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killerduki

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Everything posted by killerduki

  1. killerduki

    Shadow Priest Theorycraft by Killerduki

    C'thun (is friendly mana) you dps Boss at P1 and then you focus on Tentacles and Stomach that provides you often Spirit Tap so you most likely regenerate maximum mana. P2 You do not DPS Boss until his shield is not down from Stomach , probably wand dmg is okey in that case. Actually the fight is in favor of Spriest due to "Mobs" (Tentacles) and if you timing Mind Blast to hit last Tentacle, then you will have nice Mana via Spirit Tap regeneration thru the fight and less likely to OOM + you need to consider here the "idle mana regeneration" because it is useless to DPS Boss when he have 99% Damage reduction by his "Shield" (i call it shield because it reduce dmg income by 99%). Nefarian is indeed long fight , but not like others says 15 minutes. In fact you regen so high from killing Mobs and timing Mind Blast for kills in P1. The fight against Boss in P2 will probably cost you 4-7 Minutes maximum which is also doable to manage. /Kind regards Killerduki
  2. killerduki

    Shadow Priest Theorycraft by Killerduki

    Just to confirm my claim: I played Shadow Priest same as Protection Paladin over 10 years, i was topping World DPS over years while i was playing retail from 2005-2013. Some of my top meters are still present even today thru Archives , the rest was unfortunately deleted since they are out of date. Here is just one small bit of evidence where you can see me between world Top Spriest DPS from "Retail" in one of the expansions: You might argue that this was different expansion , but sorry for that case if you truly believe, because i originally play this game since 2005. Keep this screenshot as example and evidence of my Skills , regardless how hard you will crusade against me with excuses after this comment . So sad my friends from retail that played with me does not play world of warcraft anymore , otherwise i would been glad to hear them about our great old times . /Kind regards Killerduki
  3. killerduki

    Shadow Priest Theorycraft by Killerduki

    The example was "Maximum" DPS outcome , ofc you can Downrank if you lack on mana etc , i never said no on that . (Formula was regarding maximum outcome in duration of time explained). Now regarding Rank 7 vs Rank 9 : Rank 7 Mind Blast with Bonuses = 76.27 DPS Rank 9 Mind Blast with Bonuses = 110.42 DPS In order to reach Rank 9 with Spell Damage you need over 300 Spell Damage or more with all Bonuses. /Kind regards Killerduki
  4. Forgot to add and i can't edit , Judgement of Command was not working properly with Spell Damage in Nost either. (don't get confused with Holy Dmg). /Kind regards Killerduki
  5. I didn't ask for any special treat and the person called s.hit poster is the one that came out first talking s.hit posters others. https://forum.elysium-project.org/index.php?showtopic=23800&p=250664 /Kind regards Killerduki
  6. killerduki

    Will Multi-boxing be allowed?

    So i won't be able to login on my alt in capital while i am on my main ? /Kind regards Killerduki
  7. Proven by what ? "Infinite mana" , nice one because there is no "infinite mana" in Game so the proof was based on "words" ignoring facts and numbers. But yeah we saw who is the joke in Nost forums "the CF legionaries", who got rekt by evidence and monolithic s.hit posters around you talking about Spriests today . Try to show them something different than their believes you will see how far their endearment is /Kind regards Killerduki
  8. killerduki

    A pvp video by Glemt

    I like the music /Kind regards Killerduki
  9. killerduki

    Elysium SoC vs Nost SoC.

    As Simppi said : It needs delay so it can benefit from Vengeance and you can double damage using Seal of Righteousness in between "twisting seal" . /Kind regards Killerduki
  10. Ye it is funny because i feel surrounded by 5 monolithic loud s.hit posters telling that Intellect does not have Value for Shadow Priest, derailing and requesting threads to get removed because it hurts their ego of being only one. /Kind regards Killerduki
  11. Considering your behavior , it feels like lost in the jungle. /Kind regards Killerduki
  12. Here is what Theloras been testing : Seal and Judgement of Command work now with Sanctity Aura and proc Vengeance . Seal of Command don't have Delay yet which required to be fixed. (need to get fixed still because it is gamebreaking) : 1- Holy Resistance should be everywhere 0 on everything (except base level difference and should not work for binary spells). 2- CC should not generate Threats by Healers. 3- One-Handed Weapon Spec should increase Seal of Righteousness damage. 4- Seal of Command should delay 0.5 seconds. 5- Seal of Righteousness damage variation and scaling from Weapon Speed/Judge/Spell Damage (would love Elysium SoR it was fixed). 6- Healing from Paladins should do 0.25 Threats instead 0.50 Threats like other healers. (need to get fixed because it is still bug but not Gamebreaking like previously) 1- Seal of Righteousness should trigger additional Weapon procs (don't get confused with enchants , this is weapon procs only like Ironfoe etc). 2- Judgement of Righteousness should trigger procs. 3- Critical from at least Enchants like Fiery Weapon should proc Vengeance. (need to get fixed because it is non blizzlike and beneficial) 1- Seal of the Crusader. 2- Consecration. Did i miss anything? /Kind regards Killerduki
  13. killerduki

    Human or Dwarf?

