kao 0 Report post Posted January 1, 2017 (edited) The blizzlike release timeline for pvp gear and weapons was so bad that there is little motivation to rank (update on naxx patch...) The way Nostalrius did it was perfect. Pvp gear is not overpowered, but it's also not gimped.. If you update the updated gear on patch 1.11, then there is NO reason to pvp between BWL (2017/08) and Naxx (2018/09) Edited January 1, 2017 by kao 0 Share this post Link to post Share on other sites
prsina 17 Report post Posted January 1, 2017 (edited) 5 hours ago, #Bovine1302 said: Gear is not a goal of PVP, but an unnecessary bonus. If you see no reason to PVP, then don't. My frend wat you fail to understand is that without a healthy PvP scene the server is bige shiet and ded. Raidlog 6hrs cuz MC and BWL are hard(LMAO) and get lewt. I don't want to be the bad news guy, but you have to keep in mind that valk staff had been developing AQ for how long? What if the naxx takes double that that. INC NAXX PATCH 2020 PVP GEAR UPDATE BOYZ Edited January 1, 2017 by prsina 0 Share this post Link to post Share on other sites
kenic 12 Report post Posted January 1, 2017 I absolutely agree. Since Nost 1 got the PvP gear update with BWL, Elysium should get the same. Many people PvP for the gear upgrades alone. If the gear is going to stay in its nerfed state, it will hurt the server as a whole. Please reconsider the decision to keep the old gear until Naxx. 0 Share this post Link to post Share on other sites
tribe 4 Report post Posted January 1, 2017 (edited) 8 hours ago, #Bovine1302 said: Gear is not a goal of PVP, but an unnecessary bonus. If you see no reason to PVP, then don't. So what you're saying is let's do a 1400 hour grind for rank 14 and get 0 useable rewards from it? I don't quite understand where you pulled that from but..if that's what you think.. The simple fact is that this will severely hamper pvp activity and make the rewards completely useless in pve. The big guilds on Nostalrius pvp all had premades, they all had rankers, and they all required their top end people to go for high ranks for the slight min-max boost value on the gear. This all helps the profile of the server and means that pvp remains active and competitive throughout the lifespan of the server. With the current timeline, the only classes who 100% need to go for anything over rank 11, are warriors and rogues - this is because the weapons are still updated in 1.6 (bwl) so are superior to the current raid tier (and for warriors they're BiS until late Naxx - KT to be specific). Also, the updated r12-13 pvp gear fits generally in on the spectrum between BWL and AQ tier - therefore the most logical time to update this is ZG, it still provides players with a reason to undertake the grind. If it's updated at any point after War Effort, then there's no reason to have it because the AQ gear is better. That's why it's a problem. There is no bigger grind in WoW than going for Grand Marshal/High Warlord - and any player who plays 18 hours a day for 3 months solid deserves some kind of reward. Outside of those pushing high ranks, it will also hamper the more casual aspect of pvp as people will have no reason to just solo queue their way to rank 8 for the 4set of the updated gear which is sometimes significantly better than their pre-bis gear. It can give quite a nice leg-up to people looking to get into later tiers of raiding. To summarise, Nostalrius got it right - Elysium are getting it wrong. Edited January 1, 2017 by tribe 0 Share this post Link to post Share on other sites
kenic 12 Report post Posted January 1, 2017 24 minutes ago, #Bovine1302 said: Sure, someone would not agree with me on this style, but would you argue that "doing 1400 hour grind" 8 hours/day for 3 months is pretty much terrible idea and encouraging this "nolife" behavior by placing super-duper gear as prize is even worse? So because its a terrible idea to you its a terrible idea for everyone? 0 Share this post Link to post Share on other sites
Shayss 43 Report post Posted January 1, 2017 23 minutes ago, #Bovine1302 said: Try to understand my point, PVP is not about grind. Grind is simply possible and it's a choice someone makes. There is no need to earn any high rank, and PVP trinket is available at 2nd rank for this particular reason. My own PVP features the use of inferior gear, I enjoy it much and do not consider BIS gear and/or level 60 mandatory. I also remember another warrior doing PVP naked, he suffered great vs epicgeared munchkins, but he was actually doing what he wanted and aimed for (that and he totally skipped grinding). Sure, someone would not agree with me on this style, but would you argue that "doing 1400 hour grind" 8 hours/day for 3 months is pretty much terrible idea and encouraging this "nolife" behavior by placing super-duper gear as prize is even worse? First: It is about the gear. In vanilla, it is always about the gear and being able to flex your massive dick over the opponents. Your "style" of play will never get you the gear to flex over these people who do the grind. Second: Stop posting in green? You are not a part of administration (even though not all admins talk in green, it is still misleading) and nobody gives a shit about the opinion of a pug that gets put on farm status by the people aiming for Warlord/Marshal + 0 Share this post Link to post Share on other sites
