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J.AllenBrack

Humanoid Mobs Fleeing at full speed? (Elysium PvP)

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Hi, has anyone else noticed that when Humanoid mobs flee (run away at low hp) they run at full speed regardless of whether or not they are slowed (Hamstring, Frostbolt, Frostshock, etc.)? I've run several dungeons where this has cause mobs to flee into other packs pulling extra mobs into combat (most recently Scarlet Monastery). I was wondering if this was a Blizzlike feature or a bug? I don't recall this being a problem on the old Nostalrius server or on several other vanilla private servers. Does anyone have an answer or have seen this happen to them? Thanks

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