Loadsamonie 0 Report post Posted September 4, 2020 Though I may eventually try my hand at Resto later, I want to learn Enhancement as my main, as it's the only other class besides Paladin I played on live, and Paladins are not only Alliance/exclusive here, but cannot really do anything other than healing, which is merely a secondary consideration for me. So Shaman it is. I have a plan for it as far as talents and professions go. 32/19 Enhancement/Elemental is the talent spread I'm considering right now, with a focus on Storm Strike and Shock spells. For professions, I intend to start with Herbalism/Alchemy for both moneymaking and consumables as I level, then once I've made a decent stockpile of end-game consumables (Flask of Supreme Power, Healing/Mana/Rejuv potions, recommend me some other potions as well), I will drop Herbalism for Mining and gather all the materials I need to hit 300 Engineering in one go, then swap to Engineering for the grenades, Battle Chicken/Arcanite Dragonling and Death Ray (and all the other goodies it comes with). As I'm going for an Enhancement/melee DPS shaman this time, Orc is the race I'm opting for instead of my usual Tauren. Some questions regarding the class and Orc racials: -Does the 5% bonus to pet damage apply to Engineering pets like Battle Chicken/Arcanite Dragonling, or only Hunter/Warlock pets? -Besides Flask of Supreme Power/Distilled Wisdom, Health/Mana pots, what other potions are worth stockpiling before I drop Herbalism? Assume I will also be doing Resto healing on the side when asked to do it. -How desired are Enhancement Shamans in end-game content (I.E top 5-man dungeons and raids)? I'm spoiled by WotLK so readjusting to Classic is going to be a bit harrowing for me, but I'm going to do my best to at least get competent at it, and this class. 0 Share this post Link to post Share on other sites
Shac 0 Report post Posted October 25, 2020 Top Tier Raiding guilds typically don't need Enhancement Shamans. If they want Melee DPS they get more value in rogues & warriors. Late game if your class can heal, you'll be likely forced into a healing role, though some guilds aren't as strict, the higher tier guilds want the most efficiency from their members if they want to keep progressing through harder content. If you want to 5-man dungeons I don't think anyone cares about team make up, but you're probably gonna play it like you played your pally, heal when you can; be sort of jack of all trades, fill the gaps where you see you're needed. Do you play project1999 too by chance? 0 Share this post Link to post Share on other sites