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killerduki

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Everything posted by killerduki

  1. Did you guys played on Burning Blade EU as Guild ? /Kind regards Killerduki
  2. killerduki

    Breakdowns from a Nost Vet

    500 DPS on Patchwerk he did there , i can do 900 DPS on Patchwerk as Retribution Paladin even with Bugged Abilities that nerf my damage. Loatheb he do 1300 DPS because Fungal Bloom — Critical-hit chance increased by 50%. Spell critical-hit chance increased by 60%. Spells and abilities cause no threat. Get from environment, you can control who gets it. 90 secs duration, spawns every 12 secs, every time only 5 people can get it. 10 years old, but it shows the real numbers and today with the knowledge and theorycraft we have in our hands , stuffs are different . Even at beginning he also admit that "Fury Warrior suck" which proves my Rage claim i said in previous post . Talking about that , i can also give you Top DPS Paladin in 2006. https://www.youtube.com/watch?v=ovhRqAxnXqg https://www.youtube.com/watch?v=rXNWvytYbyo https://www.youtube.com/watch?v=VEs9coe5XRg (where are Fury Warriors here?) /Kind regards Killerduki
  3. They can make according to the "Spec" with the most "Points" /Kind regards Killerduki
  4. killerduki

    Breakdowns from a Nost Vet

    DPS: Warriors - well usually in all private servers including Nostalrius they have beneficial bug and receive too much Rage , this make Fury Warrior so overpowered compare to Blizzlike . If they get fixed Rage they will hug Paladins on DPS and do very low dmg. Rogues - Kinda overpowered on DPS , can remove Traps in BWL and Interrupt which makes them always welcome. Mages - Descent at beginning because Frost is inferior to fire and T1-2 Raids are high resistant or immune on Fire , High end or say AQ20/40 and Naxx they are most overpowered DPS because of "Ignite" mainly Warlocks - A bit boring , at beginning not much DPS or needed due to "Debuff" slots but on high end they are also most overpowered casters overall, also they are extremely good in AOE. Druids - Lot bugs , many unknown , they boost melee and spell Crit (depend if moonkin or feral) but are weak on melee dps and as moonkin they oom quite fast unless AQ40+ Geared. Paladins - Extremely good for Trash on DPS and AOE DPS , other than that they are descent damage dealers , require lot of skill and tryhard in order to manage to do nice DPS , not welcomed mainly because they can't be top DPS, extremely bugged and doesn't bring any special utility other than AOE . Hunters - Very weak on DPS , lot of bugs with their pets but are welcomed mainly because of "Tranq shot" , "Kiting" and "Traps" . Priests - Descent DPS , not much welcomed mainly because it takes lot of "debuff slots" and require extremely high skill and consumes if you want to do the job , there is usually 1 Shadow Priest to boost warlocks in Raids and that's it . Shamans - Very much bugged and like Shadow Priests, Boomkins and Retri Paladins they also starve with mana as Range , as melee they are not so op dps but they bring extremely good utility for Melee called "Windfury" , sadly Windfury is most famous as bugged ability in private servers scene which makes them useless . Healers : Priest - They are best healers overall , at beginning they are a bit weak due to Mana starve but at High End and Medium Raids are very overpowered , you want to play Dwarf because it brings the best utility in game called "Fearward" which is most wanted and gives you instant spot over others Paladins - They are very good with Mana and Tank Healing , you can argue they might be the best Tank Healers since they can spam heals for quite long time without getting oom , they are bad on AOE healing and gives nice utility such as Salvation,Kings etc (depend on their spec) . Druids - They have nice Mana Regeneration and are very good for Speed Runs , at beginning their Heals are weak but at High End i can say they are best Healers proven on previous server with Naxx Clearing . They are unwanted for 5 mans because they don't have Ressurection but brings very good utility for raids such as Innervate and Combat Ress. Shamans - Good because of their Totems , weak heals and problems with mana , they are good for Melee healing but require nice skills for them. Tanks : Warriors - Best Tanks mainly because of Taunt and Surviving Abilities such as Shield Wall, Last Stand and Shield Block to remove Crushing Blows from list , their High End Tier also gives very op Tanking Stats . They are descent on Threats mainly because in all private servers bugged Rage benefit them so much , otherwise if Rage get fixed they will have huge problems with Threats if target is immune on Taunt. Paladins - Best AOE Tanks , require extremely good skills and proper Mana management as Tanks , not recommended if you are not familiar about them much , not always accepted in Raids , most bugged Spec/Class in the game and also they are Best Threats Tanks if you are able to manage good your Gear,Consumes and Talents. They have unique utility such as Blessing of Protection that can be used as Taunt which also protects your target and Divine Protection that will remove your Deadly Debuffs that can be secure Dead for any other Tank. Very complicated and hard spec to understand and many fail to comprehend the game style so you are not welcomed much in raids. Druids - Very good Offtanks , immune on Polymorph on bosses such as Jin'Do and can be so useful on several encounters such as Patchwerk soaking etc. Complicated spec to play and not always welcome in Raids for such reason. They have big problem with bugged "Dodge" scaling in private servers that makes them weaker than they should be . Also they don't have Defense cap and this is the reason why many avoid Druids as Tank . But also they are only Tanks that can reach Armor Cap . Their utility is Huge Stamina pool , Innervate and Melee Crit . I tried to be close minded as much as i can with overall opinion (not my personal opinion) . /Kind regards Killerduki
  5. Get Tank and Healer in group , let Meeting Stone do the rest job Dps as always is "whatever" /Kind regards Killerduki
  6. killerduki

