Shino
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Everything posted by Shino
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After further testing: DoEmote is triggering an event that can not be influenced by lua. Meaning you can only hide the emote text for yourself but not for others.
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You can theoretically make an addon that blocks AddonMessages of the emote type from being send. I am not sure though if SendAddonMessage is protected. Probably not, so just go ahead and make it cheers! Edit: This would disable emote text at all though.
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Perfect rogue rotation? Does it take thistle tea, AR, BF, D2 Proc, procs, HP of the boss, Crusader etc also into account? This macro is far away from executing the rotation perfectly. I suggest to just execute it yourself. (Not to mention that a rogue can't use Rupture for various reasons at most bosses).
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The only source that I have is the FrameXML tree that you can find for every patch. (I am on my laptop, so just google it^^) Generally it is like this: You look for an function, try it: If it does not exist, you look if there has been a previous one, else just buid your own one. There is not a good documentation of the vanilla API that I know of, but using the current one is good enough. Item level huh ? I think that is viewable on the tooltip right? So you get this info from there. You can get the rarity from the coloring of the item. The itemlink provides a unique color code for each rarity. If you hook the GameTooltip fill function for inventory slot example you can get the information directly, else I am not sure if there is any function that gives you the info about this. Alternativly you can parse the tooltip again and look for something like head, cloak etc. cheers!
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While you are at it, integrate Bitbucket support as well You also might link to developer repositories. You did some pretty nice coding on the website. It is very modern and nice. I didn't try SQL Injection yet, but If you haven't handled it I would suggest you to do it^^ So remember to always use prepares Also I saw that you gave each script and css file a version in order to use the caching. However I think you didn't configure your htaccess properly because it currently is not caching the css and js files even though the version doesn't change. Plus, try Lets Encrypt to implement an https certificate. You are having a contact formular and transferring sensible data, so please use https, even though it might seem trivial at the first sight. cheers!
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AddOn Request - Auto Remove Pally Bubble
Shino replied to Undertanker's topic in UI, AddOns & Macros
You might want to look into this: Especially the banned buffs section. https://bitbucket.org/tomdy/vcb You can configure this addon to block whatever aura you want. cheers! -
Yep now comes the creative part: The first thing you might notice. It will be possible to parse the rarity, name, stats etc. But one crucial think will be missing: The ID. Vanilla is, needs you to think a little outside the box: Every tooltip is created before it is shown. Item Tooltips are a little complicated though. There are different functions that are being called: If you inspect someone and hover over the items, if you hover over the items in your bags or if you click on a link in the chat. Depending on what you need there are several ways to go around this: 1. Look for similiar functions: -> GetContainerItemLink(a, -> GetInventoryItemLink(a, -> GetAuctionItemLink(a, (http://wowwiki.wikia.com/wiki/ItemLink) For the chat you might as well just parse it and look for itemlinks. The itemlink does not give you info about stats. It will give you an info about enchantments and "type enchantments" (Something like "of the boar"). So now you can think about what you want to achieve and possible workaround to get there. Sometimes attempts might not work, (mine didnt work as well that I suggested here. I used a similiar attempt to track absorbs and dispels properly with DPSMate, but I didnt hook the Show function but rather a function to fill the tooltip.) You can do the same to get the arguments you need in order to do whatever you want^^ Don't give up, trust me you can do pretty much anything in vanilla^^ Hope that helps you, I feel like Renew just threw you a little in the cold water : P cheers! Edit: As I understood it, you just wanted to have the item stats right? I think the only way to get those is to parse the tooltip.
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Will look into this
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Hey Killerduki, please try to install the latest "Java Runtime Environment (JRE)" in order to run the java version. As for the non java version, I can't configure it to run with win xp without any major rewrites, I am sorry. cheers!
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Hey! Your events are not firing because you are using your own tooltip rather than the global GameTooltip that is used for most links. I am not sure if there is an event, probably not. However as Renew said you can hook the Show function and check if it is an itemTooltip. It will look like something along this lines: local oldGTShow = GameTooltip.Show function GameTooltip.Show() mySuperCoolHookFunction() oldGTShow() end Not sure if this is the correct hooking syntax but it should be something along those lines. Has been a while since I found time to code in lua^^ Be careful though. If you do a mistake you could prevent other addons from working and even crash the client very easily. cheers!
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I see. Okay, will look into it. Is there btw a reason why you use win xp 32 bit. Seems kinda old^^ cheers!
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Oh, ya I figured nobody would use 32 bit anymore :/ Will look into x86 architecture. What is the error for the java launcher, beside "error connecting"? cheers!
