Jump to content
Invictuslol

Serious Farming Nerf Discussion

Recommended Posts

I wanted to ask a question expecting a serious response from (hopefully) one of the development team.
I am very confused and definitely do not see the logic in nerfing multi-class gold farming locations such as DireMaul East and North. We are asked daily in game NOT to buy gold and not to using farming services but we seem to be pummeled into the ground with trying to make gold in game: as far as I am aware DM:N dogs were nerfed a few months ago and DM:E seems to have been nerfed at least twice (one to remove blue/epic drops and one to reduce drop rate of herbs and books). BRD farm has also been nerfed for mages with the clearcasting change.

I am by no means as casual player. I play a holy priest, I raid twice a week and play at least 30 hours a week and I struggle to keep up a non-flask consumable list for raiding along with enchants. I spend most of my play time, outside of raiding, waiting for DM:E saves to clear. God knows what will happen when ZG and AQ hit and we are farming flasks each week as well.

So is there method behind the madness in nerfing the spawns while also continuing the mantra of "Do not buy gold"? Can we have some clarity on what methods the development teams are using to protect the "Lawful Playerbase" while combating the gold farmers and gold buyers? And how "Blizzlike" is it to be nerfing the farming spawns?

P.S. I do NOT want to buy gold or services. I will not and do not condone cheating!

 

Thank you in advance

Share this post


Link to post
Share on other sites

All your examples aren't nerfs, they are fixes.
You decided to play on the most blizzlike project there is. You are actually used to broken servers that have inaccurate abilities, loot tables, drop chances and other stuff.

Clearcasting is working as intended now, it's not nerfed.
DM North and DM East has NEVER been nerfed on Elysium, it was actually all changed back on Nostalrius after tremendous research of the QA team there.
DM Tribute has been customized, to prevent solo farming of hunters. Which isn't a nerf, its actually a good fix. Or do you want every hunter having an incredible strong goldfarm like soloing tribute? Anyways, you can still 2 and 3 man DM Tribute for a good amount of gold/hour.
DM Dogs have been disabled temporarily to find out a reasonable solution to fight against goldseller farm accounts. I doubt they'll nerf the loot, they will just make some sort of detection based on statistics and then do their rounds through the detections, which helps to further automate the process.
Junkboxes are not supposed to contain any loot until 1.12.1 with the exception of silver and copper coins. Also a fix, not a nerf.

Blizzlike project, blizzlike fixes.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×