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[Addon] Questie ~ A Vanilla Quest Helper

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You've got some seriously wonky stuff going on then. I don't have a clue. I've never seen this issue before. Weird stuff like this is usually caused from cached data that came from another server - I.E. not from Elysium. I would try and clear your WDB folder out and go from there.

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7 hours ago, Dyaxler said:

You've got some seriously wonky stuff going on then. I don't have a clue. I've never seen this issue before. Weird stuff like this is usually caused from cached data that came from another server - I.E. not from Elysium. I would try and clear your WDB folder out and go from there.

Nevermind, I figured it out.

Edited by Slack
Update

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FYI, found a weird issue with 3.68.  If you don't have the tracker header on, if you click the title of the first quest you're tracking, it will miniimze the tracker and you have to use the /questie mintracker to toggle it back.  I turned on the header to fix this.

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@zaphon

That issue is on my list to fix... if you get a chance can you open a quick bug on GitHub to remind me? :D

In other news... latest release:

https://github.com/AeroScripts/QuestieDev/releases/latest

Quote

 

[Hotfix] Issue with QuestieTracker auto resize when adding multiple quests quickly the auto resize code adds some extra background. Temp refresh hot-fix in place until I get a chance to go back over the code and figure out a way to keep it from doing that.

I found a small bug with the QuestieTrackedQuests functions. Some of the DB entries were being left behind. Added an additional logic check to make sure both DB's stay clean and trim.

More performance tweaks! I think I tracked down two of the biggest performance offenders and throttled them to make sure they only fire when absolutely needed. Tons of other functions were traced and duplicate, unnessary calls to the same functions have been removed or significantly reduced in frequency. I'm hoping you performance nuts will be impressed. :)

With the performance tweaks came an idea on how to re-implement an old feature that everyone seemed to love. As you know I re added the QuestieTracker background and gave you all the ability to adjust is transparency level. It came back with the "fixed width". Now this width is dynamically adjusted based on the widest quest that is being tracked. The update is tied into QuestLog updates so it only fires when it's absolutely needed. So memory impact is extremely low.

A few minor bug fixes here and there. I discovered a few nil errors after moving some of the functions around. Mostly triggered by a fresh character or a fresh install of Questie. Hopefully I got them all. Please report any bugs you find. My evening test run was cut short by the server maintenance. I didn't want to wait until tomorrow to push out this release.

 

Quote

/questie background

Capture.JPG

Edited by Dyaxler
Added Quote and Screenshot

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35 minutes ago, toniplavna said:

Is this your Ducati 996 that ur riding? 

sry for offtopic. 

It's a 2001 Ducati 748 actually. Can't tell the difference between these bikes. Same chassis. I was looking for a 996 engine to do a straight swap last summer then decided against it now that I have an R1. Only difference really are the injectors and the control chip in the ECU.

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[2017/01/26 14:30:40-337]: Modules\QuestieArrow.lua:111: attempt to index field `?' (a nil value)
Modules\QuestieArrow.lua:111: in function `SetArrowObjective'
Modules\QuestieNotes.lua:560: in function `Questie_AvailableQuestClick'

  ---

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I caught that one and I have a bunch of hot fixes ready to go to fix some other small issues. Just finishing up with a round of testing and I should have it up soon.

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Somehow i now have questie and EQL3 tracker visible, i think M1+M2 clicked the screen and the questie tracker just appeared, anyway to hide it again?
And also i think the [60+] bracket is removed from the latest version/master when typing in /world /lfg.

EDIT; nevermind, the questie tracker removed itself when zoning/porting.

Edited by Barrymanalow

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New release - well a Hotfix update to be honest.

https://github.com/AeroScripts/QuestieDev/releases/latest

Quote


* The auto resize code was adding extra height to the QuestTracker
  when adding more than one quest at the same time or at odd times.
  Added a new refresh kicker to force it back into the correct width.
* The hidden place holder button for the Minimize Tracker feature was
  still present while the QuestieTracker header was disabled. You
  could still minimize the tracker by accident. Added a check to only
  enabled the hidden place holder button when the header is enabled.
* Aero and I added a check for level one characters that was causing
  some confusion. This check was intended to resolve a potential
  issue with players wanting to recycle an old character name they had
  previously deleted. A level one character with a level 30ish data
  base filled with completed quests could lead to some frustration.
  This has been corrected. If you're level one and have more than 3
  quests in your DB, it will execute the check. Most level one
  characters get to level two during or shortly after completing their
  first quest. Once you get to level 2, you'll never see this check.
* Fixed an issue with "faded tooltips". When visiting a vendor to
  sell off items, occasionally you'd notice that your Money Tool Tip
  containing the items sell value was "ghosted". This was caused
  from a Tooltip being set in too low of a FrameStrata. A reset was
  added a long time ago to fix this but apparently, it wasn't working
  in certain edge cases. Changed the reset to a higher FrameLevel and
  I'm not able to reproduce this issue anymore.

