ruswon 0 Report post Posted January 2, 2017 (edited) Can you add class color on chat? And add local time on minimap? Report: Not displayed all addon list(only "mod ui") in tooltip http://imgur.com/a/Z4YTo Timestamps on chat disabled after relog/reload Chat border does not removed after mouseover 'M' button was bugged at 1440*900 monitor | img http://imgur.com/a/YS1Ev Question: How make black atlas/atlasloot minimap button? Edited January 2, 2017 by ruswon Bug report 0 Share this post Link to post Share on other sites
shirsig 18 Report post Posted January 2, 2017 It seems something's causing this same issue in modui: https://github.com/Aviana/LunaUnitFrames/issues/145 0 Share this post Link to post Share on other sites
istalker555 0 Report post Posted January 2, 2017 Is there a way to fix this issue? Sometimes it's show 4 quest objectives in item & mob tooltip. Sorry for my bad english. :( 0 Share this post Link to post Share on other sites
modernist 19 Report post Posted January 3, 2017 On 12/27/2016 at 0:23 PM, EffToyz said: Is there a way to turn off enemy casting bar? I'm using BG Enemy Frames and it provides nice looking movable target's cast bar. not currently in-game, i've plans to add an option for it soon ~ and generally allow for the user to have more control over the enemy castbar. 15 hours ago, ruswon said: Can you add class color on chat? And add local time on minimap? Report: Not displayed all addon list(only "mod ui") in tooltip http://imgur.com/a/Z4YTo Timestamps on chat disabled after relog/reload Chat border does not removed after mouseover 'M' button was bugged at 1440*900 monitor | img http://imgur.com/a/YS1Ev Question: How make black atlas/atlasloot minimap button? 1. no, class colour cannot be applied to chat in vanilla 2. i'd like to add local time but couldn't find how to format it without also causing an error. maybe in future. 3. this is a long-standing bug that I've been meaning to fix. 4. i'll ensure this stays toggled to your preference in the next version 5. this is a vanilla/private-server bug 6. it'll be better placed once your keyring appears 7. open "dark.lua" in the "dark" folder. go to line 363 and add a space below, then insert the following code: if IsAddOnLoaded'AtlasLoot' then -- ATLASLOOT local _, a = FrameName:GetRegions() table.insert(MODUI_COLOURELEMENTS_FOR_UI, a) end you will have to change "FrameName" to the name of the atlas loot minimap button. you can this by mousing over the button and then typing "/fs" or "/framestack" into chat. 14 hours ago, shirsig said: It seems something's causing this same issue in modui: https://github.com/Aviana/LunaUnitFrames/issues/145 yeah, i use a couple of Rhena's libraries (healcomm etc) and have noticed the same issue. 11 hours ago, istalker555 said: Is there a way to fix this issue? Sometimes it's show 4 quest objectives in item & mob tooltip. Sorry for my bad english. :( this is caused by an addon other than modui. in the past people have reported it from tinytip, questie or another quest tracking mod that duplicates quest data more than once. you can troubleshoot by switching addons off one at a time to see which is causing the problem. On 12/25/2016 at 0:34 PM, EffToyz said: Also getting from time to time this error: Error: attempt to perform arithmetic on field `tick` (a boolean value) AddOn: modui File: unitcasting.lua Line: 22 Count: 2 currently looking for a fix for this issue, i think it's probably caused by spells inserted into the castbar database in the last revision. 0 Share this post Link to post Share on other sites
ruswon 0 Report post Posted January 3, 2017 48 minutes ago, modernist said: 1. no, class colour cannot be applied to chat in vanilla But Prat have class colour on chat. 0 Share this post Link to post Share on other sites
