Shino
Player-
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Everything posted by Shino
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Lupo = A pet? What kind of shadow damage is it, on meele hit, a cast?
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@SealHeal, can you upload your interface for me somewhere and which locale are you using? @kick1234567890,you tried the master branch right? Which locale are you using?
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Skrew the localizations. There does not seem to be any interest: Last build b35: Significantly decreased loading time! cheers!
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Last version v4.0: Significantly decreased loading time!
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Before Build 91 will be released officially. I'd like to test the french, russian and mandarin localization. Please download the master branch and report bugs if you find any, If you would like to help: https://github.com/Geigerkind/DPSMate cheers!
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I try it this week
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Exactly. Atleast I guess it is like that. I had similiar problems. Build 91 will consume less memory. cheers!
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There may be something in the future.
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Build 91 is close to be finished. I just need to finish the mandarin parser and need some help to know what means what in these combatlog strings. If you know mandarin and would like to help, please join my channel on discord: https://discord.gg/m85ar cheers!
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I modulized DPSMate in order to increase the performance and reduce the loading time. The parent of the DPSMate icon is no longer the MiniMap, if your addon scans for that. cheers!
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I am looking for translators: frFR - French zhCN - Mandarin ruRU - Russian There are about 175 short strings that need to be translated. https://github.com/Geigerkind/ModifiedPowerAuras/issues/29 cheers!
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It may not work again with the next build update of DPSMate :'D So, please try it beforehand. cheers!
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This will be fixed in the next build. I am very sorry for this. cheers!
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Hey! Regarding 1: Not much I can do unfortunately. Regarding 2: Here is the question what I am supposed to do, because naturally I can not tell by the combat log what was done by the pet and what was done by the player. So the best choice is to leave it as player and not count the rogue damage towards the hunter right. This is a known problem for a long time. Fixed in TBC and WOTLK because there the unit id system was introduced. I fixed several pet issues in the next build that is being released in a few weeks. cheers!
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Hey! I don't quiete understand your question but here is what I understood: The reason why SW_Stats is so accurate is that everybody is using it and it automatically syncs the damage. In Vanilla the combat log range is limited, therefore if you are using DPSMate and you or everyone else disabled DPSMate then you will naturally have less data from the others and the others will have less data from you, because you are not always in their combat log range. This is often the case between casters and melees. It does not perse give you priority but you happen to be for yourself always in combat log range^^ The syncing feature does only receive data from other players and sends your data to the others. Regarding being absent: If so you are not in combat log range and for you the combat time does not continue. Naturally you will appear worse on other meters that always participate in every fight. cheers!
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Ya, this may be a little too high^^ Try to put it at 150 mb.
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Still looking for translators for DPSMate in spanish and korean, also (zhTW)! https://github.com/Geigerkind/DPSMate/issues
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@Pel, https://github.com/Geigerkind/DPSMate/releases @kakysha, these are the settings that most people prefer, atleast on the server I played on. I tried to make the addon as easy to configure as possible. It is impossible to meet everyones taste. Sorry, I will keep them this way. @snowbarsy, Did you increase your addon memory? cheers!
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I am not relying on that combat log distance. That is the whole point of even having a syncing feature. Problem is that there is somewhere an logical mistake I did, that I have to find now. The merging on Legacy Logs should try to accumulate as much different data as possible and update data that is less accurate. This works to some extend, but as pointed out above there is somewhere an issue. DPSMate is syncing data across the users that are in the sync channel. This differs though from server to server (Depending how they are configured in terms of AddonMessages) cheers!
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Obviously not, you reported this issue a week ago already and I am going to troubleshoot it as soon as my exams are done. See, this is quiete a major issue that is not solvable over several small sessions but requires a few long ones. So expect to see a fix beginning/mid march. That is when my exams are done. Meanwhile what could be very useful is, if you send me the logs of every uploader where this happened, so I can work with them locally. Alternativly, tell me once everyone uploaded. Logs are saved for 24 hours, so I can retrieve them from there as well. cheers!
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Build 33 Fixed bunch of stuff https://github.com/Geigerkind/ModifiedPowerAuras/releases/tag/b33
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v3.7 Fixed some crash issues
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Dunno, /vcb, on the top right of the opened frame or right(or left click?) the minimap icon^^ cheers!
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Please don't use the development version. Use the official download link at releases not the master branch. The current build is 90 not 91! cheers!
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Hmm, I may have done something terribly wrong. I will copy it into the issue tracker and solve it after my exams asap! cheers!