 

 

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57 minutes ago, Barrymanalow said:

Somehow i now have questie and EQL3 tracker visible, i think M1+M2 clicked the screen and the questie tracker just appeared, anyway to hide it again?
And also i think the [60+] bracket is removed from the latest version/master when typing in /world /lfg.

EDIT; nevermind, the questie tracker removed itself when zoning/porting.

Yeah, either use the Questie Toggle button on the World map or reload your UI tends to fix these occasional glitches. Earlier to night in my testing I some how locked up my QuestTrackers saved variables. It wasn't registering that I had removed all the quests from the tracker causing a whole slew of functions to fire constantly. I was scratching my head for a good hour thinking I introduced a new bug some how and was searching back through changes to find it. I had to NUKE my config to fix it. :D

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Ah gotya, well the tracker is working fine now for me, the only thing i'm missing is the quest bracket [60+][Quest name] when typing in channels. cant seem to get it to show again. Tried disabling many addons.
Do you suggest i nuke my settings or just completely remove the saved variables?

It's not a big issue but for me it helps when looking for groups, and i assume for others.

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7 hours ago, Barrymanalow said:

Ah gotya, well the tracker is working fine now for me, the only thing i'm missing is the quest bracket [60+][Quest name] when typing in channels. cant seem to get it to show again. Tried disabling many addons.
Do you suggest i nuke my settings or just completely remove the saved variables?

It's not a big issue but for me it helps when looking for groups, and i assume for others.

I was trying to engineer a solution for Quest linking in chat. It requires a custom Hyper link to be made and hooked before the text will show up as yellow otherwise you get kicked off the server.... can't colorize text being sent to chat.

I was speaking with Shagu the other day (he said his mod is open source and to feel free to "borrow" code) and his mod does kind of a Sudo quest linking but it gets the info from the users Quest log so if someone links a quest in chat, if you have that quest in your log it'll show you the description otherwise it says that you're not on the quest. I was planning on using the exact same method and Hyperlink name he used so if one user is using Shagu Quest and links a quest in chat, the hyperlink will work for both Questie users and Shagu users.

I was going to go a step further though. Instead of looking in a players quest log for the quest, and telling you that you're not on a quest if you click on a hyperlink that isn't in your quest log, I'm going to do the look up in the Questie database for the description instead.

...but not everyone is using a mod that adds the little [50] or [+60] in the quest titles. So it was striped out when it sends the text to chat. Otherwise the internal DB look ups fail.

*NOTE* If you don't use either Shagu or Questie and you click the Hyperlink you will NOT get kicked off the server. You'll just get an error saying that the Hyperlink reference can't be found.

Edited by Dyaxler
changed vague sentence

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Sorry, I know what's causing that now. *smacks head*

@all

Sorry guys. There are going to be some little issues like this. You all have faster computers than I do so your functions fire faster than mine. It's all about timing. I just have to nail down the correct flow in order to keep the functions firing in the right order.

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Hey, I could use a hand on how to get Questie up and running! I am on a mac, downloaded the Mac version provided in this forum yesterday and it is on Version 1.12.1 (5875) ... I unzipped Questie, VanillaGuide and a few other Addons recommended by YT: Frostradamus but they don't show up on the AddOns Tab inGame. However, some other Addons like Cartographer, unzipped in the same folder do.

 

AAGJvpq.png

Edited by JakaltheRogue

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Try and rename all the add on folders and take off the "-Master" part but leave the rest. So VanillaGuide-Master would be VanillaGuide.

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I put the latest version when you remove the quest from the card game crashes with a memory error, before that there were no problems

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I put the latest version when you remove the quest from the card game crashes with a memory error, before that there were no problems

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