modernist 19 Report post Posted January 3, 2017 ah yes it does, i remember this now — the method it uses is insane so i won't be copying it 0 Share this post Link to post Share on other sites
EffToyz 12 Report post Posted January 3, 2017 HE'S BACK!!!!! Modernist! Any chance you change gray trash auto sell procedure? Nostalrius disconnects you if you sell too much shinies at once. 0 Share this post Link to post Share on other sites
EffToyz 12 Report post Posted January 3, 2017 +1 to tooltip issue. If Opium or ShaguQuest adds information on the tooltip, it's covered by the health bar, really inconvenient. 0 Share this post Link to post Share on other sites
Dommeil 0 Report post Posted January 3, 2017 when i heal someone (pretty sure it only happens when starting to cast a healing spell on someone else) i get this error message. any ideas how i can fix this? 0 Share this post Link to post Share on other sites
Carlsoon 0 Report post Posted January 3, 2017 Hello guys. I have some questions. 1) How can i change text color of health and mana bars? 2) How to display target target? 0 Share this post Link to post Share on other sites
istalker555 0 Report post Posted January 4, 2017 Questie is updated and the tooltip works fine now. Thanks! 0 Share this post Link to post Share on other sites
Mr_Rosh 7 Report post Posted January 4, 2017 @Carlsoon for the second question, you can enable them through an option in the Interface like you normally would. 0 Share this post Link to post Share on other sites
HumbleKagu 0 Report post Posted January 5, 2017 I can't seem to move the tooltip around. I've disable every AddOn except for modui. The green mover appears and I can move that around but the tooltip remains in its default position. Neither Reload UI nor relaunching the game fix it. Any ideas? 0 Share this post Link to post Share on other sites
Coxon 2 Report post Posted January 5, 2017 @modernist Thank you for such a beautiful and basic Vanilla UI, love it! 1 Share this post Link to post Share on other sites
Nineohone 0 Report post Posted January 5, 2017 On 1/3/2017 at 0:23 PM, Dommeil said: when i heal someone (pretty sure it only happens when starting to cast a healing spell on someone else) i get this error message. any ideas how i can fix this? Bump for same prob with Lunaraid frames 0 Share this post Link to post Share on other sites
Cruzix 6 Report post Posted January 5, 2017 Hi @modernist, I'm trying to skin my TrinketMenu similar to how modUI skins it but I just cannot find where to choose its "border" color. I would appreciate if you could help me find what and where to change its color in the TrinketMenu folder and not the modUI folder :) I'm using this version of TrinketMenu https://github.com/satan666/TrinketMenu-Fix 0 Share this post Link to post Share on other sites
Terraflu 0 Report post Posted January 5, 2017 how to change combat/rest red glow at player's frame? http://imgur.com/nPwLWi7 how to change font size of status bar text (player / target hp-mana text, xp text) ? how to turn off or just remove nameplate cast bar? First of all its conflicting with the enemyFrames addon. And it also has texture bug : the filling texture moved to the right a bit and doesnt fit the border texture http://imgur.com/NIwL94P 0 Share this post Link to post Share on other sites
Terraflu 0 Report post Posted January 5, 2017 how to delete combat/rest red glow at player's frame? - I meant this 0 Share this post Link to post Share on other sites
Cruzix 6 Report post Posted January 5, 2017 27 minutes ago, Terraflu said: how to delete combat/rest red glow at player's frame? - I meant this I'm interested in this as well - so far I've managed to get rid of the player resting glow effects with these commands: PlayerStatusTexture:Hide() PlayerRestGlow:Hide() PlayerStatusGlow:Hide() Though, im not 100% sure its the correct way of doing it. I got the commands from this link: https://forums.wowace.com/showthread.php?t=20156 Couldn't figure out how to get rid of the combat/aggro glow though. And other glow effects if there's other. 0 Share this post Link to post Share on other sites
