Theloras 108 Report post Posted March 21, 2017 Could the powers that be here on Elysium confirm whether this list is accurate and/or working in place here? Also, where would Shadow Word: Pain and Mind Flay fit on the priority list as well? Debuffs/Dots protected (High priority - can't be removed by other debuff) : - CC spell : fear, stun, sheep, blind... - Vampiric Embrace - Sunder Armor - Faerie Fire - Demoralize shout - Thunder clap - Winter's Chill - Taunt - Fire Vunerability (Improved scroch) - Improved Shadow bolt - Curse of Recklessness - Curse of the Elements - Curse of Shadow - Curse of Weakness - Curse of Tongues - Hunter's Mark - Shadow weaving - Disarm - Mocking Blow - Challenging Shout - Judgement of Light, Wisdom and Crusader for the alliance Unprotected debuff (can be removed by other debuff) Medium priority: - Corruption - Insect Swarm - Hemorrhage - Moonfire - Mortal Strike Low: - Ignite - Expose Weakness - Immolate - Serphent Sting - Deep Wounds - Rupture - Garotte - Deadly Poison - Curse of Agony - Curse of Doom https://forum.nostalrius.org/posting.php?mode=quote&f=6&p=140463 0 Share this post Link to post Share on other sites
Lifealert 19 Report post Posted March 21, 2017 Siphon life prob low too 0 Share this post Link to post Share on other sites
birday 1 Report post Posted March 22, 2017 (edited) Well it seems you are mostly right. see here: https://github.com/elysium-project/server/blob/development/src/game/Spells/SpellAuras.cpp#L6294 I guess SPELL_AURA_MOD_MELEE_HASTE counts for e.g. Thunder Clap. Too lazy to look it up now. case SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS: // Expose Weakness m_debuffLimitScore = 3; You listed it as "low", which is not the case. Edit: default is zero, channeled spells are "upgraded" to at least 1. just look at the code if you care Edited March 22, 2017 by birday 0 Share this post Link to post Share on other sites