wiggs 0 Report post Posted January 18, 2017 Vanish is currently broken it doesnt put you in an "undetectable" improved stealth mode for 10 secs it just stealths you. Hope this gets fixed soon... 0 Share this post Link to post Share on other sites
GoldenEye 3 Report post Posted January 19, 2017 Ya rogue stealth and vanish are game breaking broken. I hope they can figure it out. 1 Share this post Link to post Share on other sites
Alexs 0 Report post Posted January 20, 2017 Vanish is completely broken... 19/20 times the mobs don't deagro and just keep hitting you, and the same happens against enemy players, if they hit you and right before they hit you again you vanish, their attack will still hit you, canceling stealth... the ability as it is now is completely useless, and if Elysium wants ppl to PvP on this server they better fix it... 0 Share this post Link to post Share on other sites
Caltrix 0 Report post Posted April 3, 2017 I have never had a problem de-aggroing a mob with vanish. The only problem I've had with stealth is when a hunter/lock pet targets you before you stealth; you remain targeted after you stealth (And no, hunter mark was not applied nor any dots). 0 Share this post Link to post Share on other sites
smokeit 26 Report post Posted April 3, 2017 2 hours ago, Caltrix said: I have never had a problem de-aggroing a mob with vanish. The only problem I've had with stealth is when a hunter/lock pet targets you before you stealth; you remain targeted after you stealth (And no, hunter mark was not applied nor any dots). Don't necro old posts m8 0 Share this post Link to post Share on other sites
Caltrix 0 Report post Posted April 3, 2017 11 hours ago, smokeit said: Don't necro old posts m8 What? 0 Share this post Link to post Share on other sites
Brenz 1 Report post Posted April 4, 2017 On 4/3/2017 at 9:58 AM, smokeit said: Don't necro old posts m8 Was a couple few months, hardly a necro, and its carrying on the convo instead of starting a whole new thread for a topic that is not resolved. 0 Share this post Link to post Share on other sites
smokeit 26 Report post Posted April 4, 2017 21 minutes ago, Brenz said: Was a couple few months, hardly a necro, and its carrying on the convo instead of starting a whole new thread for a topic that is not resolved. Mate, it got fixed. https://forum.elysium-project.org/topic/35854-development-update-01022017/ "Classes & Abilities Spell 'Ritual of Summoning' now again works as intended. Vanish should now do what is expected it to do. Arcane Missiles no longer have unlimited range. Some channeling spells now have interrupt leeway range. Pickpocketing loot now persists through Pickpocketing attempts. Warlock pets that lost their demonic names in abyss shall obtain new ones. Fear Ward and Berserker Rage interaction fixed, preventing players from being feared under the Fear Ward buff." 2017 February 1st. That's why I called it a necro :), but I guess it was a bit too young of a thread to call it 'necro' I guess :D 0 Share this post Link to post Share on other sites