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Lopherus

New chat rules with unintended consequences

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Since today, a limit appears to have been introduced such that you can only talk in the same general chat channel (e.g., /world) once every minute - or something similar. This makes perfect sense to reduce spam. 

 

However, it was introduced such that after talking in /world, you can also not send private messages, or talk in party, for 1 minute. I cannot imagine that this is intended. To give some examples of awkward consequences: assume you lfg in a general channel, and then get several whispers as replies. You cannot react to them for a while, which is both unfriendly and not helpful; you cannot even welcome in party chat someone who just joined, and ask a possibly important clarifying question. And just generally, there seems no purpose to this restriction.

 

I assume that it is a bug, and suggest the team remove the cross-over restriction (i.e., keep the 1 minute lockout for talking in the same channel, but remove the restriction with regard to whispers and party chat, etc.). Thanks. 

 

(in case this differs by realm, which I don't think, this is on Elysium PvP)

Edited by Lopherus

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Does anyone on the team read what you report? Have anything to say about this? It's not just a small issue. After several hours under this regime - you not group leader, finding the missing tank, and unable to tell your group who to invite - ...this is a terrible solution to the probable intent.

Edited by Lopherus

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they turned it off , just now there was a hacked acount spaming on /say the usual gold selling bs

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