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Antipatra

Quality of Life Changes?

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The server can have both, can't it? They will finish Vanilla eventually, and if willing, they could open up a TBC realm in which you could continue your progress, maintaining the old Vanilla realm for those who wanted to stay. Sounds pretty amazing to me.

 

I'm not against it, I would just prefer it stay. IMO, the problem with many MMO's is that people/developers think there should always be something to progress towards... why can't it just be "finished", you hit the cap, you got the gear and now you lay back and enjoy what you have, do something you like (PvP?) and let it be that? If you want something to work towards, why not just make a new character and do it all over again? The idea that there should always be something to achieve at the top is what kills many MMO's in the first place.

 

And when you think about it, this server will have to hit that point in the future... this is a vanilla server. There doesn't need to be TBC, WOTLK, or anything else. In fact, anything else may as well just be a retail server, because you're falling in to the same trap that is killing the game there.

Edited by Antipatra

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I'm not against it, I would just prefer it stay. IMO, the problem with many MMO's is that people/developers think there should always be something to progress towards... why can't it just be "finished", you hit the cap, you got the gear and now you lay back and enjoy what you have, do something you like (PvP?) and let it be that? If you want something to work towards, why not just make a new character and do it all over again? The idea that there should always be something to achieve at the top is what kills many MMO's in the first place.

 

I guess it comes down to the issue of repetition. There are a very small amount of things in life that does not feel dull if repeated enough. Aiming for more replayability is one of the possible solutions, like you suggested. But, let's not forget that this development team is emulating existing game design, they are not designers themselves. Nothing suggests they would be good at it. 

 

Also, TBC was badass, we need that working!

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I guess it comes down to the issue of repetition. There are a very small amount of things in life that does not feel dull if repeated enough. Aiming for more replayability is one of the possible solutions, like you suggested. But, let's not forget that this development team is emulating existing game design, they are not designers themselves. Nothing suggests they would be good at it. 

 

Also, TBC was badass, we need that working!

This, TBC best expansion too bad all TBC private servers are terrible.

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I guess it comes down to the issue of repetition. There are a very small amount of things in life that does not feel dull if repeated enough. Aiming for more replayability is one of the possible solutions, like you suggested. But, let's not forget that this development team is emulating existing game design, they are not designers themselves. Nothing suggests they would be good at it. 

 

Also, TBC was badass, we need that working!

 

Repetition is what every non-multiplayer game is about, and people enjoy playing their favorite games over and over again. I do it. You probably do it. The reason anyone is here is because they want to experience vanilla all over again. Yes, there will be a point where you have done everything and maybe you get bored with the game... that's fine. It happens. Maybe you go do something else and then come back later. That should be the goal of this server, or any server that tries to recreate an experience. Making changes for the greater good, things that may be considered changes that would have eventually happened in the first place should not be looked on as a destruction of the experience. Think of it as making the game what it could have been without everything that made it worse. Of course they will need to be discussed, tested and such, but there are things like that, and they should be at least considered in the long term.

 

Bottom line is that this server doesn't need to advance to a new stage of the game. It can be fine the way it is. Another server can be made to recreate additional experiences (like TBC). People will undoubtedly play there, and they'll probably play here too.

 

What I want and never liked about most MMO's is that I never, ever, reach that point where I'm happy with what I have and what I accomplished. More often than not, those games force me to keep adapting and progressing. I WANT to hit that point where I have everything I want for my character, so when I finally feel like I can retire it, I can play something else and maybe use that character to beat up the asshole that keeps ganking my new character I want to get to that same point. Yes, I will get bored and I will move on, but I want to come back and experience what made this game fun at this stage over and over again.

 

It actually reminds me of a game I used to play way back when.

 

https://en.wikipedia.org/wiki/The_Realm_Online

 

You know what you did when you hit level 100, had all the best gear and such? You stood around town and chatted with people. Sometimes you gave away items you accumulated and didn't need. Sometimes you went out and griefed people and took their stuff. The point is that the game ended at some point (at least until years later when they released a huge update). But still, there was an ending even then.

 

And maybe I just contradicted myself... but I guess the point is that the game can be fine in this state, and it could be further developed in this state. Two different things, however.

Edited by Antipatra

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I guess it comes down to the issue of repetition. There are a very small amount of things in life that does not feel dull if repeated enough. Aiming for more replayability is one of the possible solutions, like you suggested. But, let's not forget that this development team is emulating existing game design, they are not designers themselves. Nothing suggests they would be good at it. 

 

Also, TBC was badass, we need that working!

I'm actually confused why nobody has really tried to make a TBC server without cramming their head with the "blizzlike" concept.

фекал would be so good with just a few changes.

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I'm actually confused why nobody has really tried to make a TBC server without cramming their head with the "blizzlike" concept.

фекал would be so good with just a few changes.

 

How those changes are implemented is the problem most people have with it, I think. It's a good example of why this type of thing should not immediately be shot down and discarded, and why there should at least be open discussion about them, otherwise you get servers like you say that make their own changes and everyone just deals with it. IMO, a worse outcome is that proposed changes/fixes are never even considered by the community, then you're just stuck with a good game that has glaring issues but we'll just ignore them because reasons. That they fall outside of a certain date is the worst excuse of them all. In some cases, it's clearly just an issue of common sense and really shouldn't be that hard to understand. Being vehemently against something that just makes sense is stupid.

Edited by Antipatra

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Unfortunately the developers care more about "protecting the economy" than the legitimacy of their server. The recent DM E farming nerf is proof of this, essentially hurting regular players farming DM if it hurts the chinese gold farming mages as well, heaven forfend they actually go after those accounts instead of heavily nerfing a legitimate farming strategy.

We do go after them. As well as non-Chinese gold farmers.

The GMs also are particularly worrying, our domo loot chest despawned on Tuesday and despite having multiple screenshots and actual raidlogs of the kill and not receiving loot from the event we were told that we needed a video of the chest despawning, very unprofessional

Our rules state very clearly what you need to present in order for raid loot to be restored. You had nothing.

We are always open for suggestions and improvements, but baseless slandering of the team is against the forum rules.

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