LYQ 0 Report post Posted December 25, 2016 Hello there, I've worked on enhancing Totemtimers, it will now display the Time between ticks on supported Totems, to measure eg. when the next tick of your tremor fires. or if you're using OmniCC it looks like: Supported Totems at the moment: Tremor (4s) - you know you want it Windfury / Flametongue (5s) - for tryhards and / or if you're forced to totemswitch => now you can! Poison Cleansing / Disease Cleansing (5s) - why not? (Disease Cleansing isn't tested but I suppose it works like Poison Cleansing) Mana Tide (3s) - read the note at the bottom so you know why this could be useful Earthbind (3s) - might be useful for kiting, you'll have to know that this timer is not 100% accurate. My tests were around 3s by +-0.2s Magma (2s) - well whatever, it works for that one too Stoneclaw (1.5s) - same as above ^^ Download: GitHub Future releases: - maybe making it easier to configure soon^TM If you have other Ideas on what may be added / adjusted feel free to submit - LYQ 0 Share this post Link to post Share on other sites
eukal 1 Report post Posted December 25, 2016 I'm just copying my Nost forum post: Hey,awesome addon!I would love to see some configuration options like scaling/moving the buttons and the timer (to the top).The ability to disable the notifications would be cool too, I prefer the CoE notifications.I don't know if this is even possible but an out of range display for the totems would be awesome.GreetingsEukal 0 Share this post Link to post Share on other sites
Shino 27 Report post Posted December 25, 2016 How do you read Poisoncleasning totem ticks? 0 Share this post Link to post Share on other sites
LYQ 0 Report post Posted December 25, 2016 (edited) How do you read Poisoncleasning totem ticks? I don't work with the combatlog in this case, the totems have a fixed value in the "TotemTimersData.lua". The reason for coding it so badly is needed since the main reason I was writing this addition was a Timer for the Tremor Totem, this totem (or at least on Feenix/Nost where I tested it while writing) did not have any combatlog entry at all. I'm just copying my Nost forum post: Hey, awesome addon! I would love to see some configuration options like scaling/moving the buttons and the timer (to the top). The ability to disable the notifications would be cool too, I prefer the CoE notifications. I don't know if this is even possible but an out of range display for the totems would be awesome. Greetings Eukal Thanks for you input again, I will take a look at the points mentioned when I find the time. The first two points seem good and doable, but I'm not sure of the third one - Probably the only way to implement such a thing when you're "out of range" of your totem would be a solution which checks if you receive the buffs or effects totems provide, meaning it would eg. not work for Tremor Totem. (There is literally no sign to check if you're in range of Tremor) Edited December 25, 2016 by LYQ 0 Share this post Link to post Share on other sites
eukal 1 Report post Posted December 25, 2016 (edited) Well, would have been too awesome I guess. But sounds great that you can do the other points. Thanks. Greetings Eukal Edited December 25, 2016 by eukal 0 Share this post Link to post Share on other sites
Sanger 1 Report post Posted January 1, 2017 (edited) Hey bud, my totems end up being a second or two out of sync. When i drop a totem the timers are all good but after the first pulse timer the timer disappears and doesnt start back up until 1:51. Since the pulse timer is starting somewhere at 1:51 the timer is 1-2 secs out of sync. Getting errors now dropping totems that are in macros wtih supermacro enabled. Edited April 5, 2017 by Sanger 0 Share this post Link to post Share on other sites
saur 0 Report post Posted November 5, 2017 Hello, i love the idea of this addon but atm i encounter issues with macro like CastSPellByName or IsShiftKeyDown/IsAltKeyDown/IsControKeyDown when the add on is activated. 0 Share this post Link to post Share on other sites
LYQ 0 Report post Posted February 11, 2018 On 1.1.2017 at 11:33 AM, Sanger said: Hey bud, my totems end up being a second or two out of sync. When i drop a totem the timers are all good but after the first pulse timer the timer disappears and doesnt start back up until 1:51. Since the pulse timer is starting somewhere at 1:51 the timer is 1-2 secs out of sync. Getting errors now dropping totems that are in macros wtih supermacro enabled. Regarding the "Out-of-Sync" issue: That will most likely be caused by lags and in that case it is impossible to make it more accurate for most of the totems. It could be possible to fix for the Windfury and Mana Tide totems though. I will look into this. On 5.11.2017 at 7:57 PM, saur said: Hello, i love the idea of this addon but atm i encounter issues with macro like CastSPellByName or IsShiftKeyDown/IsAltKeyDown/IsControKeyDown when the add on is activated. a) I do need the exact error message you both receive to try to fix it b) I highly assume the same issue should appear when you guys use the "normal" TotemTimers version, I doubt my enhanced version has any impact on this. 0 Share this post Link to post Share on other sites
LYQ 0 Report post Posted February 11, 2018 I've just worked through the outstanding issues/enhancement requests posted on the GitHub Repository. The new version introduces a feature making it possible to totem-swap from Windfury to another Air totem while TotemTimers will still display the Uptime of your Windfury Buff until it runs out. https://github.com/MOUZU/TotemTimers-Enhanced Please report your feedback directly on the GitHub Repository. Cheers 0 Share this post Link to post Share on other sites