Im looking for a particular stance macro that is Def Stance /w Wep + Shield AND Battle Sance /w 2h
/cast [stance:1] Defensive Stance
/equip [noequipped:shield] <1hander>
/equip [noequipped:shield] <shield>
/cast [stance:2] Battle Stance
/equip [equipped:shield] <2hander>
This macro above isnt working and I have CastModifier (Which btw is working awesome with my other macros)
I have come across this script to change stances, but I do not know how to add wep equips to the correct stances. If someone could hook it up with an expounded script of:
/run local texture,name,isActive,isCastable = GetShapeshiftFormInfo(1); if isActive then CastSpellByName("Defensive Stance"); else CastSpellByName("Battle Stance()"); end;