    (A) <Origin> ExYu raiding guild

    Koliko sam ljubomoren sta nemam vreme a i zauzet ce da budem sa pala recording tanking u old server Hocem sa vama ali :S , mozda dodjem kad sam slobodan kao social onako da vam posetim Zelim vi puno srece tamo /Kind regards Killerduki
  7. killerduki

    Killerduki's Adventure

    https://www.youtube.com/watch?v=TwO2J8pUqXc My amateur recorded Stress Test p.s skip the 1st minute due to low fps . /Kind regards Killerduki
  8. Well , not many Druids playing honestly for that . /Kind regards Killerduki
  9. killerduki

    Breakdowns from a Nost Vet

    If they fix Rage and use Blizzard Formula , Warriors are out hugging Paladins . /Kind regards Killerduki
  10. In Elysium Meeting Stones and Innkeeper was working , will they get fixed for Nostalrius ? P.S I had this luck few times when i experimented on Elysium with 500 people in the server i got groups using them. It will be lovely to have them working on server with over 10 000 online people /Kind regards Killerduki
  11. killerduki

    Post your Retribution Screenshot that you are proud of <3

    There was old foe who derailed this Thread with some insults against me and Theloras , Pottu deleted his posts and warned with that message /Kind regards Killerduki
  12. killerduki

    Consecration scalling?

    Hey dude, in Nost Consecration was bugged and scale both with Attack Power and Spell Power . If they fix this bug then the real Consecration will scale only from Spell Power 33% of your spell power will divide among 8 ticks and yep as Undertanker said , Spell Power is most needed on your Weapon for threats /Kind regards Killerduki
  13. killerduki

    The Rebirth WoW killing my files.

    I loved it : https://www.youtube.com/watch?v=TwO2J8pUqXc . Come back for 27th , there will be even more people i guess /Kind regards Killerduki
  14. I loved it : https://www.youtube.com/watch?v=TwO2J8pUqXc
  15. killerduki

    Rage explained by Blizzard

    Ok then i misunderstood , i apologize . Still they removed Rage and Reck from Critters to prevent World PVP abusing . I remember there was official post by Nostalrius back in the days , maybe Pottu can release us this info if he can find it there /Kind regards Killerduki
  16. killerduki

    Rage explained by Blizzard

    Feenix was very bugged server and even if you tend to say that "retail" critters was factor for "Rage", let calculate according to "damage taken" formula explained by Blizzard and the damage output by Critters , how much Rage would that end up ? Critter damage - 1 or maybe 10 and then divide this to 230.6 . Results are clear , no rage gain from Critters during Vanilla either. /Kind regards Killerduki
  17. killerduki

    Rage explained by Blizzard

    They removed any benefits from critters for a reason to prevent abusing of Game mechanic such as : Reckoning stacks for Paladins, Rage for Warriors and stuffs like that . /Kind regards Killerduki
  18. killerduki

    Gyrofreeze Ice Reflector (how it should work)

    Base spell mean "base effect" , Improved effects as Patch said won't apply. Anyway i will agree 100% with you , only if you bring me evidence from 2005/6/7 . /Kind regards Killerduki
  19. killerduki

    Thanks Everyone!

    Wow , welcome to Nostalrius/Elysium dude , i felt like you 3 years ago until i saw the other side of the Mirror . I hope you enjoy and have a great time ^^ . /Kind regards Killerduki
  20. killerduki

    Gyrofreeze Ice Reflector (how it should work)

    Stuns from Mage is "Talented" procs same as Ignite . The Video shown was the effect from the "Spell" but not from "Talents" . http://wowwiki.wikia.com/wiki/Patch_1.11.0 Patch is clear , no separate effects such as Improved Shadow Bolts , Ignites , Stuns , Blackout. /Kind regards Killerduki
  21. killerduki

    Rage explained by Blizzard

    If Rage get fixed, then they will remain give you 0 rage . How much damage can Critter do on you ? Then divide it to 230.6 . /Kind regards Killerduki
  22. killerduki

    Raiding as a Druid ? What spec to choose ?

    Also keep in mind there are bugs within private servers where some classes get so overpowered from beneficial bugs (mainly viable ones) while there are many nerfing bugs (mainly hybrids). Such as Rage,Ignite,Dodge,Crit etc. Warriors for example benefit so much from Rage due to wrong formulas used , Mages benefit so much from Ignite due to wrong formula , Druids are so much nerfed due to wrong Dodge calculation formula and Crit and so on . /Kind regards Killerduki
  23. killerduki

    Stress Test Registration

    I like that Google DNS /Kind regards Killerduki
  24. killerduki

    Highest Proc Rate - Fiery Weapon / Lifestealing / Crusader

    There are Videos disapproving this Posted them on old Elysium bugtracker as evidence but got removed with merge /Kind regards Killerduki
  25. killerduki

    Rage explained by Blizzard

    Don't worry ladies , they won't fix Rage in long period of time so you will have your cake /Kind regards Killerduki
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