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stomposaurus

Warsong Gulch time limit makes alliance win

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Hi, I played Warsong Gulch on my lvl 38 tauren druid, there were not enough players so we ended up with 1 flag capped for horde, 0 for alliance and horde had the flag (I had the flag, it was going to be a 2nd capture).  The game ended in 5 minutes, since it was 3 horde vs 2 alliance, neither sides had enough.  When the game ended, alliance had won and I received 1 warsong gulch token

Why did the alliance win?

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If there is not enough players (aka Game closing in 5 mins) the team with most players at the end of game will win.

Yes it is totally retarded, but that its just the way some things were in Vanilla.

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My understanding is that whichever side is first responsible for not enough players being in the game will lose.

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