Terraflu 0 Report post Posted January 5, 2017 PlayerRestGlow:SetAlpha(0) PlayerAttackGlow:SetAlpha(0) PlayerStatusGlow:SetAlpha(0) PlayerAttackBackground:SetAlpha(0) PlayerStatusTexture:SetAlpha(0) this works on TBC but not on Vanilla 0 Share this post Link to post Share on other sites
GDR01 0 Report post Posted January 6, 2017 21 hours ago, Terraflu said: PlayerRestGlow:SetAlpha(0) PlayerAttackGlow:SetAlpha(0) PlayerStatusGlow:SetAlpha(0) PlayerAttackBackground:SetAlpha(0) PlayerStatusTexture:SetAlpha(0) this works on TBC but not on Vanilla If you're looking to hide both you can just do PlayerStatusTexture:SetTexture(nil); 0 Share this post Link to post Share on other sites
Terraflu 0 Report post Posted January 7, 2017 4 часа назад, Syturio сказал: I like this addon, but it has way to many errors, and it lacks customization. Idk if it is just me but i got a few problems: find this in nameplates.lua and put my part of the code. I fixed nameplate castbar Icon and texture positioning plate.cast = CreateFrame('StatusBar', nil, plate) plate.cast:SetStatusBarTexture(TEXTURE) plate.cast:SetStatusBarColor(1, .4, 0) plate.cast:SetBackdrop(BACKDROP) plate.cast:SetBackdropColor(0, 0, 0) plate.cast:SetHeight(8) plate.cast:SetPoint('LEFT', plate, 20, 0) plate.cast:SetPoint('RIGHT', plate, -4, 0) plate.cast:SetPoint('TOP', health, 'BOTTOM', 0, -8) plate.cast.text = plate.cast:CreateFontString(nil, 'OVERLAY') plate.cast.text:SetTextColor(1, .8, 0) plate.cast.text:SetFont(STANDARD_TEXT_FONT, 11) plate.cast.text:SetShadowOffset(1, -1) plate.cast.text:SetShadowColor(0, 0, 0) plate.cast.text:SetPoint('TOPLEFT', plate.cast, 'BOTTOMLEFT', 0, -2) plate.cast.timer = plate.cast:CreateFontString(nil, 'OVERLAY') plate.cast.timer:SetTextColor(1, 1, 1) plate.cast.timer:SetFont(STANDARD_TEXT_FONT, 9) plate.cast.timer:SetPoint('RIGHT', plate.cast) plate.cast.icon = plate.cast:CreateTexture(nil, 'OVERLAY', nil, 7) plate.cast.icon:SetWidth(14) plate.cast.icon:SetHeight(14) plate.cast.icon:SetPoint('RIGHT', plate.cast, 'LEFT', -5, 0) plate.cast.icon:SetTexture[[Interface\Icons\Spell_nature_purge]] plate.cast.icon:SetTexCoord(.1, .9, .1, .9) plate.cast.border = plate.cast:CreateTexture(nil, 'OVERLAY') plate.cast.border:SetTexture[[Interface\AddOns\modui\statusbar\texture\Nameplate-Castbar.blp]] plate.cast.border:SetHeight(32) plate.cast.border:SetPoint('TOPLEFT', plate, 'BOTTOMLEFT', 0, 8) plate.cast.border:SetPoint('TOPRIGHT', plate, 'BOTTOMRIGHT', 0, 9) plate.cast.border:SetVertexColor(.2, .2, .2) 0 Share this post Link to post Share on other sites
Ko0z 7 Report post Posted January 7, 2017 On 2017-01-05 at 9:51 PM, Terraflu said: how to change combat/rest red glow at player's frame? http://imgur.com/nPwLWi7 how to change font size of status bar text (player / target hp-mana text, xp text) ? how to turn off or just remove nameplate cast bar? First of all its conflicting with the enemyFrames addon. And it also has texture bug : the filling texture moved to the right a bit and doesnt fit the border texture http://imgur.com/NIwL94P If you're using UnitFramesImproved_Vanilla with modui there's an option to toggle status glow effects in the latest update. Also, modui has enemyFrames embedded (I think) already so that's probably the cause of error right there. Latest update for UFI can always be found at https://github.com/Ko0z/UnitFramesImproved_Vanilla 1 Share this post Link to post Share on other sites
nugu 0 Report post Posted January 7, 2017 hot it is possible to disable Modui´s nameplates? thanks! 0 Share this post Link to post Share on other sites
nugu 0 Report post Posted January 7, 2017 is it possible to disable the castbar aswell? 0 Share this post Link to post Share on other sites