Jump to content
Taurfett

Does Beaststalker's Tunic drop? (T0 Hunter chest)

Recommended Posts

So I've run UBRS 15 times hoping the Beaststalker's Tunic will drop off of Drakk. It hasn't dropped. Its supposed to be a 1/9 chance to drop so you'd think it would have dropped by now. You could call this bad luck but I've asked multiple groups and everyone has told me two things either "I've never seen it drop" or "I saw it drop before the switch to Elysium". Can anyone confirm this drops on the Elysium server? And if it doesn't can someone please fix this? I don't want to hear how theres better I want the T0.5 eventually so that means I need T0 chest piece. 

Edited by Taurfett

Share this post


Link to post
Share on other sites

Yes it can drop and no running a dungeon 9 times for a 1/9 drop chance doesn't mean the 9th is a guaranteed drop

Share this post


Link to post
Share on other sites

After 15 runs, there's a 17% chance of it NOT dropping, assuming at least 1 chest drops every run.   Math is (8/9)^15 = 0.170888

So, it's really not that unlikely to have not seen it yet.

Share this post


Link to post
Share on other sites
8 hours ago, Taurfett said:

So I've run UBRS 15 times hoping the Beaststalker's Tunic will drop off of Drakk. It hasn't dropped. Its supposed to be a 1/9 chance to drop so you'd think it would have dropped by now. You could call this bad luck but I've asked multiple groups and everyone has told me two things either "I've never seen it drop" or "I saw it drop before the switch to Elysium". Can anyone confirm this drops on the Elysium server? And if it doesn't can someone please fix this? I don't want to hear how theres better I want the T0.5 eventually so that means I need T0 chest piece. 

mWtJIKK.jpg

 

I think this should answer your question.

Share this post


Link to post
Share on other sites
13 hours ago, Justme said:

Yes it can drop and no running a dungeon 9 times for a 1/9 drop chance doesn't mean the 9th is a guaranteed drop

I guess i'm just impatient.. and bad a math xD

Share this post


Link to post
Share on other sites

1/9 chances per run

You can't accumulate %xRuns

So even in 100 runs there is still 8/9 chance to not get it. 

RNG

Share this post


Link to post
Share on other sites
On 3/6/2017 at 3:26 AM, Legron said:

1/9 chances per run

You can't accumulate %xRuns

So even in 100 runs there is still 8/9 chance to not get it. 

RNG

Correct, you can't accumulate runs so that every individual run has the same odds to drop as each of the ones before it.  However, you can calculate the probability of it dropping at least once over a course of attempts.  It doesn't change the odds of it dropping in the future, but it does a good job of showing just how unlucky you are.

Share this post


Link to post
Share on other sites

In pure maths, assuming the 'dice roll' is pure random 9 sided dice (which i know pure random isnt possible in a generated roll) but assuming it was truly random... its possible you may get 8 billion runs with none .. then 1 billion runs in a row where it drops every time.

 

probability even when calculated, is only actually 'true' AKA: exactly 1/9 over an infinite time line.

 

there is no such thing as ''the chance is X so then it 'must' drop sooner or later'' ... in a true random probability.

 

all % drops are only true over an infinite time scale.

Share this post


Link to post
Share on other sites

Fun Fact: Berserker Bracers from Rend have a Dropchance of around 10%.

I killed Rend 87 times and didnt saw them drop once.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×