Shino
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Everything posted by Shino
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Just update the addon, don't delete your save files^^
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Build 30: - Fixing an memory leak - Adding Windfury proc as aura "Windfury" or "Windfury Totem" with detailed description "Windfury" - Adding animations probs to the creator of the AnimationGroup library @martinjlowm - Adding dynamic groups (https://youtu.be/ZBTwrSPb4fw?t=1m42s) - Also fixed the opacity bug cheers!
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True that, will resolve this It is one of my first addons after all, didnt think about memory back then^^
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Ah okay, I see. I fixed the bug, comming with the next version. cheers!
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That doesn't work on one icon. You have to make two and overlap them
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Update inc : >
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Yes. Press Show Cooldown and invert
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@Gregory, do you happen to have an outdated version as well? Current one is 29 @vut12, No, you can't I suggest WarrioHUD for this purpose! cheers!
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If DPSMate can't make any sense of damage data, it won't show it there because it is not considering it a player related entity. Only after DPSMate learned that this npc belongs to you, it can show it.
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Alright Tudi, will try to reproduce it. @Ironskillet2, Go into the configuration to data resets and turn it off there. cheers!
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Okay, is it still in your WTF/LLSave folder? If so, can you upload it for me? cheers!
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Hey, I tested it exactly with the same configurations on my hunter and it worked. Do you happen to have test mode enabled?
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When exactly does it happen, at any special place? How could I reproduce it?
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I think you have to enter the ability name and then press cooldown
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I don't. That is the first time I am hearing from it. Please report every hint to me, if you encounter this again! cheers!
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I cur. don't have any access to the server via SSH/FTP. Can't do anything now. I have contacted the provider. Jez I hoped this to be over...
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Uff, this might be an certification error. I will look into this. Thanks for reporting! cheers!
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DPSMate is no threatmeter like KTM, it is more meant to be an analyzer for it. It is not conisdering boss phases and negative threat. You can reset data if you are not a group leader if syncing is turned off. Ouhm, this language is too hard for me :O Will correct it later! Thanks mate^^ cheers!
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They are not. Depending how you init it. Having a function in some kind of XML object inititalized will result in the usage of this. Else try you have to use globals. The self variable can be used if you have functions like this: MyObject:MyFunction() self:DoSomething() end cheers!
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Legacy Logs is up again!
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Yep, there you can hide and show certain windows
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@void, There exist some keybinds in the options else /dps @duki, the server is currently down because I am migrating to a new host.
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Yes. The game has a certain amount of memory, it has to manage. For the vanilla wow client it is roughly 4 GB because it has no 64 bit support. Also, the internal garbage collector of lua likes to work in a certain threshold that is increased with the amount. So if more memory stays allocated and more memory will be deallocated at once by the garbage collector, the more likely you are to enocunter FPS drops. That does not mean that you should have a really low limit, you should keep it at a certain amount, because if you force the game to make a garbage collection during an important calculation you will definitly encounter an fps drop. I honestly don't know a lot about it. This is more or less what I read in forums. I don't know how it behaves with unlimited memory. This is what I have observed over time. If it works fine for you, I guess its okay^^ cheers!
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Hmm, maybe you didnt increase your addon memory? IMPORTANT: I am going to migrate Legacy Logs to a new server on sunday! So some logs might disappear for a moment but they will be ruploaded again! cheers!
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I honestly don't know anymore. If there is such an option it should be at the Buffframes or timer tab.
