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Will Troll racials be working?

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Does anyone know if the Troll racials worked correctly on Nostalrius? I googled and found a thread from 2015 mentioning that Berserking was only doing 5% spellcasting regardless of where your health was at. Did that ever get fixed?

 

Did Shadowguard proc Blackout?

 

I'm thinking of making a Troll Priest but that all depends on if the racial mechanics will be working.

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Tests made during the stress test:

 

-Shadowguard does NOT proc Blackout (I hope it will be fixed asap because Touch of Weakness works fine) but it works with Shadow weaving.

-Berserk seems to work fine (did not make exact math, but it looked like it work at first sight).

 

Did not make further test.

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If they use the same as Nost then berserking is fixed. It didn't work for 6months (was a flat 5% regardless of health) but after I very nicely bumped a thread for 2 weeks they fixed it. Shadowguard also does proc blackout if they are the same as nost.

 

Source: I played both troll priest and troll mage extensively on nost

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Shadow guard does proc black out. Someone on discord tested it during the third stress test (instant 60).

I did, and after 100 tries it was not working...

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Nano confirmed himself that the troll racial will be working on launch.

Sounds like you want to play shadow priest? Id rather try undead in that case.

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I tested Shadowguard on final stress test and it DOES proc blackout, this does NOT happen on some other servers like retrowow.

 

It also procs shadowweaving.

 

Berserking is largely pointless anyway for SPriest.

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Nano confirmed himself that the troll racial will be working on launch.

Sounds like you want to play shadow priest? Id rather try undead in that case.

With a bit of spell power (400ish) you get around 1k damage out of one shadow guard cycle (9 seconds I believe it takes to deplete) since in my testing I got 50% of spell power on each orb. You can clear two cycles of shadow guard assuming you're being attacked in the time it takes for devouring to finish.

 

Devouring does heal you a bit but the amount is relatively marginal and the 30% chance to stun per cycle of shadowguard + 3 procs of shadow weaving is better.

 

4 classes can remove devouring as well, it has a 3 minute CD unlike shadowguard which can instantly be recast and also does not eat up a GCD when you are being jumped since it's pre-cast. Outside of duels only priests will dispel shadow guard and it's better if you lose shadow guard than PW:fortitude, you can recast it for 205 mana (i.e. non-issue).

 

I believe dots do not trigger it however, only direct damage abilities and pets can eat the charges. Overall I find shadow guard a better ability and it helps with leveling.

 

BUUUUT

 

keep in mind undead still get 10% chance to proc stun and deal a small bit of damage with touch of weakness and WOTF is arguably better than having a better damage ability. troll berserking is pretty useless.

 

 

it's up to you, I'd chose based on aesthetics really.

Edited by Ipos

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I did, and after 100 tries it was not working...

That's wrong. I tried it on nostalrius third stress test and it did work.

 

Keep in mind however it only works every 3 secs or so.

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Thanks for the responses. Actually I was looking at a PvP healing build, specifically for 60. I know typical builds are usually Disc/Holy, but I was curious if it would be worth 1-5 points into Blackout to go along with rank 1 Shadowguard, just for the RNG defense. With that in mind, I was assuming Berserking would benefit me as I'd mostly use it in conjunction with healing spells.

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That's wrong. I tried it on nostalrius third stress test and it did work.

 

Keep in mind however it only works every 3 secs or so.

I tried many times, only shadow weaving was working. I don't know, I wish there was a server test for such things. I can't remember if it was 2 or 3 secs internal CD.

 

Anyway, it had 50% spell power for each orb, which is most likely a bug.

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Nano confirmed himself that the troll racial will be working on launch.

Sounds like you want to play shadow priest? Id rather try undead in that case.

People underestimate the power of Troll racial spells. Hex of Weakness reduces all healing received by 20% and Shadowguard ultimately scales at 145.475% of your spelldmg. The sheer DPS from Shadowguard at high spell damage cannot be underestimated and Shadow Priests normally suffer from atrocious spelldmg scaling. That said, it still sucks going without Will of the Forsaken and Berserking is just negligible.

 

4 classes can remove devouring as well, it has a 3 minute CD unlike shadowguard which can instantly be recast and also does not eat up a GCD when you are being jumped since it's pre-cast. Outside of duels only priests will dispel shadow guard and it's better if you lose shadow guard than PW:fortitude, you can recast it for 205 mana (i.e. non-issue).

2 actually. Paladin and Priest. 3 if you count a Frost Mage's Ice Block. But Dwarves can also remove it with their Stone Form racial. Other than that it can only be removed with Restorative Potion, Purification Potion, or a Flask of Petrification.

Technically Shamans can remove Devouring Plague too, but Shamans and Undead Priests are both Horde so they aren't going to PvP each other unless they are in a FFA arena or one of them got mind controlled (but the UD priest can WotF out of MC).

 

Anyway, it had 50% spell power for each orb, which is most likely a bug.

Not a bug. Shadowguard just has monstrous scaling. It's treated as a 3 hit DoT, so it receives 100% spelldmg and divides it across 3 rather fast hits, and then all the multipliers get multiplied on top of its damage resulting in a 48.5% (rounded very slightly) coefficient per orb. This is completely blizzlike and it is the main selling point of Troll Priests (along with the 20% heal reduction that Hex of Weakness inflicts). Devouring Plague on the other hand only receives 50% of spelldmg as a draining DoT and divides it across 24 seconds of duration, so the DPS scales rather badly even post-multiplier, plus it's a 3min cooldown with a very high mana cost. Edited by Aethelwulf

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People underestimate the power of Troll racial spells. Hex of Weakness reduces all healing received by 20% and Shadowguard ultimately scales at 145.475% of your spelldmg. The sheer DPS from Shadowguard at high spell damage cannot be underestimated and Shadow Priests typically suffer from atrocious spelldmg scaling. That said, it still sucks going without Will of the Forsaken and Berserking is just negligible.

 

2 actually. Paladin and Priest. 3 if you count a Frost Mage's Ice Block. But Dwarves can also remove it with their Stone Form racial. Other than that it can only be removed with Restorative Potion, Purification Potion, or a Flask of Petrification.

Technically Shamans can remove Devouring Plague too, but Shamans and Undead Priests are both Horde so they aren't going to PvP each other unless they are in a FFA arena or one of them got mind controlled (but the UD priest can WotF out of MC).

 

Not a bug. Shadowguard just has monstrous scaling. It's treated as a 3 hit DoT, so it receives 100% spelldmg and divides it across 3 rather fast hits, and then all the multipliers get multiplied on top of its damage resulting in a 48.5% (rounded very slightly) coefficient per orb. This is completely blizzlike and it is the main selling point of Troll Priests (along with the 20% heal reduction that Hex of Weakness inflicts). Devouring Plague on the other hand as a draining DoT only receives 50% of spelldmg and divides it across 24 seconds of duration, so the DPS scales badly even post-multiplier, plus it's a 3min cooldown with a very high mana cost.

It has 50% spell damage WITHOUT multipliers.

 

With level 60, dungeon equip and full multipliers it can damage total of 1k each casting.

 

Those tests were done during PTR, anyone can confirm Spell Damage and Blackout proc?

Edited by Aniel

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Hm. You only need 340 spell damage to total 1K damage per casting of shadowguard, though. How much spelldmg did people use on the PTR?

Edited by Aethelwulf

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