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Trym

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About Trym

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  1. Trym

    Weapon Choice Dps/Skill

    for basic attacks brutality wins with less than 1 dps. It mostly depends if you get more dps from the death bringer proc or from the stat buff from brutality
  2. Trym

    Fury BIS lists BWL

    Before BWL Death bringer did not shoot shadowbolts, It put a debuff on the target dealing about 10 shadow dmg every few sec for about 20-30 sec.
  3. Trym

    weapon skill mechanics change

    Even tho these changes had no evidence there are no evidence that says the previous numbers were correct either. I believe the changes was made because they made more logic and not because of strong evidence
  4. Trym

    Elysium in Brazil?!

    wow, swaping to that server instead.
  5. Trym

    Edge master not bis with Maladath as Human?

    It is, I linked source before https://www.reddit.com/r/ElysiumProject/comments/6s4ae8/warning_a_baseless_change_to_hit_formulas_with/dlaao56/
  6. Trym

    Edge master not bis with Maladath as Human?

    You can only gain weapon skill in full percentage intervals. meaning that a mischance of 6.1% is actually 7% and 5.7% is 6%. That means going from 310 to 311 gives you 1% hit.
  7. Trym

    Edge master not bis with Maladath as Human?

    But don't rogues want 311 so they get 1% more hit? 310 = 7% miss chance 311 = 6% miss chance https://www.reddit.com/r/ElysiumProject/comments/6s4ae8/warning_a_baseless_change_to_hit_formulas_with/dlaao56/ this makes it an bigger upgrade for rogues because warriors would only get more glancing dmg?
  8. Hello Maybe this has been talked about before but there is always alot of talk about how good Edge-Master is, which is probably why it's so expensive. I believe that Edgmaster get replaced as son as you get 9 sword skill as human. This is because the more weapon skill you get the less value it gives you. There is a big difference going from going from 300 to 305, this is a huge upgrade. But the more weapon skill you get the less i helps with glancing blows. See source (https://elysium-project.org/bugtracker/issue/767 or https://forum.elysium-project.org/topic/47501-spreadsheet-warrior-aq-bis-and-wep-skill/) Lets just use a weapon with 2.9 speed and avg hit of 163.5 AP with Flameguard Gauntlets: 760ap edgemaster: 706ap Damage Per Swing: Average weapon damage + [(Attack Power /14) x Weapon Speed] Flameguard Gauntlets: 163.5 + ((760 / 14) x 2.9) = 320.9 Edgemaster 163.5 + ((706 / 14) x 2.9) = 309.7 9 weapon skill (Human + Maladath) 320.9 * 0.9351(glancing dmg) = 300 dps 300/2.9 = 103.4 17(15) weapon skill (Human + Maladath + Edgemaster) 309.7 * 1 = 309.7 dps 309.7/2.9 =106.8 The difference would be for only glancing blows 10.2 dmg every hit / 3.4dps. That is just counting the glancingblow difference, the overall dps gain would be much lower. Flame walker gauntlets gives more than 3.4dps because its 54ap effects all normal attack, all crits and BS/WW/cleave/HS, OP (and glancing blows, but not as much) resulting in more dps gain overall and not just on glancing blow. The extra chance to hit from Edgemaster would only be 0.60% if used as human with Maladath. I just used Flamewalker gauntlets in this case because of the high AP value. Devilsaur would probably give the same result compared to edge master. But I'm sure Edge master is still bis until AQ if you don't get Maladath. And picking up something else than Maladath might give more dps overall. source: 1, (dmg per swing formula)https://forum.nostalrius.org/viewtopic.php?f=24&t=590 2, (glancing dmg) https://elysium-project.org/bugtracker/issue/767 3, https://forum.elysium-project.org/topic/47501-spreadsheet-warrior-aq-bis-and-wep-skill/
  9. Hello. A few hours ago I made a post on your reddit that apparently only I can see. I was just wondering why and what I need to change for the public to see it. The post https://www.reddit.com/r/ElysiumProject/comments/6rz7ef/wow_machinima_tank_4/ It only has views from me so that means that it was shadowbanned either by an mod or and admin
  10. Enjoy took 20h to make this shity video
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