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Sure, gotta add it to my (way to long) list of stuff to do. Could you post it as suggestion on bitbucket, so I don't forget about it? It is very hard to scan all 20 forum threads frequently^^ @Killerduki, do you happen to use a version that is lower than 25? Maybe try to run it as admin, since it requires rights to connect to the internet and attempts to change files in your wow directory. Why is it working on my Win 10 64 bit. ^^ I guess you have not installed the latest .net framework^^ cheers!
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Yes. But it doesn't take this long. I translated the addon to german within half a day. cheers!
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By the way: If there is a need for any translation apart from german, english and french. Feel free to hit me up if you'd like to invest a day or two to translate the addon. Possible languages are chinese, spanish and russian I think. cheers!
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@Volts, I answered you on Nost forums. @Killerduki, did you try the Java version of the launcher? If you install the latest JDK it should work. With version 25 it should be contained in the Client.zip Also Build 83 (or 82?) is out. cheers!
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Will there be a new name or will it stay the same? Just wanna know for the Legacy Logs launcher. cheers!
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I am going to announce the majority of updates now on twitter, because recently it has become very a little much work to update every forum thread if a new update has been applied. So if you are interested, consider following me on twitter. https://twitter.com/LegacyLogs cheers!
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Introducing Legacy Logs - A "world-of-logs-like" evaluation site
Shino posted a topic in General Discussion & Suggestions
Legacy Logs A "world of logs"-like evaluation site and Armory What is Legacy Logs? Legacy Logs is an advanced combat evaluation site developed by Shino (Geigerkind) and inspired by Kronos-Logs, Realmplayers, Worldoflogs and Warcraftlogs. In an effort to provide you with the tools to peruse and disect the information accrued by my latest AddOn, DPSMate, I am releasing Legacy Logs, its web-based companion. While still a work-in-progress, the site should finally grant us the ability to find definitive answers to some of Vanilla’s most hard to pin down dillemas concerning Class, Gear and Encounter mechanics. It is supporting multiple realms and hopefully multiple expansions soon as well, which allows server cross comparison. Most recently it provides an advanced Armory page as well. How does it look like? Well first of all I recommend that you check it out yourself and browse a bit through it. Here is the link. However if you don't want to leave this site now, here are a few pictures: Okay, how does it work?: Legacy Logs uses DPSMate as an collection addon. It is not compatible with SW_Stats. In order to upload data, you need to use the Legacy-Log-Client and launch wow with it. Once you close your client again, your data will be uploaded and processed automatically. Please be aware that the processing can take up to 15 minutes depending on the size of the logs. When you upload something you can check the current position of your file in the processing queue. Once it is uploaded it will be listed in the raid tab where you can browse your raid and others as well. You can read more about it here. I already took the liberty to add Elysium to the Launcher and Server list on the website. Ending Words: This project is in development since 11 Months now. A lot of work has gone into it, so please give it a try. I would love to see some logs of Elysium. Thank you for reading this. Shino -
Introducing Legacy Logs - A "world-of-logs-like" evaluation site
Shino replied to Shino's topic in General Discussion & Suggestions
I am aware of the duration and raid time issue. I am currently trying to figure out the issue. What is the timezone of this server? cheers! -
Build 67,68: - Lots of Bugfixes - Added visitor2 as font - Fixed effective combat time visual issue and calculation - Other cheers!
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Hey, there is an option in the config menu. You can find it below general options I think. cheers!
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Build 66: - Fixed HotDispelSync error - Updated toc - Pet interrupts merge now with the owner if the option is enabled - Individual active time is now a little more accurate - Fixed interrupt tooltip - Absorb ticks can no longer be higher than the absorbtion value of the shield itself - other fixes cheers!
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Build 61: - Added ALL total modes - Fixed some parsing issues - Fixes interrupts on heals - Fixed hot dispel overwrite mechanic - Fixed potion dispels only self - Tuned up syncing again: Requires Kronos core after 30.08.2016 - Added scaling mechanic for evaluations - Fixed some bugs for compare evaluations - Made graphs more precise - Fixed Dropdown menu style change - Buff start and end should be fixed now - Lots of bugfixes This is the last build where I add features. From now on I will only fix bugs. Consider this as the finishing of this project. Project start: 11.09.2015 Project end: 29.08.2016 Development time: 352 days When all bugs are fixed, I will start the upport to TBC. So please report all bugs and issues that you find asap. It was a pleasure making this addon for you guys. Thank you for using it! cheers!
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Build 60: - Implemented UI Scaling - Fixed the buff tracking timers hopefully now - Dropdown menus should now be always reset to their default settings cheers!
