earth 3 Report post Posted August 6, 2016 That command was the only plus in valky pvp scene ;D remove it you remove pvp. Unless you plan to have 10k ppl 0 Share this post Link to post Share on other sites
j9a2per1990 32 Report post Posted August 7, 2016 That command was the only plus in valky pvp scene ;D remove it you remove pvp. Unless you plan to have 10k ppl This is only your view. Neither Nostalrius, neither Kronos don't need this commands and they are biggest (R.I.P. Nosta) classic private server. 0 Share this post Link to post Share on other sites
earth 3 Report post Posted August 7, 2016 Stop mentioning nostalrius and other servers, you are new here obviously,and you dont know the situation. This server will not have that ammount of ppl, ,here you will wait for bg to pop long long time. SO PLS 0 Share this post Link to post Share on other sites
Bdrzhbek 3 Report post Posted August 7, 2016 Yo guyz, why i can't plus/minus reputation to user's posts? I don't see these buttons 1 Share this post Link to post Share on other sites
feycot 172 Report post Posted August 7, 2016 Yo guyz, why i can't plus/minus reputation to user's posts? I don't see these buttons probably you need more posts. 0 Share this post Link to post Share on other sites
Bdrzhbek 3 Report post Posted August 7, 2016 Oh, thank you, that sounds legit 0 Share this post Link to post Share on other sites
Aymira 0 Report post Posted August 10, 2016 Hello, Here are a few common bugs, which are seen on every private server. Can anyone confirm/deny that these are fixed here ? 1. Doors in BRD/Strat closing after a wipe, making the dungeon unfinishable 2. Feared mobs dont pull additional packs/mobs 3. Sheeped mob follows players, does not wander like its supposed to 4. Silencing effects dont silence at all 5. Casting mobs dont use melee attack, when silenced/Los-ed (they usually just stand still) 6. Guards in neutral cities (gadgetzan, booty bay..) dont attack or are very weak 7. Debuff limit on bosses working only visually (showing 16 debuffs but an unlimited number is applied anyway) or not working at all 8. Bugged herbs/nodes, spawning 3-4 at one spot or very close to each other (2-3yards) 9. Bugged group loot - when two people shift click at once, they both can loot the one quest item; rolling for items ends prematurely, not possible to loot corpses properly etc 10. Bugged UI/raid frames when people are far away, you can see random debuffs/icons on players 11. When frost nova-ed/rooted, mobs should attack the nearest player These are just from top of my head Thanks for answers! Also, do you plan to buff bosses slightly to compensate the new itemization? Would be nice to see some HP buff on bosses, or otherwise boss fights will take like one minute. I am not talking about 300% HP buff, but maybe 50% would be nice (my personal opinion). On the other hand, i think that the dmg of bosses should stay the same, or be boosted only marginally as in vanilla, people dont really have much hp 0 Share this post Link to post Share on other sites
Xudojnik 904 Report post Posted August 11, 2016 1. Doors in BRD/Strat closing after a wipe, making the dungeon unfinishable 2. Feared mobs dont pull additional packs/mobs 3. Sheeped mob follows players, does not wander like its supposed to 4. Silencing effects dont silence at all 5. Casting mobs dont use melee attack, when silenced/Los-ed (they usually just stand still) 6. Guards in neutral cities (gadgetzan, booty bay..) dont attack or are very weak 7. Debuff limit on bosses working only visually (showing 16 debuffs but an unlimited number is applied anyway) or not working at all 8. Bugged herbs/nodes, spawning 3-4 at one spot or very close to each other (2-3yards) 9. Bugged group loot - when two people shift click at once, they both can loot the one quest item; rolling for items ends prematurely, not possible to loot corpses properly etc 10. Bugged UI/raid frames when people are far away, you can see random debuffs/icons on players 11. When frost nova-ed/rooted, mobs should attack the nearest player These are just from top of my head Thanks for answers! Your choice is PTR realm.There you can check it by yourself. 1. It depends on the door. Most of them stay open. 2. They DO pull others. 3. Sheeps wander at the place. 4. Dont understand this. 5. It depends on the exact mob. 6. They attack intruders, use spells and strong enough. Though there are some spots without their attention. 7.Debuff limit actually works. Important raid debuffs have a priority over crappy ones. 8. If there is some, its rare enough. 9. Group loot queue for looting corpses dont work as intended now. But bug report has become 'in progress' recently. 10. Fixed 4 years ago. 11. Are you sure it should work that way? All of this is true for Valkyrie realm. 2 Share this post Link to post Share on other sites
фткyн 1469 Report post Posted August 11, 2016 I think adding bgreg dialog to inn keeper will be good thing, bcz there many situations where you can abuse this thing. 0 Share this post Link to post Share on other sites
Yenza 173 Report post Posted August 11, 2016 Your choice is PTR realm. There you can check it by yourself. 1. It depends on the door. Most of them stay open. 2. They DO pull others. 3. Sheeps wander at the place. 4. Dont understand this. 5. It depends on the exact mob. 6. They attack intruders, use spells and strong enough. Though there are some spots without their attention. 7.Debuff limit actually works. Important raid debuffs have a priority over crappy ones. 8. If there is some, its rare enough. 9. Group loot queue for looting corpses dont work as intended now. But bug report has become 'in progress' recently. 10. Fixed 4 years ago. 11. Are you sure it should work that way? All of this is true for Valkyrie realm. So not Elysium then...... 1 Share this post Link to post Share on other sites