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Hoodx

LF macro to remove skull of impending doom buff

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Is there any macro out there to remove the skull buff ? without supermacro ? i don't like to click it :(

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actually i just found it lul

 

/script UseInventoryItem(17);
/run SpellStopCasting()
/script local i=0 g=GetPlayerBuff while not(g(i) == -1)do if(strfind(GetPlayerBuffTexture(g(i)), "Spell_Magic_PolymorphChicken"))then CancelPlayerBuff(g(i))end i=i+1 end

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Why without supermacro? No need for keeping skull in the right spot of inventory item anyway.

Also why would someone not use supermacro in 2017.

 

Quote

/script UseItemByName ("Skull of Impending Doom")
/Unbuff Flee

Equip if not equipped, use if equipped, unbuff if active.

Edited by euron

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On 3/13/2017 at 6:56 PM, euron said:

 unbuff if active.

While the first part work (equip and activate), the unbuff part is not working for me (it does nothing, the buff always have full duration).

I used the supermacro from the link provided in the github megathread.

Anybody have that problem ?

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