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Joannax

[Question - SOLVED] Trinketmenu skin & Debuff Icons

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Thought this would be the right place to ask.

I am working on my UI. I'm happy with most of what I've got going but. The border on trinketmenu is driving me nuts. See the Trinketmenu below:

 

Spoiler

JupDash.png

 

I'd like to have them appear like my Buffalo buffs are looking, like so, squared: 

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Z1Uij7f.png

 

There is a second thing I'd like to ask you guys. How would I go about to get squared, smooth borders for my debuff frames on my Buffalo? Example of what I want to achieve:

 

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MA6OsPJ.png

 

VS how it looks right now on my end [Picture 1 is buffalo, picture 2 is DUF. Using an icon pack to get the smooth border on the buff] : 

 

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cLkI6iT.png

 

dQd2eih.png

Any help or leads will be much appreciated!

Edited by Joannax
spelling.

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I don't know how to get them nice and square like that, but what I did for trinketmenu was remove the borders through Discord Frame Modifier.

 

2BhRvrQ.png

Edited by euron

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@Euron - Thank you so much for the tip!

It worked- here's the result! I've only modified the top trinket in this picture to show the difference...

zzQlLAC.png

 

Added the picture from discord if others are interested. You need to make a frame for TrinketMenu_Trinket0 and 1, then check the use box for Normal Texture (EDIT: Check the one for Pushed texture aswell, to avoid a lingering pushed-effect that isn't pretty). That's it. 

 

@Overtime: Not what I asked about. You can see that the trinkets are already locked in my picture. 

 

Edit: 

Found a fix for the DUF debuff-borders. Can be done with DFM

Result:

7LqDF9w.png

Edited by Joannax
added stuff

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