waldrin 0 Report post Posted April 25, 2017 13 minutes ago, Theloras said: i wouldnt think so but maybe try it and see if it works there not cant get it to work 0 Share this post Link to post Share on other sites
Dwarfpaladin 0 Report post Posted April 26, 2017 Edit: Misread 0 Share this post Link to post Share on other sites
waldrin 0 Report post Posted May 3, 2017 so can any on help me make a macro that combind the Divine Favor and Zandalarion Hero Charm trinket inn to 1 macro that activet at the same time 0 Share this post Link to post Share on other sites
Larsy93 0 Report post Posted May 4, 2017 On 2017-05-03 at 6:11 PM, waldrin said: so can any on help me make a macro that combind the Divine Favor and Zandalarion Hero Charm trinket inn to 1 macro that activet at the same time Read the thread :) /use 13 /use 14 /cast Divine Favor 0 Share this post Link to post Share on other sites
waldrin 0 Report post Posted May 5, 2017 i do read the thread and the macro dont work :s 0 Share this post Link to post Share on other sites
trauco 0 Report post Posted July 21, 2017 hello i have a problem, in other server i could instantly cast judgement followed by sor (or any other seal) with 1 button click, like this : macro: /cast Judgement /script SpellStopCasting() /cast Seal of Righteousness(Rank 1) here doesnt work for me :( 0 Share this post Link to post Share on other sites
Ratziel 1 Report post Posted August 13, 2017 Hello, i don't know if this macro can help, but i found some commands and i make it. This is the /cancelaura macro that make able to cast and cancel Divine Protection(Rank 1) WITHOUT ANY ADDON. Here de code: Quote /run --CastSpellByName("Divine Protection") /cast Divine Protection(Rank 1) /run local i=0 g=GetPlayerBuff while not (g(i) == -1) do if(strfind(GetPlayerBuffTexture(g(i)), "Spell_Holy_Restoration"))then CancelPlayerBuff(g(i))end i = i + 1; end Explanation: Quote to remove a buff you have to use CancelPlayerBuff(); BUT in classic there was only possible to remove a buff from a certain position, let me explain that in detail /run CancelPlayerBuff(0); <-- would remove buff on position 0, the first (right-most in the default UI) buff from the player. so 1 would remove the one on position 1 nearest to right. sounds complicated yes, indeed. IF you want a certain macro to remove a buff is HIGHLY difficult to script something like that /script local i=0 g=GetPlayerBuff while not (g(i) == -1) do if(strfind(GetPlayerBuffTexture(g(i)), "NAME_OF_THE_BUFF_ICON"))then CancelPlayerBuff(g(i))end i = i + 1; end Thats way to complicated but the only way in Classic By - Unknow Autor This code can be used for every buff you want to cancel. Enjoy. P.S. For discover the name of the buff icon here is the macro you can use: Quote /run i=1 while UnitBuff("target",i)do DEFAULT_CHAT_FRAME:AddMessage("Buff #"..i..": "..UnitBuff("target",i))i=i+1 end Remember to select your character before click on it! 0 Share this post Link to post Share on other sites
Paingame_ 0 Report post Posted September 3, 2017 On 11/24/2016 at 8:36 AM, rohirrim said: Seal of Righteousness + target + Auto-attack /script if not IsCurrentAction(48) then AttackTarget() end; /script if GetUnitName("target")==nil then TargetNearestEnemy() end /script if not buffed("Seal of Righteousness") then cast("Seal of Righteousness")end; Is there a way to edit this so I can recast at 5 seconds left, for example? 0 Share this post Link to post Share on other sites
Nirinia 0 Report post Posted September 4, 2017 no seeing as in vanilla the only way to track other people's buffs is with addons 0 Share this post Link to post Share on other sites