myaka 4 Report post Posted April 30, 2017 So. With all this new gear from AQ I would think that it would be a good idea to change the values of older bosses to actually make the gear better. As it is now spell penetration is somewhat useless in these instances (or at least BWL) since they have practically 0 resistance. My suggestion is to change resistance, armor values and HP so that the difficulty in regards to boss health is the same but actually makes the gear from AQ better than earlier stuff. Essentially increase resistances so that they resist 30% of the damage, increase armor values to reduce physical damage by 30% and lower HP by 30%. The damage numbers will be reduced and people will probably cry about it but I think it would be worth it in the end. 0 Share this post Link to post Share on other sites
Thari 15 Report post Posted April 30, 2017 Greetings We'll not do custom changes like that. Best regards, Thari 0 Share this post Link to post Share on other sites