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shirsig

[AddOn] enemybars

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Recently fixed a bug with icons randomly not showing. The newest version will also store character data between sessions to be able to show it before targeting is possible when the same players are encountered again.

The way the scanning currently works is that auto targeting happens only once per unscanned enemy to get the portrait, as soon as targeting is possible without interference (combo points, auto attack/shot timers). The only way to get updates for the health bar and portrait (e.g., shape shift) after that is by targeting/mousing over. Frames disappear after 30 seconds of no combat log events, targeting or mousing over. Without the aggressive scanning of earlier versions it will be possible to increase the number of bars significantly without lag issues. I will add an option to set the size eventually. Until then you could directly edit the SIZE constant in the top of the .lua file.

Edited by shirsig

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