tribe 4 Report post Posted January 1, 2017 For hardcore progression guilds, and the people who aim to completely min-max their characters, ranking to 14 is necessary for Warriors and Rogues. Everyone playing those classes is reliant on a solid core of pvp activity for them to reach this goal in an efficient manor. This change will effect pvp activity. It's not going to stop me ranking up either, it's also not going to change your impressions and motivation in terms of pvp. I'm simply stating a simple fact that this timeline will have a negative effect on overall pvp activity. Just because this doesn't necessarily effect you or your gameplay - doesn't mean it's not an issue and doesn't effect other members of the community. If anything is arrogant, I'd suggest that the "it doesn't bother me so it's not a problem" attitude you seem to have, is arrogant. 0 Share this post Link to post Share on other sites
tribe 4 Report post Posted January 1, 2017 58 minutes ago, #Bovine1302 said: Try to understand my point, PVP is not about grind. Stop projecting your opinions as fact btw. Pvp is about whatever the individual player wants it to be. It's not up to you to tell people what pvp is about or to tell others how they should play the game. To me, it's about the grind, it's about the gear reward, it's about being awarded for the effort and time that I'll be putting in to it. 0 Share this post Link to post Share on other sites
Shayss 43 Report post Posted January 1, 2017 TOP KEK 0 Share this post Link to post Share on other sites
tribe 4 Report post Posted January 1, 2017 Your stupidity is astounding. Really hope the devs take a look into this, it's disappointing for a lot of players. If you, Bovine, are unable to understand why, then I won't be wasting any more of my time on you. Goodbye. Thanks to the rest of you sane people who are helping to get this issue out there. 1 Share this post Link to post Share on other sites
prsina 17 Report post Posted January 1, 2017 Point is, it would not break PvE as witnessed on nost. The main concern ppl state is that warriors and rogues are forced to rank in order to get those weapons. The weapons are getting an update in 1.6 anyway, we are just asking that the gear follows suit with the weapons in order to give the other classes the incentive to rank(maybe some casters want to go for the weapons as well if they feel like the reward is there). 1 Share this post Link to post Share on other sites
Bourbonpie 13 Report post Posted January 2, 2017 (edited) I sent this to Snow in a PM - Hey Snow, Just wanted to send you a message regarding the scaling of PvP gear for the Elysium server. The vast majority of this gear was extremely poorly balanced and had pretty terrible stats for most classes until Patch 1.11 in retail Vanilla. If as a team you decide to go through with your decision to not update these items until 1.11 it's going to effectively ruin serious PvP for the majority of your hardcore player base. The only classes that will bother ranking past 10, or 11 for the Mount, will be Rogue and Warrior as the weapons as still relatively decent for them. These people will have a harder time actually ranking to 14 as well due to the fact that the majority of the player base that is ranking will not need to play nearly as much as they do due to the fact that ranking only starts taking significantly more time past rank 10. Nostalrius did the math behind these changes and came to the conclusion that these upgrades would not effect PvE to the point of it being an issue with current released content - MC, BWL, Ony and ZG. I'm sure you've seen this thread already but here it is incase you haven't - http://forum.nostalrius.org/viewtopic.php?f=2&t=4#p1425 The majority of this gear is still replaced for PvE come AQ40, waiting till patch 1.11 to upgrade this gear will make it completely obsolete except for a couple pieces here and there I.E. Rank 12 Hunter Gloves which remain BiS for the entirety of Vanilla. Sorry for the long message but this is something I feel strongly about. I completely get where you're coming from to maintain a 100% Blizzlike experience, but Nostalrius in it's hay day strove to do the same, but did change this part of Vanilla as it's something Blizzard completely dropped the ball on back then (proper stats, etc) and will completely negate all of the hard work these players want to/will put in to attaining these ranks. I will be playing a Warlock on the Fresh Start and was planning to Rank to 13 prior to me learning about this information, and if it stays this way, I won't rank past 10 as it's not worth the time just for the title. I understand that part of Ranking to 14 is for the bragging rights and the title but the other half of it is attaining that BiS gear that will last you until BWL/AQ which is quite a long period of time from server release. Thank you for taking the time to read all of this, Mark He replied with - Hello, The PvP Gear update patch has not been solidified yet. It should be prior to the launch though. Kind regards, Elysium Staff. They haven't announced anything pertaining to it yet so I guess we'll have to wait and see. They really are making a huge mistake if they go through with this though. The original R12/13 gear is barely better than T1, why not let us have that until 1.7 where they upgrade the Gear and we're good to go. Only a few pieces remain BiS in PvE at that point anyway. Edit - that formatting cause of the Copy/Paste. Oh well Edited January 2, 2017 by Bourbonpie 0 Share this post Link to post Share on other sites
Bourbonpie 13 Report post Posted January 2, 2017 Also, I PM'd him again last night and he said they're still undecided on which patch. Last week it was 100% being updated in 1.11 so we're making some progress I guess 0 Share this post Link to post Share on other sites
prsina 17 Report post Posted January 2, 2017 (edited) Another thing this would do is put the fresh server at basically raidlogging MC/ONY for 8 months which would result in death. Elysium devs need to understand that the server needs a healthy PvP scene in order to prosper. Edited January 2, 2017 by prsina grammar 1 Share this post Link to post Share on other sites