shirsig 18 Report post Posted December 30, 2016 (edited) Disables toggling behavior of Attack, Auto Shot and Shoot https://github.com/shirsig/notoggle IMPORTANT: Folder name must be "!toggle" Edited December 31, 2016 by shirsig 0 Share this post Link to post Share on other sites
Kralomax 1 Report post Posted December 31, 2016 (edited) If you don't want an addon, this works too. I have added it to my initial attack on my shaman. Once the spell is cast it goes right into attack mode and I'm setup to kill or be killed! :) /run for z=1,172 do if IsAttackAction(z)then if not IsCurrentAction(z)then UseAction(z);end;end;end; /cast Flame Shock(Rank 3) Edited December 31, 2016 by Kralomax 0 Share this post Link to post Share on other sites
shirsig 18 Report post Posted December 31, 2016 Your macro only works if you put Attack on your actionbar though. Actually, there's another, easier way to do it with just a macro: /run if not PlayerFrame.inCombat then CastSpellByName'Attack' end This works because the blizzard UI already sort of does what this addon does, but some unitframe addons might mess with it so it may not be completely reliable. 0 Share this post Link to post Share on other sites
shirsig 18 Report post Posted December 31, 2016 (edited) Changed it a bit and merged it with the shoot addon. Now there are no macros. The addons simply disables the toggling behavior of Attack, Auto Shot and Shoot. To use them in a macro simply do the regular /cast attack etc. Folder name must be "!toggle" Edited December 31, 2016 by shirsig 0 Share this post Link to post Share on other sites
EffToyz 12 Report post Posted December 31, 2016 /run AssistUnit("player"); and turn "attack on assist" option on. 0 Share this post Link to post Share on other sites
shirsig 18 Report post Posted December 31, 2016 (edited) 3 hours ago, slipryy said: target circle flashes when ability is spammed, pretty annoying Not for me. Some other addon? I don't see how it could as the behavior is simply to do literally nothing when you use Attack/Auto Shot/Shoot while attacking/shooting. Edit: actually it seems it never flashes for shooting and always flashes for attacking (that seems to be the default behavior, even without spamming the abiility?) Edited December 31, 2016 by shirsig 0 Share this post Link to post Share on other sites