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Netherfrost

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Everything posted by Netherfrost

  1. Netherfrost

    ZG, AQ20-40, Black Wing Lair, Naxxramas

    [citation needed]
  2. It sounds good on paper, but I dont think it would work practically. How many wouldn't have quit if all the release dates were just a bit more realistic?
  3. Netherfrost

    Quotes by Killerduki

    "Stupidity is not the lack of knowledge, but the illusion of having it" /Kind Regards Netherfrost (or a bit of Grigore Lulian to be frank about it)
  4. Netherfrost

    Quotes by Killerduki

    If you can't win the olympics, gather braindamage by playing paladin tank in 1.12, and win the paraolympics. /Kind Regards Netherfrost
  5. Netherfrost

    Quotes by Killerduki

    Holy Resistance is a rabbit hole only true addicts even dare to look at /Kind Regards Netherfrost
  6. We promish, we deliver. 20 min 03 seconds @ http://realmplayers.com/RaidStats/RaidOverview.aspx?Raid=76800 - Multipov video is in the making as we speak. Oh, and eh, no 110.286 damage ignite on Spider Boss ;)
  7. Investigate the slice and dice mechanic and whether it applied to others if you were looking for evidence.
  8. Netherfrost

    Boss armor values...

    Seems kinda stupid just to bump the armor values, it naturally forces you to go caster heavy to avoid the fix. If you wish to "improve the challenge" adjust the other overall values so it hits any kind of setup.
  9. Netherfrost

    [Spreadsheet] Warrior NAXX/AQ BiS.

    Yes, the same way that you gain hit from 303-305. The formula isnt the same all the way. What I said naturally only applies in the range of 300-315.
  10. Netherfrost

    [Spreadsheet] Warrior NAXX/AQ BiS.

    LET skillDiff =(attackerWeaponSkill - victimDefenseSkill). This may be negative depending on weapon skill bonuses, and the levels of both the attacker and victim. All calculations take the sign into account; make sure to include it in any formulae. MELEE MISS CHANCE: SINGLE WEAPON BASE MISS CHANCE: =[5.0 base]% =5.0% DUALWIELDING BASE MISS CHANCE: =[5.0 base + 19.0 Dualwielding penalty]% =24.0% PVP: increased/decreased by [0.04*skillDiff]% PVE: (IF attacker is more than 10 skillDiff under victim) increased by [2.0 + (skillDiff + 10) * 0.4]% (otherwise) increased/decreased by [0.1*skillDiff]% = 28% (with 300 weapon skill against a 315 def/level 63/boss target) = 24.5% (with 310 weapon skill against a 315 def/level 63/boss target) = 24% (with 315 weapon skill against a 315 def/level 63/boss target) ALWAYS CAPPED AT MAX 60% [SOURCE: https://github.com/elysium-project/server/blob/development/src/game/Objects/Unit.cpp, line 3071] MELEE DODGE CHANCE: PVP: =[victimDodgePercentage]% PVE: =[5.0 base - 0.04*skillDiff]% [SOURCE: https://github.com/elysium-project/server/blob/development/src/game/Objects/Unit.cpp, line 2519] GLANCING BLOW: CHANCE TO GLANCE: =[10.0 + ((victimDefenseSkill - attackerBaseWeaponSkill)*2)]% where attackerBaseWeaponSkill is capped at attackerMaxSkillValueForLevel=(5*level) =10% chance against a 300 def/level 60 mob =40% chance against a 315 def/level 63/boss mob [SOURCE: https://github.com/elysium-project/server/blob/development/src/game/Objects/Unit.cpp, line 2519] GLANCE PERCENT: https://puu.sh/vQSJT/cc8b20cabf.png ATTACK-RESULT ROLL ORDER: 1.MISS 2.DODGE 3.PARRY 4.GLANCING BLOW 5.BLOCK 6.CRIT 7.NORMAL The outcome of an attack is determined by a roll of 1-10000; representing a percentage out of 100 accurate to 2 decimal places (1.00-100.00). Because Misses are prioritized over Crits, your +crit is not representative of your actual chance to crit: [Real chance to crit] <= [Displayed +crit%] This is what’s known as “crit being pushed off the table” Gathered info from guildie/Sheet by another Because the weaponskill affects the white hits only.
  11. Netherfrost

    MC Math

    Dreamstate has never completed a full TF in the whole lifespan, of the vanilla servers we've played on, in neither Nost/anathema NOR Emerald Dream (ED release -> ~AQ release where we made the transition), spreading our tanks on up to 3-4 different MC runs, and when not, typically split raiding. The only exception being tanks we recruited who already had a Garr binding. We started MC raiding around October/September 2012, and then theres ~10 months of nost being down. Bitch pls.
  12. Netherfrost

    [EU] Dreamstate - #1 Horde - Nostalrius PvP

    Especially looking for the following classes: Warlock Druid Shadow Priest Shaman Warrior (Prot)
  13. Netherfrost

    Bloodvine vs T2.5

    Keep in mind 10 spell penetration is worth ~2.5% avg dmg gain.
  14. Netherfrost

    Solo farming BRD: Part 3

    How much do you tick in per hour estimated?
  15. Netherfrost

    Oto's Rogue Guide

    It decreases the GB penalty, and increases the damage of the glancing blows you do. Im sure you knew this, but now theres no confusion at atleast. Think of +skill as a stat like any other, you dont need a certain level, theres no "magic number". It increases a portion of your damage. You're evaluating different item options, and when doing so, you take account for general stats, weapon dps, weapon speed, so on so forth. The +skill is a stat like any other, and you will evaluate which options is best depending on your current item setup. Theres no direct stat comparison.
  16. Netherfrost

    Oto's Rogue Guide

    I didnt say 310 was cap. You can use the values to calculate beyond, but it has no practical applicance. Its ".0" for each at 315
  17. Netherfrost

    Oto's Rogue Guide

    Yellow hitcap: 300 skill -> 8,6% 305 skill -> 7,4% 310 skill -> 6,2% White hitcap: 300 skill -> 5,6% 305 skill -> 5,4% 310 skill -> 5,2% White hitcap (dual wield): 19% + the above aka... 300 skill -> 24,6% 305 skill -> 24,4% 310 skill -> 24,2%
  18. Netherfrost

    Sword skill items

    Its your only go to weapon/item besides Naxx items, GL.
  19. Netherfrost

    AQ40 server first

    Red cus it's rare.
  20. Netherfrost

    AQ40 server first

    You remind me of a vegan who manages to twist any comment to resolve about a certain topic. What is there to gloat about if you *have* to state what you think of us? Isn't that counterproductive? Twins was interesting tho, it reset to 100% once they got past 1%, so if they increase the damage it seems to be fairly decently balanced. Who doesn't like a good and tough fight?
  21. Netherfrost

    AQ40 server first

    It'd be nice if the melee twin didn't hit 50% of what a giant claw from cthun does. And don't touch the giant claw damage please :P
  22. Well, some people are turned into flowers and forced to look upon themselves, other fap to themselves - then you have people who feel so entitled that they have to sign every reply to a thread.
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