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killerduki

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Everything posted by killerduki

  1. killerduki

    DPSMate - A combat analyzation tool

    It says , server is currently unavailable , please try later . /Kind regards Killerduki
  2. killerduki

    Rage explained by Blizzard

    00:00 he begin with 80 rage +- 00:01 - he eat dodge and receive 0 Rage from Dodge. 00:03 - he spend his Rage down to 60 -+ 00:03 - he eat Critical strike 2198 and get increased up to 80 or 85 +- from 60 Calculation according to Blizzard explanation: 2198 / 230.6 = 9.5xxxx From Damage and Rage conversion 9.5xxxx * 2.5 = 23.82xxx Rage 60 + 23.82xxx Rage = 83.82xxx Rage and confirmed the Blizzard Formula /Kind regards Killerduki
  3. killerduki

    Dev Tweets give wrong link

    Yep , i also noticed this and require fix /Kind regards Killerduki
  4. killerduki

    AddonCraft Questions

    I love you guys have knowledge about stuffs, if you don't mind i can give you few examples of addons which are forgotten or mainly unknown for many regarding Shadow Priest and Paladin. The existent addons work for TBC++ expansions but for Vanilla there is problem within their own sources. Is it possible for you guys to rework that addons and set them according to Vanilla ? /Kind regards Killerduki
  5. killerduki

    DPSMate - A combat analyzation tool

    Umm Java for some reason shows me "Error Connecting" /Kind regards Killerduki
  6. killerduki

    Gyrofreeze Ice Reflector (how it should work)

    That's what i posted long ago in the Nost forum https://forum.nostalrius.org/viewtopic.php?f=76&t=44405 /Kind regards Killerduki
  7. killerduki

    Rage explained by Blizzard

    Exactly , the damage output from base non crit damage white swing as you would usual do when you hit target. /Kind regards Killerduki
  8. killerduki

    Raiding as a Druid ? What spec to choose ?

    Don't get me wrong , i have not much experience about Druids . From PVE aspect i can post following specs : Feral Tank : http://db.vanillagaming.org/?talent#0zLV0oZExgscMdt (Feline Swiftness because of Neffarian but i believe you wont Tank that Boss). Feral Cat : http://db.vanillagaming.org/?talent#0zLVcoZE0MsfbdtV Moonkin : http://db.vanillagaming.org/?talent#0x0xcMEstZxVco (2 points for whatever) Restoration : http://db.vanillagaming.org/?talent#0zLZZxEcqeqio /Kind regards Killerduki
  9. friendly bump /Kind regards Killerduki
  10. killerduki

    The Best Leveling Resource!

    This has nothing with the Paladins reality. Feel free to visit my Youtube channel for pure details about this in Dungeons and Raids (see the playlists) : https://www.youtube.com/user/killerduki This is not true entirely , in Feenix Seal of Command was doing 50% Critical instead 100% Critical damage , it was not scaling from Spell Damage and from Sanctity Aura , neither it's Judgement was working at all where you seen many Judgements doing 0 damage without Resists. Since this is PVP and not PVE Not true at all , you can wear Tier 2 and heal group during PVP while building up the Reckbomb stacks and then full Bomb on someone to 1 shot (probably enemy Flag Carrier) which can cause Victory for your Team. My constructive criticism for this is : don't talk stuffs you know nothing about. /Kind regards Killerduki
  11. killerduki

    Conflict between account names?

    If you have same account in Elysium and Nostalrius then Elysium account will have additional _e or something like that /Kind regards Killerduki
  12. killerduki

    Rage explained by Blizzard

    Ok in the same Video Confirmed from "Outgoing" attacks Rage should increase from Dodge/Parry Attack same as damage dealt from base Swing "only outgoing" , "not incoming" /Kind regards Killerduki
  13. killerduki

    Rage explained by Blizzard

    Yes , but output Dodge/Parry should not reward you full amount of the swing , but very little and something like 1 Rage + - (still need viable Video for confirmation where i can see details). /Kind regards Killerduki
  14. killerduki

    Rage explained by Blizzard

    That's why i love Google Chrome and HTML , i can always reduce the speed of any Video and see Details "DetailsMatter" Miss Dodge Damage Taken (you can see now tiny Rage) Click the Screenshot and get close to Monitor Confirmed my previous post /Kind regards Killerduki
  15. killerduki

    Rage explained by Blizzard

    Regarding Avoidance you can see at 00:16 he receive huge amount of Miss/Dodge/Parry and he receive no Rage at all. Use Google Chrome and slow the speed down to 0.25 via Html . /Kind regards Killerduki
  16. killerduki

