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[Request] standalone addons

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X-perl's "Tooltip Buff Helper":

https://imgur.com/a/oH9Ji
Minimalistic feature that on mouseover shows who is without buff (pressing ALT: with buff).

 

All targetbuffs:

https://imgur.com/a/3QNn3
(Example: CT_UnitFrames)

Essentially it would be nice to have an addon that shows all target buffs (doesn't have to be anchored to targetframe), so you can use it on whatever UI addon you prefer.

 

Target castbar:

https://imgur.com/a/P1UOp
(Example: modui)

https://imgur.com/a/CqlJV

The most "standalone" target castbar addon I found so far is SUCC-ecb, however it is missing alot of spells and isn't really that customizable  https://github.com/checkem/SUCC-ecb
 

With all the different UI addons there are certain elements that are unique or more advanced than from other UI's, so it would be very helpful to not have to install the full UI for said element. If there already are standalone addons for those three (priority on target buff/castbar) please let me know.

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The Target castbars I know of:

Carnival enemy castbar

Natur enemy castbars

Antagonist

And succ_ecb

None of them includes all spells. But all work well and got the important stuff.

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most of these addons are out of date though since they are missing spell rank detection, many pve spells,etc.

A lightweight (as lightweight it can be) addon with its single purpose of passing butter being a target castbar (preferable visually customizable) would be very appreciated.

The same goes for target buffs:
CT_UnitFrames only shows up to 20 buffs and is usually hidden behind targetoftarget without modifying CT_TargetFrame.lua.
modui only shows up to 18? and only if you mouseover the targetframe.
luna is the only one showing all iirc. would be nice to not have to use luna for that tho.

With a standalone anchorless target buffs/castbar you aren't dependant on those big UI's which would benefit in creating your individual minimalistic UI (and possibly CPU usage)
 

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From what I understand there's no way for an addon to detect target casts spellrank. It just has to listen to combat events and the log won't state if it's healing touch rank1 or 6.

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