Ntbud 14 Report post Posted January 18, 2017 So I've just gotten to 10 on my Shaman, got Flametongue weapon and it reads "4.2-13 additional fire dmg based on speed of weapon". So if the the Flametongue weapons damage scales with the speed of your weapon rather than a flat # per hit, why is it better to have faster weapons? 0 Share this post Link to post Share on other sites
gotmilk0112 10 Report post Posted January 18, 2017 (edited) Because it's a 100% proc chance, so faster weapons = more hits = more Flametongue procs. The only reason you'd want to use a slow 2h while leveling is if you have talents/abilities that make good use of it. Shaman doesn't, until 30, so you use Flametongue with fast weapons at earlier levels. And even when you do get WF, you don't really want to go over 3.4 weapon speed anyways. Also, no other class uses daggers while leveling (rogues use sword/mace for combat), so you can typically get blue daggers really cheap off the AH. Edited January 18, 2017 by gotmilk0112 0 Share this post Link to post Share on other sites
Sloth In A Bowl 0 Report post Posted January 19, 2017 I don't think the actual question has been answered. what is the advantage of procing for 10 damage every 1.5 seconds over procing for 20 damage every 3.0 seconds if the slower weapon gives other better benefits? spell caster delay is the only thing that I can think of. 0 Share this post Link to post Share on other sites
gotmilk0112 10 Report post Posted January 19, 2017 (edited) Because with 1h, you get to use a shield. Tons more survivability. And IIRC the damage from Flametongue isn't exactly proportional to weapon speed. A 3.0 speed weapon will not get exactly 2x the amount of damage than a 1.5 speed weapon. Edited January 19, 2017 by gotmilk0112 0 Share this post Link to post Share on other sites
seeth07 1 Report post Posted January 19, 2017 I don't think that is correct gotmilk. I think it is exactly proportional. The benefit is exactly like you said, tons more survivability from a shield at the cost of slightly less dps. 0 Share this post Link to post Share on other sites
FullRetard 1 Report post Posted January 20, 2017 The way it worked on other servers is that there was the base amount that scaled exactly to your weapon speed, but you also got 10% of your spellpower added as flat damage on each flametongue hit. This was what made faster weapons better. I do not know if it is implemented this way on this server, or if it is blizzlike. I'm not even playing a shaman here. Perhaps someone with some spellpower gear can test this out for us? 0 Share this post Link to post Share on other sites