shirsig 18 Report post Posted February 4, 2017 Can anyone who's tamed Ursol'lok confirm whether he does fire damage? Also, are there others besides Lupos which are supposed to do spell damage for their normal attack? 0 Share this post Link to post Share on other sites
shirsig 18 Report post Posted February 5, 2017 bump 0 Share this post Link to post Share on other sites
chimaeranostalrius 0 Report post Posted February 18, 2017 Can confirm he does _not_ do fire damage at the moment on Elysium realm. Writing a ticket on bugtracker soon enough. 0 Share this post Link to post Share on other sites
gotmilk0112 10 Report post Posted February 18, 2017 I can confirm that Lupos correctly deals shadow damage and it properly ignores armor. Only his normal melee attacks though; Bite does physical damage. 0 Share this post Link to post Share on other sites
elbond 1 Report post Posted February 18, 2017 All hunter pets will now always deal Physical damage for their base attack. - patch 1.9.0 this is 1.12 unless you want to classify 90% of talents & spells as bugged because they dont work like pre-1.4 0 Share this post Link to post Share on other sites
gotmilk0112 10 Report post Posted February 19, 2017 (edited) 1 hour ago, elbond said: All hunter pets will now always deal Physical damage for their base attack. - patch 1.9.0 this is 1.12 unless you want to classify 90% of talents & spells as bugged because they dont work like pre-1.4 Spell changes are not part of the patch progression. Only items. Even so, we don't have any servers on 1.9 yet. Edited February 19, 2017 by gotmilk0112 0 Share this post Link to post Share on other sites
elbond 1 Report post Posted February 19, 2017 is that your argument why lupos should do shadow damage and ursol should be "fixed" to do fire damage? you know or maybe you dont some pet had greater movement speed before 1.9 i guess you want them to fix that too? yeah every class advocate can then go and point at something related to their class to be fixed to its state in early patches because it benefits them in some way... that is why the general agreed version is 1.12 with progressing items/raids/dungeons 0 Share this post Link to post Share on other sites
gotmilk0112 10 Report post Posted February 19, 2017 (edited) Pet mechanics =/= class mechanics. And again, spell mechanics are not part of the patch progression. The only changes made for patch progression are items / quests and such, not spells or abilities. Edited February 19, 2017 by gotmilk0112 0 Share this post Link to post Share on other sites
gotmilk0112 10 Report post Posted February 19, 2017 nice meme upvoted 0 Share this post Link to post Share on other sites
shirsig 18 Report post Posted March 25, 2017 On 2/18/2017 at 9:24 PM, chimaeranostalrius said: Can confirm he does _not_ do fire damage at the moment on Elysium realm. Writing a ticket on bugtracker soon enough. You got a link to upvote? Also, know of any other such pets? On 2/19/2017 at 6:17 PM, elbond said: On 2/19/2017 at 8:30 PM, gotmilk0112 said: There's also an argument to be made that they're similar to items with class restrictions. It also depends what kind of pet mechanics. Changing their damage type is similar enough to changing the stats of items I would say to apply the same progress methods. Chase speeds are a bit different because the patch that normalized them also introduced the pet speed talent in the bm tree so for those to coexist would be strange. 0 Share this post Link to post Share on other sites
Kriska 0 Report post Posted August 14, 2017 yeah i camped ursol'lok for quite some time disappointed that he did not do fire damage. i did notice that despite being a bear and they are known for being slow attackers he has a 1.39 attack speed 0 Share this post Link to post Share on other sites