI:Dodge ratio

Druid -1.87% --11.93

Hunter -5.45% --20.73

Mage 3.46% ---22.69

Paladin 0.65% ---19.55

Priest 3.18% -----22.01

Rogue -0.59% ----14.08

Shaman 1.68% ----19.55

Warlock 2.04% -----20.24

Warrior 0.76% -----23.57

 

The Miscellanous contributions are calculated by considering three factors: Items, Talents and Race. Items with +Dodge bonuses contribute for the sum of the bonuses; any talent granting +Dodge directly contributes as well; and as for the Race contribution, it is either 1% (for Night Elves) or 0% (for every other races).

Finally, the last part of the formula written above takes into account the "level" difference between the defender and the attacker, or to be more precise, the difference between the defender's Defense skill and the attacker's Attack skill, which translates into a Weapon skill for players, and level * 5 for monsters. Each point of Defense over the attacker's Attack skill adds 0.04% Dodge against players and 0.1% against mobs; on the other hand, each point of Defense below the attacker's Attack skill cuts Dodge by 0.04% against players and 0.1% against mobs.

For example, a level 60 Night Elf warrior with +4% in +Dodge items, 350 Defense skill, and 150 AGI fighting a level 61 mob would have:

Base dodge = 0.76%Agility contribution = (150 / 23.57) = 6.36%Items contribution = 4%Talent contribution = 0%Racial contribution = 1%Defense contribution = (350 - (61 * 5)) * 0.04 = 1.8% (A mob's weapon skill is assumed to be its level * 5)Total Dodge% = 0.76% + 6.36% + 4% + 0% + 1% + 1.8% = 13.92%

Will lock this Topic

 

/This is reported on bugtracker and waiting for fix

 

/Kind regads Killerduki

Edited by killerduki

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