    Yep , it work and is extremely good against Rogues and Druids /Kind regards Killerduki
  14. killerduki

    Hints and Tips for leveling (Killerduki's view)

    Yes. /Kind regards Killerduki
  15. killerduki

    Hints and Tips for leveling (Killerduki's view)

    You are completely correct here. Seal of Command in fact should/will reapply on Crit regardless if it is already proc or not. Also true that Seal of Command should not proc from "Additional swings" since it work on PPM. Uploaded on Nov 4, 2006 /Kind regards Killerduki
  16. killerduki

    PvE Shadow Priest Basics

    I wonder with that +Spell Damage gear you mention how you will handle with that mana , good luck with false information to people. Spirit Tap Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. This thread should die for false information. Or i can gladly eat popcorn reading your reactions. /Kind regards Killerduki
  17. @Res , nice alternative buddy , keep going. (would recommend Mind Blast (don't get confused with max rank) over Mind Flay since it have higher Range, no pushback , can time it for kill on trash mobs and get spirit tap, also "CD" will allow you to get regen from "idle spirit" + You can Macro it (max rank) with Inner Focus to save Mana and do some nice Crit) Problem is few folks like Cryofsorrow,Docholy and Maxvla (with their alternative new accounts either) that are strong believers in their "Spell Damage" Shadow Priest and expect your Guide to get Bashed/Trashed completely like they did on my Theorycraft thread. /Kind regards Killerduki
  18. killerduki

    Hints and Tips for leveling (Killerduki's view)

    Nice to see some different direction which i completely agree ,(talking about pve leveling excluding the world pvp) but few things to mention only: I agree to some degree that Blessing of Might is useless mainly because you want to spam more Judges and Seals or Heals or whatever that will cost Mana for higher DPS output . Blessing of Wisdom is by far more efficient for those reasons . Improved Seal of the Crusader is essential for the starting zones but together with Seal of Command, Improved Judges and Vengeance it will increase the benefits from 21 Holy damage by Far (which is not 21 Holy Damage) because it variate each rank. Seal of the Crusader meanwhile until level 20 is 2 times better DPS (even if it get fixed for damage to go down) than Seal of Righteousness where it is crucial element for your DPS and boost leveling speed. I am aware that Parry will increase your next swing by 40% but this will happen only if your next swing takes longer than 50% which will less likely to happen during leveling. 2 Reasons : 1- You lack Defense while leveling and automatically Parry goes down with that which causing you lack of Parrying (will not be 5% but lower depend on your Defense) , 2- You will barely get less than 3% of the Attacks incoming to benefit full for next swing where most of your swings might result in faster than 40%. I do agree is good for PVP because Defense won't matter there much but for PVE unless you are level 60 with 300 Defense it is nearly useless (not completely). You talk about level 60 Aura instead leveling Retribution Aura which will result to much lower damage done, to achieve Holy Damage while leveling by Retribution Aura per 60 seconds it is far worse than Judgement of Command or Seal of Command damage benefit from Sanctity Aura. I have seen some nice number from Judgement of Command on stunned target at level 30 where simple stun can result up to 1500 damage where 150 will benefit from Sanctity Aura each 8 seconds = 562 damage without crit will benefit over 60 seconds only from this Judgement + Seal of Command where 7 procs by "Average" 300 Damage = 210 damage without crit = 772 Keep in mind here is discussion about leveling Aura , not Aura at level 60 where Sanctity Aura at level 60 can benefit you over 1200-2000 damage per minute especially if you increase your critical rating more than 10% . Vengeance is not benefiting from White swings only , it benefit from Seal of Command , Hammer of Wrath and Judgement of command which are also Physical Hits + Exorcism/Holy Wrath in situation where you fight against Undeads/Demons such as Duskwood,Desolace,STV, EPL ,WPL . In order to have Reckoning proc you need to eat Crit but (considering you talk about fixed Reckoning) then /Sit should not work for Reckoning proven on old Video from 2006 sadly. As i said i don't say no , i like your way and is very good/healthy option to have and i fully support because the way you play is extremely good against world PVP while leveling in PVP servers, but for fast leveling in "PVE" server for example won't result to very fast leveling. /Kind regards Killerduki
  19. killerduki

    Spelldmg Rogue ?

    They are on bug report , none of them should scale at all with spell dmg. few days ago i provided them pure evidence from 2005/6 /Kind regards Killerduki
  20. killerduki

    Deleted

    You can't do that because Seal of Command is bugged and does not doing delay , please bring this to Paladin discussion and not here. /Kind regards Killerduki
  21. killerduki

    Shadow Priest Theorycraft by Killerduki

    https://forum.elysium-project.org/index.php?showtopic=23585&p=249547 I'll leave that there , the controversy for his statement. /Kind regards Killerduki
  22. killerduki

    Elysium SoC vs Nost SoC.

    Holy resistance and beneficial consecration/crusader makes me more sad to , not because they are nerf/benefit for us but because they change the whole paladin mechanic with that in very different way than blizzlike forcing you on AP instead SP/hybrid items. /Kind regards Killerduki
  23. killerduki

    <NOPE> vs <Dreamstate>

    Parody : https://www.twitch.tv/klarreqt/v/54865040 /Kind regards Killerduki
  24. killerduki

    Killerduki's Adventure

    https://www.twitch.tv/killerduki Not always online. Time to time when bored, also bad quality of stream due to low PC config. /Kind regards Killerduki
  25. killerduki

    Killerduki's Adventure

    Some nice PVP Battle over Stress Test. /Kind regards Killerduki
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