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Gropy

Rogue hit cap

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Hey fellow Rogue players, its my first time playing a rogue in vanilla, and Im having abit of trouble. 

I currently have 5% from talents, and 4% hit from gear, I also have max weapon skill

Yet my attacks still get dodged, is this supposed to happen? Must of the guides I read says that 8% is hit cap for yellow attacks, am I missing something?

123.jpg

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What Unit Frames are you using?

It looks like Luna but I can't get mine to look like yours.

Can you tell me yours please?

Thank you

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19 hours ago, Cupcake said:

Hit only reduces your chance to miss. It does not affect dodge chance.

Is this really the reason? So im stuck with mobs dodging me forever?

 

7 hours ago, Crobate said:

What Unit Frames are you using?

It looks like Luna but I can't get mine to look like yours.

Can you tell me yours please?

Thank you

Luna, try to type /luna menu and play with it, set it up like you want to

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Your weapon skill vs the mob's defense skill dictates the % of dodge, parry, and blocks.  It also dictates the damage reduction of your glancing blows and some amount of hit chance depending on how large the difference.  As a human, you have +5 sword/mace skill.  Mob's defense skill is it's level times 5.  Base chance to dodge/parry/block is 5% + ((Defense Skill - Weapon Skill) * 0.1%) for each effect.

Check here: http://wowwiki.wikia.com/wiki/Weapon_skill

Edited by Maez

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1 minute ago, Maez said:

Your weapon skill vs the mob's defense skill dictates the % of dodge, parry, and blocks.  It also dictates the damage reduction of your glancing blows and some amount of hit chance depending on how large the difference.  As a human, you have +5 sword/mace skill.  Mob's defense skill is it's level times 5.  Base chance to dodge/parry/block is 5% + ((Defense Skill - Weapon Skill) * 0.1%).

Check here: http://wowwiki.wikia.com/wiki/Weapon_skill

So no matter what I do I have a 5% chance of getting dodge?

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Yes, if you weapon skill is below the mob's defense skill, the formula for dodge/block/parry is 5% + ((Defense Skill - Weapon Skill) * 0.1%).

If your weapon skill matches the mob's defense skill, you have a 5% chance to be dodged, a 5% chance to be blocked, and a 5% chance to be parried.

If your weapon skill exceeds the defense skill the formula for dodge/block/parry changes to 5% - ((Weapon Skill - Defense Skill) * 0.04%).

 

Now, I'm not sure how or if positioning affects mob avoidance in vanilla, but I know that on future patches of WoW, the chance to dodge/block/parry was reduced to ~0% if you are directly behind the target.  Or maybe it just removes chance to be parry/blocked since that makes the most sense.  If anyone knows, I am curious.

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11 minutes ago, Maez said:

Now, I'm not sure how or if positioning affects mob avoidance in vanilla, but I know that on future patches of WoW, the chance to dodge/block/parry was reduced to ~0% if you are directly behind the target.  Or maybe it just removes chance to be parry/blocked since that makes the most sense.  If anyone knows, I am curious.

I found information on the vanilla wow wiki, it looks like dodge is the only factor when attacking from behind:

 

Quote

Targets of melee attacks can have a chance to parry each incoming frontal attack.

http://vanilla-wow.wikia.com/wiki/Parry

Quote

Patch 1.3.0 (patch date:2005-03-07):

Creatures will no longer be able to Block attacks from behind.

http://vanilla-wow.wikia.com/wiki/Block

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Hi,let me post it to help you in all case it's always good to know it .


Miss % at same level is 

5% x 80 (4%)

Miss % at same level dual weap is 

5% x 80 + 20% (4% + 20 %) 

---
Always put Top Damage weap in Main hand.
---
15 agi = +1% dodge
30 agi = 1%crit 


 

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