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CatsCantDPS

5-man without healer

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Just a thought experiment, but assuming you wanted to attempt a 5-man dungeon without a healing spec in the party, what do you think the best build would be? Note: I know this is 2k17, this isn't optimal. and we're all bleeding edge raiders who would never attempt something like this, know all the strats, bring resistance pots, Binding on reserve, no dru.. wait, lost my train of thought..

For example, I think a prot paladin would probably work best for something like this; SoL/JoL/Conc would give them a fair amount of self-healing, increasing sustainability+aggro. To support a ppal, I'd think a spriest (for it's ability to group heal while DPSing) and some form of druid would be preferable to keep innervate. These two classes also bring a fair amount of CC with utility (shackle, MC, roots, hibernate, fear, bash, offheals/pre-hot/PW:S, Druid can bear/emergency taunt, etc).

I'm wondering whether itd be preferable to bring like a Mage/Rogue combo in addition for ACTUAL dps, maybe swap one for a lock for synergy with shadow/arcane, or perhaps a hunter for traps/stings/pet? Or even stack another Spriest/Druid for double VE healing+innervate, since the comp isn't TOO dot heavy.

I dunno, I think my final comp would be 

ProtPal-Spriest x2-Boomie-Warlock (or Rpal only w/ Nightfall)

 

Think that could work? Crazy pipe-dream? Or perhaps you have a better idea for a comp (feral tank+4 arcane mages? lmfao)?

Lemme know

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It would probably be really slow going if you could pull it off at all. Would also probably require gear beyond the level of the 5-mans your doing.

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Oh I don't doubt running *nearly* anything with a protpal at all requires a bit of outgearing. Just wondering is all. Reconsidering the lock/nightfall because im thinking an SPriest with CoS/NF proc might have TOO much aggro. Meh, i dunno.

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Any off-spec healing class can heal a 5 man fine. This is common while leveling.  Even something like a feral Druid tanking and healing with everyone else DPS happens now and then.

If you mean no one bothering to cast any direct heals at all - yeah, a needlessly slow and painful exercise but probably doable.  Bosses like Rattlegore - hmm, probably not unless you significantly outgeared it.

 

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I gotcha. I don't expect it to be extremely practical, just wondering about what COULD be done (or not) given the (s#itty) optimal setup. of course, I'm sure after a certain level of gear, the setup even becomes irrelevant (idk, 5xT3/Tfury warrs in BRD).

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Shadow priests can still heal in low level dungeons especially if everyone knows what they're doing and you don't have people constantly pulling extra creeps, breaking CC and doing stuff like that. Don't rely on Vampiric Embrace as it doesn't really heal for that much. From a healer's perspective it's pretty terrible because it overheals when it doesn't have to and it doesn't provide enough healing when it needs to. 

 

Edited by Nymis

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i mean if its really something you want to try just do 2 mages 1 prot war 1 rogue 1 enh/boom/spriest that doesnt go in form... 2 sheeps a sap pretty much makes every pull a 1 pull, rogue can stun lock each mob long enough for the mages + the other dps to kill each individual mob..on kronos I remember 3 manning 2 enh shamans + 1 hunter for the chest pieces in brd arenas. Hunter pet tanked

Edited by WonderBread

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Interesting idea. Although personally i think dropping a dedicated tank would be more interesting than dropping a dedicated healer. My first thought is frost mage, sv hunter, fury warrior, druid (some hybrid spec that compliments the job) and a sub rogue.

I'd be up for it. Give us a shout if you're on Alliance.

Tier 1+ would be pointless i think as those players go through 5 man mobs like butter. 

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