ragingbeast 0 Report post Posted July 9, 2017 Hello :D, Im new to the server and was wondering if someone could help me pick a class. Ive played ton of servers and have literally done every type of healer, druid being my favorite. I was wondering which classes are most needed on elsyium on the alliance side. Thanks! 0 Share this post Link to post Share on other sites
jcochran 1 Report post Posted July 9, 2017 The answer to the question "What classes are most needed?" on ANY server to my knowledge is "Tanks". Tanks are always in high demand with Healers a close second. DPS is a dime a dozen. 0 Share this post Link to post Share on other sites
BadnewsBetty 0 Report post Posted July 9, 2017 7 hours ago, ragingbeast said: Hello :D, Im new to the server and was wondering if someone could help me pick a class. Ive played ton of servers and have literally done every type of healer, druid being my favorite. I was wondering which classes are most needed on elsyium on the alliance side. Thanks! As always, healers (all), warlocks and tanks are the most in-demand 0 Share this post Link to post Share on other sites
Justme 9 Report post Posted July 10, 2017 17 hours ago, jcochran said: The answer to the question "What classes are most needed?" on ANY server to my knowledge is "Tanks". Tanks are always in high demand with Healers a close second. DPS is a dime a dozen. This is false. There are too many tanks when it comes to raidingi. Too little when it comes to tanking. there are 40 man (or 8 5mans) and they only use 3 -4tanks. Do the math. 0 Share this post Link to post Share on other sites
jcochran 1 Report post Posted July 11, 2017 On 7/10/2017 at 1:01 AM, Justme said: This is false. There are too many tanks when it comes to raidingi. Too little when it comes to tanking. there are 40 man (or 8 5mans) and they only use 3 -4tanks. Do the math. Yes, you only need about 20% of the played population to be a tank (1 per 5 men). However, what you've failed to consider is that there isn't 20% of the population actually actively playing a tank. In an ideal world, 20% would play tanks, 20% healers, and 60% DPS. In reality, the numbers are closer to 5%, 6%, 89% (or even worse). So I'll hold to my statement that tanks are in high demand, healers to a slightly lessor extent, and that there's a severe over population of DPS. 0 Share this post Link to post Share on other sites
Justme 9 Report post Posted July 11, 2017 2 hours ago, jcochran said: Yes, you only need about 20% of the played population to be a tank (1 per 5 men). However, what you've failed to consider is that there isn't 20% of the population actually actively playing a tank. In an ideal world, 20% would play tanks, 20% healers, and 60% DPS. In reality, the numbers are closer to 5%, 6%, 89% (or even worse). So I'll hold to my statement that tanks are in high demand, healers to a slightly lessor extent, and that there's a severe over population of DPS. but when it comes to raiding you don't want 20% to be a tank. That's why < 20% is tanking. Why bother if you can't get a raidspot? 0 Share this post Link to post Share on other sites
jcochran 1 Report post Posted July 11, 2017 2 hours ago, Justme said: but when it comes to raiding you don't want 20% to be a tank. That's why < 20% is tanking. Why bother if you can't get a raidspot? You seem to be totally ignoring my point. I agree that tanks are a minority of the classes needed for raiding. In fact, using your numbers of only 3 to 4 tanks for an entire 40 man raid (7.5% to 10%). The issue is that the number of people willing and able to actually play a tank comes no where near that figure. Think back to Cataclysm in retail when Blizzard introduced the LFD tool. What was the queue time for a tank? A Healer? A DPS? My recall of the situation was tanks and healers would typically wait less than 5 seconds to get into a dungeon. Whereas DPS would wait 30 minutes to an hour or more. Why the difference? The answer is that not nearly enough people are willing and able to play tanks and healers. And in Vanilla, the situation is even worse since Paladins aren't viable end game tanks in Vanilla whereas they were in later expansions. And to be honest, warriors are a rather difficult class to level. So your figure of only 3 to 4 tanks out of a group are needed is totally meaningless if there ISN'T 3 to 4 PEOPLE OUT OF 40 WILLING TO PLAY TANKS. The number of willing and capable tanks is far below that minimum threshold. 0 Share this post Link to post Share on other sites
Rafale 6 Report post Posted July 12, 2017 Druids have no pbm to tank any dungeon btw,and with 0/30/21 you can heal in raid. 0 Share this post Link to post Share on other sites
Justme 9 Report post Posted July 12, 2017 14 hours ago, jcochran said: You seem to be totally ignoring my point. I agree that tanks are a minority of the classes needed for raiding. In fact, using your numbers of only 3 to 4 tanks for an entire 40 man raid (7.5% to 10%). The issue is that the number of people willing and able to actually play a tank comes no where near that figure. Think back to Cataclysm in retail when Blizzard introduced the LFD tool. What was the queue time for a tank? A Healer? A DPS? My recall of the situation was tanks and healers would typically wait less than 5 seconds to get into a dungeon. Whereas DPS would wait 30 minutes to an hour or more. Why the difference? The answer is that not nearly enough people are willing and able to play tanks and healers. And in Vanilla, the situation is even worse since Paladins aren't viable end game tanks in Vanilla whereas they were in later expansions. And to be honest, warriors are a rather difficult class to level. So your figure of only 3 to 4 tanks out of a group are needed is totally meaningless if there ISN'T 3 to 4 PEOPLE OUT OF 40 WILLING TO PLAY TANKS. The number of willing and capable tanks is far below that minimum threshold. Yes, it does come near that figure! Lots and lots of people want(ed) to tank! But when they apply for a raiding spot there are no slots. Meanwhile they can gather random green of the monkey and apply for a DPS spot no problem. So why the f would they still wanna tank? There is no point in investing time in it. F* it my warlock got into MC at level 58 using ZF gear. No way in hell I would be allowed to do that as a tank. Give tanks some slack and actually give them a raiding spot and they might actually get to tanking a dungeon. Also, requesting 5k HP, Defcap and reserving all the gears really doesn't help when it comes to 5mans. 0 Share this post Link to post Share on other sites