    Rage explained by Blizzard

    Your calculations are wrong m8 According to http://www.mathgoodies.com/lessons/vol7/order_operations.html The Rage generation from 1000 will be : (1000 / 230.6 ) = 4.336**** Damage and Rage Conversion 4.336... * 7.5 = 32.5xxxxxx Rage from Swing. On the Video you posted : Fire Damage return increase the Rage from person (i already requested in another Topic to Undertanker to dig up for this source where Fire damage also increase Rage) . Damage Taken also increase the Rage a bit. You can see that as Evidence at 00:12 https://www.youtube.com/watch?v=ILH-CdfvVfI shown on the Combat log where he constantly damage return and receive huge amount of Rage. Regarding Avoidance you can see at 00:16 he receive huge amount of Miss/Dodge/Parry and he receive no Rage at all. At 00:18 you see he receive 3 Swings that reward him 3x (yet unknown how much rage but it shows too high) from Fire Damage Return + 6 Rage from Damage Taken + 30 Rage from the 929 Crit he did . 36 Rage from Dmg Done+Dmg Taken + Fire Damage Return (yet unknown) he result on the screenshot with 40 Rage which confirmed my claim about Formula. /Kind regards Killerduki
  17. killerduki

    Please breakdown "Rolling Ignites"

    https://forum.elysium-project.org/index.php?showtopic=22298 Here is full explanation of how it suppose to work with evidence from 2006 Video /Kind regards Killerduki
  18. The Blue post is written with fix during Patch 1.9+ and 1.10 (with implementations via Blizzard) The Video they presented on their bug tracker was before 1.9 "you can see from Consecration icon at enemy debuff" (before Blizzard hotfixed it) . The Video you provided from 2006 "How to be a Gankadin" 00:30 - 1st Crit = 1 Stack , 00:34 - 2nd Crit = 2 Stack , 00:40 - 3rd Crit = didn't receive any stack , 00:42 - 4th Crit = 3 Stack , 00:44 - 5th Crit = didn't receive any stack , 00:46 - 6th Crit = didn't receive any stack , 00:53 - 7th Crit = 4 Stack . Your Video prove that Crits during /sit will not reward you "Reck" stacks , but if you are lucky to stand up before the crit (you must be fast for that) then the "Reck" will reward you with stack . /Kind regards Killerduki
  19. http://web.archive.org/web/20061110225913/http://forums.worldofwarcraft.com/thread.html?topicId=11381284&sid=1 Ok , it is 1 DPS per 14 Attack Power for Seal of Command (depending on the weapon speed each 1.0 speed goes double, not on procs) "i assume bugged in server and this require testing" . In Elysium Reckoning it was working exactly Blizzlike (except special abilities was bit incorrect) explained in blue post and was proved thru Video that should not proc from /Sit . /Kind regards Killerduki
  20. 14 Attack Power = 1 Damage per second on Seal of Command 20% coefficient with Spell Damage and 29% coefficient with Holy Damage. Judgement have 43% coefficient with Spell Damage. Have 7 PPM = procs per minute . Does 70% of Weapon Damage and 70% from Enchants with Weapon Damage. Can Crit 100% and scale from Melee Hit/Crit , same for Judgement . Can trigger procs by Weapon,Enchants,Trinkets,random Items and Bonuses,Vengeance and same job with its Judgement. Can increase damage by Sanctity Aura, same for Judgement. Can dodge,parry,miss and partial resist Judgement will "full resist" instead dodge/parry/miss and will also partial resist /Kind regards Killerduki
  21. Def cap will not make you immune on crushing blows , but it will make you immune on critical hits and daze . In Raids the difference is huge and you can notice that once you get it . It is requiring some dedication but you can reach def cap easy , in 5 mans i personally recommend def cap not only because you eat less damage taken , but also because there is no daze which makes your runs smooth and easy p.s visit my youtube channel Killerduki for 5 man tanking as Paladin /Kind regards Killerduki
  22. killerduki

    Highest Proc Rate - Fiery Weapon / Lifestealing / Crusader

    Alright the Incoming Dodge/Parry/Block should not generate Rage , only outcoming according to Videos from 2006 Fixed my mistake /Kind regards Killerduki
  23. killerduki

    Human or Dwarf?

    For Threats and DPS in Raids go Human Paladin because of Mace/Sword specialization and the 5% Spirit can also be minor factor of helping Mana regen as Retri/Prot when you oom and doing max rank Abilities for maximum DPS/Threats. For PVP and Tank go Dwarf Paladin because of Defensive CD and nice utility against Rogues For Holy - whatever you choose but also Dwarfs are good in places such as suppression room /Kind regards Killerduki
  24. Ah ok then not the same Guild i remember , in Burning Blade EU there was Guild name Nidvardir Horde during TBC /Kind regards Killerduki
  25. killerduki

    Killerduki's Adventure

    My first overall Class and Spec Guide for PVE https://www.youtube.com/watch?v=ownzkbM2VzA /Kind regards Killerduki
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