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lehrano

How to counter holy paladins

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I just wanted to know how horde players managed to counter alliance premades with holy paladins, since these guys can dispell your frost nova, your slows, and basically render all your cc useless in premade pvp? You end up having a warrior/rogue right up your попа 50% of the time, and it's seriously unfun.

Any advice? Thank you

nb : i wonder if i should have gone alliance to pvp at some point :D, since their premades are so good.

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You don't. Tongues is good against them but in any decent premade they'll get decursed. Every time bubble is up you'll lose that push because 12 seconds of uninterrupted healing is crazy. The bottom line is you can beat premades below your skill level that have paladins, but if they play remotely decent you lose.

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Remember that Paladins don't have the ability to offensive dispel. Alliance teams are more vulnerable to getting clowned by Free Action Potions and similar consumables because only a Priest or a Felhunter can dispel them.

Horde has the strength of 2 classes that can spam offensive dispel (Priest/Shaman) and Alliance has the strength of 2 classes that can spam defensive dispel (Priest/Paladin).

Play to the strengths of your faction. If you're a Horde team trying to compete with a tough Alliance premade, find a Shaman that is good at totem management and knows when to purge and when to burst. Have your Warriors play aggressively and always FAP in important team fights, and the Alliance team will be forced to run 2 Priests, most likely leaving you with only 1 Paladin to deal with (WSG).

Basically, if you manage to CC the Ally team's Priest(s) and your melee FAPs and has Windfury, you are going to demolish any target no matter how many Paladins bubble and spam heal him. And as long as the Priest(s) stay sheeped, those FAPs will stay up (nothing a Paladin can do about it).

IMO as Horde play with 2 Priests/1 Shaman whenever possible and be sure they are fast to dispel Freedom, BoP, etc.

A Warlock spamming CoT on Paladins also helps. Even if it's getting constantly decursed, the amount of pressure it generates in a teamfight is game changing, especially if enemy Mages are having to use globals decursung.

TLDR - CC Priests and spam FAPs

Edited by Ohhgee

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Just now, Antipatra said:

I find it quite amusing how rekt you just were by Ohhgee.

I don't see how at all. He has a point in that alliance lacks offensive purge but a shadow priest and healing priest can easily make up for that. It's not like alliance can't use FAP. Horde has one healer that can remove magic cc and a priest dies in seconds compared to a paladin to melee. Whatever set up you run on horde you can run on alliance outside of shamans. Paladin bubble healing and magic cleanse > anything shamans can bring.

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It's more the fact that Paladin is a fairly straightforward class and is easy to be decent/average at in PvP.

Shaman on the other hand is not at all streamlined. Being effective in a prem v prem situation requires having a fair amount of gear, playing a hybrid spec, being exceptional at totem management, and constantly switching between Healing, Purging, and bursting.

Its easy to be a "good" Paladin but it's more difficult to be a "good" Shaman. And by "good" all i mean is playing your class in a way that you are consistently impacting the outcome of the BG. Anyone with half a brain can Freedom a Hamstringed flag carrier or BoP a clothie with a Rogue on them. But placing multiple totems (including WF in range of Warriors) without overextending, purging kill targets without putting yourself in a position to get killed, and knowing when to burst v.s. when to heal is a lot more to manage, and requires a fair amount of skill and experience with the class.

A bad Paladin can still impact the outcome of a BG with one good LoH/Freedom/BoP etc. But a bad Shaman will have almost no impact or effect on the BG.

A Horde team with a sick Shaman can beat any Alliance team. The problem is that finding an effective Shaman is harder than finding an effective Paladin.

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9 minutes ago, judgejewdy said:

rofl stroke your shaman dick dude they take no skill

Ohhgee is 100% mage. AND alliance. If anything he tells people what prems gave him a hard time in prem vs prem :)

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9 minutes ago, Ohhgee said:

It's more the fact that Paladin is a fairly straightforward class and is easy to be decent/average at in PvP.

Shaman on the other hand is not at all streamlined. Being effective in a prem v prem situation requires having a fair amount of gear, playing a hybrid spec, being exceptional at totem management, and constantly switching between Healing, Purging, and bursting.

Its easy to be a "good" Paladin but it's more difficult to be a "good" Shaman. And by "good" all i mean is playing your class in a way that you are consistently impacting the outcome of the BG. Anyone with half a brain can Freedom a Hamstringed flag carrier or BoP a clothie with a Rogue on them. But placing multiple totems (including WF in range of Warriors) without overextending, purging kill targets without putting yourself in a position to get killed, and knowing when to burst v.s. when to heal is a lot more to manage, and requires a fair amount of skill and experience with the class.

A bad Paladin can still impact the outcome of a BG with one good LoH/Freedom/BoP etc. But a bad Shaman will have almost no impact or effect on the BG.

A Horde team with a sick Shaman can beat any Alliance team. The problem is that finding an effective Shaman is harder than finding an effective Paladin.

At the end of a day push where lay on hands and bubble is used is won by the alliance unless they are just terrible. No matter what a resto shaman does hes going to die before a paladin if the dps is good on both teams. A lot of paladin utility can be purged but a good assist train wipes a shaman out in the blink of an eye. And you can't purge when cc'd or pressured cause you're barely surviving with ms debuff on you. Not to mention BoP removes MS even if its instantly purge easily topping the hordes focus target which horde has no answer to.

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9 minutes ago, ismeckye said:

Ohhgee is 100% mage. AND alliance. If anything he tells people what prems gave him a hard time in prem vs prem :)

yea but he was horde on ed and got owned by so many paladins that he has a grudge still

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Paladins are overpowered as all hell at low gear levels, but once spellpower inflation (& spell penetration) starts to take hold in AQ40 & especially in Naxx, well-coordinated caster heavy teams can just pre-purge and switch targets at the drop of a hat and global down anything within 20-30 yards before a heal even lands. 

As good as some of the later melee weapons & +heal scaling is, it really pales in comparison to how fast casters will be able to drop people, even those with 5k+ health, and I think hybrid shamans & disc priests shine more in that environment than a holy pally.

Edited by Ravni

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i'm gonna roll again on the fresh server to be honest. Do you guys think that overall, alliance mages give you the smoothest experience, both in pve and pvp (pvp IF you premade of course)?

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