Antipatra 0 Report post Posted December 19, 2016 (edited) There should be a 5-10 second respawn of any static quest item that is found on the ground. There is no good reason for it to be as long as it is for some of these items, especially when these items are at the very beginning of the game (the three gnome/dwarf items comes to mind). Am I the only one that thinks this? On the other hand, longer respawns for quest mobs is actually fine with me, though I can see the argument applying there as well. Edited December 19, 2016 by Antipatra 0 Share this post Link to post Share on other sites
Forexal 1 Report post Posted December 19, 2016 It was faster for me to grind mobs for a full level than to get a percentage of a level in xp that I would have gotten from collecting 6 scavenged goods in Deathknell. I skipped the gather item quests from nodes and have decided to just do mob quests and grind, level 9 so far but due to constant server issues, haven't been on since yesterday. 0 Share this post Link to post Share on other sites
Trajor 2 Report post Posted December 19, 2016 Yes, the Emerald Dreamcatcher quest in Teldrassil is a huge pain, on a random 5 to 11 minute spawn timer, and half the time the dresser is empty. 0 Share this post Link to post Share on other sites