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Everything posted by killerduki
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Not sure , probably Cloak from BRD last Boss ? /Kind regards Killerduki
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(Sorry for Engrish) /Kind regards Killerduki
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(Sorry for Engrish) /Kind regards Killerduki
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Bringing The Community's Talent Together
killerduki replied to Shenna's topic in Official Information
Good job ,once again you proved this server great again! /Kind regards Killerduki -
Thank you for your announcement @Shenna <3 /Kind regards Killerduki
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This reminds me on them : First example click here. Second example click here. I believe Elysium should stop this bad experiments like they did past 3 weeks, destroys the server. Once something is proven wrong , it should be thrown out instead doing the same mistake twice. /Kind regards Killerduki
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Yep ;) /Kind regards Killerduki
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More Healers need /Kind regards Killerduki
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Yep and that's a positive thing. /Kind regards Killerduki
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Yep , they did reverse the Deathbone and Naglering /Kind regards Killerduki
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It's fine, i'd rather use divine int and use seal/judge of wisdom for aoe max rank spamming ;) Imp SoR and SoR doesn't matter much in 5 mans ^^ /Kind regards Killerduki
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Suggestion and Appeal to the Elysium Team <3
killerduki posted a topic in General Discussion & Suggestions
Hello @Phoosy @Crogge @Shenna @Kallax @Jakira , It's been long time , i am greatful for all the Paladin Bugs fixes etc , It's nice Journey, still some bugs exist around within Raids which affect Protection Paladin Tanking like Jin'Do Mind Control/Hex wipe all of our threats (should not) , Spider Boss not properly reset threats and attack Web targets (which should not) while free people attacking the boss etc. All the bugs mention are still not an big issue so i won't care when you will fix etc... But it's been so long time while our (Game Breaking) Protection Paladin Abilities are still under Shadow , One-Handed Weapon Spec Talent and Seal of Righteousness Partial Resists . This ones are huge and Gamebreaking (In literal sentence) .... So many Patchnotes and fixes occured but our Game Breaking never been fixed , even tho they are just Confirmed. Can we please have an answers or some attention for this Please . There is big issue right now which makes problems in our raids thanks to the Game Breaking bugs. .. Thanks for reading and i apologize for TL:DR . Thank you /Kind regards Killerduki -
Suggestion and Appeal to the Elysium Team <3
killerduki replied to killerduki's topic in General Discussion & Suggestions
https://forum.elysium-project.org/topic/25951-paladin-bug-compendium/ Here is the List ;) 2-3 (2x ZG and 1x MC) Raid Bosses are not yet mention there, but @Theloras is too busy a little with some irl stuffs ;) /Kind regards Killerduki -
Killerduki's Protection/Retribution High End Raiding Gear,Abilities and Talents
killerduki replied to killerduki's topic in Paladin
@Heeroh what you posted is wrong link to begin with , the Website is working bad since there is no actual or proper evidence , neither date written is legit . http://vanilla-wow.wikia.com/wiki/Hit?action=history There you can see yourself. Back to HiT Rating Here is full explanation how it work : http://wowwiki.wikia.com/wiki/Combat?oldid=340297 Revision as of 21:38, November 24, 2006 Some Basic DPS Math Assume 2x1H weapons with x DPS each Assume 1x2H weapon with y DPS Warriors without dual-wield specialization: 1.5x * (1 - 0.24) = 1.14x Warriors with dual-wield Specialization: 1.625x * (1 - 0.24) = 1.235x 2H weapon or 1H weapon + shield: y * (1 - 0.05) = 0.95y We know from these equations, then that: 1. Non dual wield warriors have their DPS increased by 20% when wielding two weapons with the same DPS. (1.14/0.95=1.2) 2. Dual wield warriors have their DPS increased by 30% when wielding two weapons with the same DPS. (1.235/0.95=1.3) 3. Two-handed or One-handed+shield warriors have their DPS reduced by 5%, unless modified by talents and +hit gear. Since it is already proven how much Hit Rating you need for level 60 at 300 Weapon Skill. (5%) Here is how "Weapon Skill" work: http://wowwiki.wikia.com/wiki/Weapon_skill?oldid=325997 Revision as of 00:14, November 15, 2006 All these crit caps can be increased by increasing your +skill (.16% increase per point from the front, .08% from the back) and by +hit (1% increase per point). This gives us evidence , that "factual" Hit Cap is 16% for 2hander , where 8% Hit Cap is only if you hit targets from "Behind". For Special Abilities it is again 8% Miss which can be only reduced via Hit Rating. We go to conclusion that if you are already Hit Cap (8%) then Weapon Skill won't affect your "Miss Rate" , unless you attack targets from the front. What Weapon skill also do reduce which is not mention much ? Parry/Dodge/Block. This is the reason why you need Weapon skill , with less Parry/Dodge you have more chance for Crit as exchange and Normal Damage. Don't do that unless you have reach the "Crit Cap" without Weapon Skill , otherwise it will be still wasted Gear since you mostly rely on Special Abilities like Seal and Judgement of Command which are unaffected by Weapon Skill. /Kind regards KIllerduki -
/Kind regards Killerduki
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Bump /Kind regards Killerduki
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More Druids and Dwarf Priests are Needed , soon we will begin with 40 mans /Kind regards Killerduki
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Congratulation Saphael for Thunderfury ;) Good Old times ^^ Still have Screenshot of us doing Naxx together ^^ Hope we play together next time with better Gear and multiple JoTC , not like before with Blues there ;) /Kind regards Killerduki
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/Kind regards Killerduki
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Anathema PvP — The Winds of War Are Blowing
killerduki replied to Shenna's topic in Official Information
^^^^^^ This ^^^^^ I already have 3 Alts Banks full with Linen Cloths :) /Kind regards Killerduki -
Need more Healers , Casters and Rogues. /Kind regards Killerduki
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Updated with 1 ZG Video. /Kind regards Killerduki
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This ^^^^ /Kind regards Killerduki
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We welcome to the Guild merge to us , still more open slots /Kind regards Killerduki
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I post this because someone already requested from me: This list will be short , but i will try to be clear as much as i can. Talent Tree : Consumes : -Mandatory: 2x Flask of the Titans 1x (5 stacks) Brilliant Wizard Oil 20x Greater Arcane Elixir 20x Greater Stoneshield Potion 20x Greater "School" Protection Potion (depend on what resistance school you raid). 30x Major Mana Potion 30x Demonic Rune 10x Major Healing Potion 20x Elixir of Brute Force 20x Tender Wolf Steak (or better) 100x Waters (55 lvl most important) so you don't waste time -Optional: Everything that exist Gear : Weapon (Mandatory) with Spell Damage + Spell Damage Enchant Everything else (Mandatory) Defcap>Stamina>Block Value>Parry>Block>Dodge>Armor>whatever Buffs: -Mandatory: Righteous Fury Blessing of Sanctuary (on you) Blessing of Salvation (on group) Retribution Aura -Optional: Everything that exist except Salvation. Addons: -Mandatory: Pally Power CT_Raid Assistance BigWigs KTM Threat Meter Lazy Pig Swstats Decursive CTW (C'thun Warning) -Optional: Whatever suits you best Good Riddance .
