Thorloi 1 Report post Posted January 6, 2017 I absolutely love vanilla, it's my all time favourite game to play, my passion if you will. But for some very odd reason I don't feel like I can take my time hitting level cap and enjoy the journey, if I join a guild or make a friend or 2, I always feel that if they're at my level range that I have to beat them or at least catch up with them, I can't just sit back and relax without thinking that I'm going to miss out on stuff because of my lack of level, am I just plain weird? Or have any of you guys felt like this, and if so what did you do to stop it? Thanks for taking your time to read that, probably one of the weirder questions you guys have had :/ 1 Share this post Link to post Share on other sites
Oakenlix 79 Report post Posted January 6, 2017 You are going miss out on stuff if you rush to 60, not the other way around, because if you are already max level, clearing that one low lvl dungeon will not be the same. Thats the way I see it. 0 Share this post Link to post Share on other sites
Thorloi 1 Report post Posted January 6, 2017 Thanks for the enlightenment, I'll look at it from your point of view :) 0 Share this post Link to post Share on other sites
noob257 36 Report post Posted January 6, 2017 27 minutes ago, Thorloi said: I can't just sit back and relax without thinking that I'm going to miss out on stuff because of my lack of level, am I just plain weird? Yes, you are. 0 Share this post Link to post Share on other sites
Thorloi 1 Report post Posted January 6, 2017 Just now, noob257 said: Yes, you are. I knew it :D 0 Share this post Link to post Share on other sites
khalismur 6 Report post Posted January 6, 2017 You are competitive and probably young, I would assume by your post. Many folks try to race to 60 because for them the real game begins at 60. Raid preparations and money gathering are the start of a raiding career, the so-called end-game which for many, maybe even for most, is the 'only' game. These people care little about leveling. Often they avoid grouping because then they would have to share experience and (quest-) loot, which would slow them down on their 'race to 60'. Very few trully explore the wonderful World of Warcraft. Very few actually read quest text. Addons that instantly give you quest givers and respective objectives (Questie) are running on the majority of clients, resulting in many players getting from 1 to 60 without reading almost anything related to game lore. This speed culture has also a lot to do with the 'min-max' mentality of maxing out consumables and only allowing the most efficient builds in raids. Sadly for some, this culture is now predominant in many guilds and servers. I was a bit into it as well, but when you realize you invest your time to get some purple pixels that make you feel what? 'Proud'? 'Honor'? 'Powerful'? It means actually nothing... At least for me. I prefer to invest my time to make me have other feelings, not those. Fun for me has become exploration and a little bit of 'role playing'. Reading quest text, enjoying the World of Warcraft. Having fun in groups, caring little about speed and maximum efficiency. After all, this is real life time you invest. Each hour spent in game brings you one hour closer to your death. I want those hours to be enjoyable, not to feel 'grindy' or stressfull. 3 Share this post Link to post Share on other sites
Thorloi 1 Report post Posted January 6, 2017 Well that got dark, but thanks for your point of view, maybe I should enjoy the journey and not through destination 0 Share this post Link to post Share on other sites
Daedric 4 Report post Posted January 6, 2017 The content isn't going anywhere. Best take your time and enjoy it. Yea, there's the pressure to level up fast.....but then what? You miss out on a lot of the journey, as others have said. Also.....leveling with this fresh start server is going to be one of the most frustrating, agonizing, chaotic, and downright fun things ever. But very very slow. It's going to be awesome. May as well enjoy it and not get too annoyed at the speed at which you level. 1 Share this post Link to post Share on other sites
Device 2 Report post Posted January 6, 2017 Race to 60 on your main, sit back and take in the scenery on your herb/miner hunter alt. If you find yourself falling far behind, just take your time. I'll tell you this: The serious players will all be 60 by the end of the second week. The /racers/ will all be 60 by the end of the first week. The /winners/ and runner ups will all be 60 by the end of day 5, early day 6 max (maybe not a priest but some people exclusively go for the off classes to lock a win), sliding their crashed and damaged souls into the wall like a player lagging out. The simple fact is: You are already thinking about the race. The battle for firsts: (server first 60, server first 60(class), faction first 60, faction first 60(class) etc) and their unique agonies and benefits are an intense part of the wow experience that adds a great deal to the memory of the game, both good and bad. People will remember you, especially the people who fought for it against you, even if you don't get first. I argue: If you are going to waste time playing wow, go all in and build memories worth throwing your life away for. It's an experience worth having at least once in your life, and if you are serious about it, it is as challenging as running a marathon. Some people even "cheat" and rotate shifts with a lover/friend, while you're on your 40th hour awake, eyes bleeding, rounding the corner on lvl 35 hating and appreciating the feeling of that twelfth cup of White Flood (look it up) etc. Just collapsing (shaking) into bed because you /have/ to rest your eyes but you're basically on speed so you only go unconscious for an hour and a half is /still/ a great part of the experience. Very similar to working on a classic car, it sucks, then it rules. Having hit class cap faction first a number of times in retail (vanilla, BC, DK in Wrath) I can /tell you you get a flood of back patting and some obscenities from rivals (BC the other lock from ally side actually came to gloat in our Vent about beating me by 8 minutes lol). Standing in Org doing a /who 60 trying to get an UBRS group going and only getting 9 hits, no healers, sucks; conversely making the opposing faction's lives a living hell in STV when no one can hope to stop you, is awesome, and an experience most people /never have/. You sear your toon name into the hearts and minds of all the future opponents that have to corpse run for the fifth time with no hope of logging over to another toon to challenge you. The best players, with the most fun tricks in pvp are on the first wave. 60 pvp before people are fully geared is a unique experience with really good players. One week you have to respect their gear