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Ko0z

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About Ko0z

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  1. This is reported and I will look into this once I get some time!
  2. v0.98 - New Options, Bug fixes - Added a new Option "Status Glow" that lets you toggle the glowing effect (ON/OFF) you see around the UnitFrame when character is resting or attacking with melee weapon. - Added a new Slider for HP/POWER Font Size - "Font Outline" option now affects HP/MP and Pet Name font as well - Fixed so that you dont have to Reload UI when toggling Dark Mode, Show Percentages, Format HP<10k and Hide Pet Text. Only Class Portraits that need a reload at this point. - Fixed so that those who use modui with UFI can use the "Hide Pet Text" Option. - Fixed a bug with Pet Text still appears when showing or hiding paperdoll (C) and when hovering over the pet frame with the mouse. - Fixed a bug that caused the Power Text on the Target Frame to not update even though it's value were changing.
  3. Ko0z

    modui

    If you're using UnitFramesImproved_Vanilla with modui there's an option to toggle status glow effects in the latest update. Also, modui has enemyFrames embedded (I think) already so that's probably the cause of error right there. Latest update for UFI can always be found at https://github.com/Ko0z/UnitFramesImproved_Vanilla
  4. v0.93 Update: Added three new options. - Show Percentage toggle, ON/OFF. - Format HP text if HP is below 10k, ON/OFF - Hide Pet HP/MP Text , ON/OFF.
  5. maybe in the future, got some other higher priority features to take care of first!
  6. Very much alive, just back from holiday :) thanks! :) I'm going to make an option for this in the next update, coming soon. Haven't seen this issue myself, will look into to it for a fix. I'm going to make an option for this in the next update, coming soon. Yes, very much possible, altough I got other things to take care of first. If I got time, sure I'll implement a couple of different healthbar textures!
  7. To see enemy castbars you'll have to have another addon. I can recommend enemyFrames or Natur EnemyCastBar!
  8. Yes I'll implement that soon.
  9. v0.90 Update: MobHealth3 Integration, StatusText Update - MobHealth3 is now embedded into this addon so no need for MobInfo2 anymore. - Percentages on Player/Target HP/MANA. Many options for this will come in the next patch! - Big number formatting, 1100 = 1,1k etc.
  10. v0.82 Update: Added Option for NPC/Player Class Colors Get the latest version always at: https://github.com/Ko0z/UnitFramesImproved_Vanilla
  11. Update: Added options frame and removed all slash commands except /ufi which now toggles the options frame. Thanks! I might add that option in a future update, depends on time lol.
  12. Ko0z

    modui

    lol nice, I added automatic detection and compatibility if both UFI and modUI is activated simultaneously, also fixed colors to match the default modUI statusbar colors. Cheers!
  13. v0.77 - fixed colors when modUI is activated
  14. Now with automatic detection and compatibility if modUI is activated.
  15. Ko0z

    modui

    Works too, however looking at memory usage and features I would use UnitFramesImproved_Vanilla modui_ified runs blizzard unitframes code first then rewrites it's code afterwards every frame which isn't that efficient performance wise. Now, you wouldn't possibly see any difference, yet all small boosts to performance is welcome imo. Not sure what you meant by simple addon, UnitFramesImproved_Vanilla is just as simple with defualt settings, it just adds features like ClassPortraits if activated.
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