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BarkingSpiders

Mind Flay only ticking 2x instead of 3x?

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On 6/1/2017 at 4:01 AM, flowqz said:

it got reported 5days ago.

Isn't the cause other spells overriding the invisible debuff slots?  For example, player 1 casts arcane missiles, player 2 then casts arcane missiles and player 2 overrides the debuff slot player 1 was using with arcane missiles so player 1 stops casting and player 2 gets the channel cast.  However, is player 1 then casts again, he will override player 2 and take the channel spot.  And it keeps going on in a viscous dog eat dog circle.

 

STOP THE VISCOUS CIRCLES!!!

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On 5/6/2017 at 10:08 PM, Unbreakable said:

Isn't the cause other spells overriding the invisible debuff slots?  For example, player 1 casts arcane missiles, player 2 then casts arcane missiles and player 2 overrides the debuff slot player 1 was using with arcane missiles so player 1 stops casting and player 2 gets the channel cast.  However, is player 1 then casts again, he will override player 2 and take the channel spot.  And it keeps going on in a viscous dog eat dog circle.

 

STOP THE VISCOUS CIRCLES!!!

no it does 2 ticks on mobs clear from debuffs while no other interupt occurs.refrain from correcting feedback when you havent tested it.

 

btw since they noticed the bugg how much time till we can expect it to be fixed?

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On 7.6.2017 at 7:29 PM, oloun said:

no it does 2 ticks on mobs clear from debuffs while no other interupt occurs.refrain from correcting feedback when you havent tested it.

 

btw since they noticed the bugg how much time till we can expect it to be fixed?

you could write some more lines in the bugreport. that might help.

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