Trynux 0 Report post Posted March 13, 2017 So as I'm getting closer to level 60 on my paladin in Zeth'kur, I started to think what I would need to be the best Tankadin in dungeons. Now I want to point out that I do not plan tanking in any raids just 60 dungeons. With that being said I wonder if its even worth getting Defense. As I understand it whenever you get critted you gain redoubt and reckoning, so by having lower defense I would get more redoubt and reckoning procs making me block and execute more attacks. More attacks and blocks translates into more threat and more mitigation. So should I hence focus my gear more on Str for getting higher Blockvalue vs Physical, and Stam/resistens vs Magic? And should I also get Spell/Int/MP5 mixed in? 0 Share this post Link to post Share on other sites
killerduki 54 Report post Posted March 13, 2017 (edited) Quote I do not plan tanking in any raids just 60 dungeons. With that being said I wonder if its even worth getting Defense. Not worth, go full Stamina>Block Value>Parry for more surviving or Stamina>Spell Damage for more threats. P.S Defense cap is good for 60 dungeons in case you don't like to eat "Daze" and do fast clearing ;) /Kind regards Killerduki Edited March 13, 2017 by killerduki 0 Share this post Link to post Share on other sites