advantage, the next they are running screaming from yours. Getting your class pauldrons, before armory screwed everything up, was enough to terrify opponents into believing you had more pieces. How would they know? They weren't even raiding MC yet! Struggling through raids in trash gear while some undedicated raiders watch football and do subpar apm is tough. Being the most inspected toon in org/IF rules. Getting server first gear rules. Being on the team that downed boss X first rules. The entire server forum operates from these types of high profile players. You are simultaneously the reason people play, and why they ragequit. Basically the experience is what you make of it. Being on the very front lines of content and pvp sets you up for extreme rivals, sycophants that want to /w you all day, a truly balanced skill:gear ratio with respect to the time investment, proportionate to the time available, etc. No matter what anyone tells you, getting world firsts in greens is a massively more rewarding experience then getting into a raiding guild that has content on farm. For some people playing wow is a "second life" with a lot on the line for their ego, for others, it's something they do while trying not to fall asleep watching the grass grow around zombies on Walking Dead. Figure out which you are, and live with no regerts. 2 Share this post Link to post Share on other sites
synotaxidae 1 Report post Posted January 6, 2017 4 minutes ago, Device said: Race to 60 on your main, sit back and take in the scenery on your herb/miner hunter alt. If you find yourself falling far behind, just take your time. I'll tell you this: The serious players will all be 60 by the end of the second week. The /racers/ will all be 60 by the end of the first week. The /winners/ and runner ups will all be 60 by the end of day 5, early day 6 max (maybe not a priest but some people exclusively go for the off classes to lock a win), sliding their crashed and damaged souls into the wall like a player lagging out. The simple fact is: You are already thinking about the race. The battle for firsts: (server first 60, server first 60(class), faction first 60, faction first 60(class) etc) and their unique agonies and benefits are an intense part of the wow experience that adds a great deal to the memory of the game, both good and bad. People will remember you, especially the people who fought for it against you, even if you don't get first. I argue: If you are going to waste time playing wow, go all in and build memories worth throwing your life away for. It's an experience worth having at least once in your life, and if you are serious about it, it is as challenging as running a marathon. Some people even "cheat" and rotate shifts with a lover/friend, while you're on your 40th hour awake, eyes bleeding, rounding the corner on lvl 35 hating and appreciating the feeling of that twelfth cup of White Flood (look it up) etc. Just collapsing (shaking) into bed because you /have/ to rest your eyes but you're basically on speed so you only go unconscious for an hour and a half is /still/ a great part of the experience. Very similar to working on a classic car, it sucks, then it rules. Having hit class cap faction first a number of times in retail (vanilla, BC, DK in Wrath) I can /tell you you get a flood of back patting and some obscenities from rivals (BC the other lock from ally side actually came to gloat in our Vent about beating me by 8 minutes lol). Standing in Org doing a /who 60 trying to get an UBRS group going and only getting 9 hits, no healers, sucks; conversely making the opposing faction's lives a living hell in STV when no one can hope to stop you, is awesome, and an experience most people /never have/. You sear your toon name into the hearts and minds of all the future opponents that have to corpse run for the fifth time with no hope of logging over to another toon to challenge you. The best players, with the most fun tricks in pvp are on the first wave. 60 pvp before people are fully geared is a unique experience with really good players. One week you have to respect their gear advantage, the next they are running screaming from yours. Getting your class pauldrons, before armory screwed everything up, was enough to terrify opponents into believing you had more pieces. How would they know? They weren't even raiding MC yet! Struggling through raids in trash gear while some undedicated raiders watch football and do subpar apm is tough. Being the most inspected toon in org/IF rules. Getting server first gear rules. Being on the team that downed boss X first rules. The entire server forum operates from these types of high profile players. You are simultaneously the reason people play, and why they ragequit. Basically the experience is what you make of it. Being on the very front lines of content and pvp sets you up for extreme rivals, sycophants that want to /w you all day, a truly balanced skill:gear ratio with respect to the time investment, proportionate to the time available, etc. No matter what anyone tells you, getting world firsts in greens is a massively more rewarding experience then getting into a raiding guild that has content on farm. For some people playing wow is a "second life" with a lot on the line for their ego, for others, it's something they do while trying not to fall asleep watching the grass grow around zombies on Walking Dead. Figure out which you are, and live with no regerts. Love your writings 0 Share this post Link to post Share on other sites
Scambug 9 Report post Posted January 6, 2017 Rushing to 60 will just burn you out for nothing. The only way you can compete with the no life rushers is if you share your account with someone so your toon is leveling 24/7, that's what they do. But that's usually illegal so I wouldn't recommend it (not that anyone's ever been banned for it in any game I've played). The only valid reason I can think of to level faster than normal is to stay ahead of the masses, so you don't have to wait 3mins between each mob you kill. But forget about reaching 60 in less than a month, there's no point to that at all, the high lvl zones will be completely dead with only a few no life guilds sticking to themselves, you won't have anyone to do 5 mans with, BGs will be dead, AH will be dead etc. 0 Share this post Link to post Share on other sites
Metabolomics 2 Report post Posted January 6, 2017 I have similar feelings about wanting to stay ahead, or catch up with friends and not miss out. But compared to 2005 or the expansions (I stopped at 80) my life is quite different. Children, wife, mortgage mean I only have 10-12 hours a week for gaming. I'm fine with that. I'll enjoy that time and make the most of it - and that won't happen if I'm just desperately trying to level or catch up with people. 1 Share this post Link to post Share on other sites