larivandore 0 Report post Posted December 24, 2016 Their gear isn't that great.. Why does it seem much easier back in retail vanilla than it is on nost? 0 Share this post Link to post Share on other sites
Victor - Koru 0 Report post Posted December 24, 2016 Av is his prenerfed state. Mines are everywhere! 0 Share this post Link to post Share on other sites
AlteracValley 0 Report post Posted December 26, 2016 (edited) Av is his prenerfed state. Mines are everywhere! I beg to differ, mines are everywhere but in the Horde base. Comparison to alliance base, where there's hundreds of mines everywhere. Looked around the horde base trying to find mines, swiftly concluded not a single one were to be found. Allys already win over 80% of AV's so I do not see why it is needed to make it even more obvious which side is favored. Why must we add hundreds of mines to the Alliance base, which is already superior to the Horde base in all possible ways to be superior? I am serious, not a single mine in the entire Horde base. Allys can enter the base, run up on the snowy cliff right up to Relief Hut without a single Elite patrolling the way. If Horde try to sneak around elites they get blown up by the huge cluster of mines. Can we please fix? Would really like to see an official answer to my post. Alterac Valley Edited December 26, 2016 by AlteracValley 0 Share this post Link to post Share on other sites
Xylon666Darkstar 4 Report post Posted December 26, 2016 Certainly possible, not including delay by mines, and not that fast of time. Still could be done fast enough if Horde here actually had the comms and coordination to not be cucks. 0 Share this post Link to post Share on other sites
AlteracValley 0 Report post Posted December 27, 2016 (edited) Has nothing to do with that. 5 halfass mongoloid allys can defend DB against 40 pro hordes. Horde base has close to 0 NPC's needed to fight. Horde push is severely delayed by mines & NPCs - both of which Alliance don't have to deal with at all. Most uneven veersion of AV found anywhere, not even close to blizzlike, 90% or more of allybase mines are non-blizzlike - all 100 mines at bd are non-blizzlike. NPCs needed to fight before you can start Warmasters in Frostwolf Keep: 0. NPCs needed to fight before you can start Marshalls in Dun Baldar: Over 20. Players(mongoloid skill) required to make Hordes not able to win even if controlling Aid Station: 5-7. Players(mongoloid skill) required to make Alliance not able to win even if controlling Relief Hut: At least 20. Theory based on if a fight where the average player skill level is the same on both teams. Theory is already a fact, most people just too dumb to recognize. Please post this latest AV weekend's win/loss statistics to prove my point, gms. Willing to throw out a rough average myself: ~80% of games won by alliance in less than 20minutes. ~10% of games won by alliance that took longer than 20 minutes. ~9% of games won by Horde that took longer than 1hour. ~1% of games won by Horde that was shorter than 1hour. Compare this to pug statistics of other battlegrounds and you should quickly recognize that there is something wrong no? Xylon666Darkstar is obviously just being ridiculous. If he really belives the map is by any means fair or not extra-non-blizzlikely Alliance favored - hes competence in this matter is insufficient and should be excluded from the converstation. Edited December 27, 2016 by AlteracValley 0 Share this post Link to post Share on other sites
Turbz 2 Report post Posted December 27, 2016 I agree with regards to the alliance ridiculous advantage in AV. Elysium should really look into this and invest some time in making it even slightly less biased. As a horde player wanting to get exalted it will probably take months compared to an ally pherhaps in just a AV weekend 0 Share this post Link to post Share on other sites
Squeaky_Wheel 0 Report post Posted December 27, 2016 i have no idea what are you talking about because all the last weekend AV games were quickly won by horde or stretched to three and half hours so the horde just gave up so we allies won in attrition. horde can easily send three rogue via the "back door" and cap the towers while harassing the bridge, that exactly how you win every time. 0 Share this post Link to post Share on other sites
Xylon666Darkstar 4 Report post Posted December 27, 2016 (edited) Has nothing to do with that. 5 halfass mongoloid allys can defend DB against 40 pro hordes. Horde base has close to 0 NPC's needed to fight. Horde push is severely delayed by mines & NPCs - both of which Alliance don't have to deal with at all. Most uneven veersion of AV found anywhere, not even close to blizzlike, 90% or more of allybase mines are non-blizzlike - all 100 mines at bd are non-blizzlike. NPCs needed to fight before you can start Warmasters in Frostwolf Keep: 0. NPCs needed to fight before you can start Marshalls in Dun Baldar: Over 20. Players(mongoloid skill) required to make Hordes not able to win even if controlling Aid Station: 5-7. Players(mongoloid skill) required to make Alliance not able to win even if controlling Relief Hut: At least 20. Theory based on if a fight where the average player skill level is the same on both teams. Theory is already a fact, most people just too dumb to recognize. Please post this latest AV weekend's win/loss statistics to prove my point, gms. Willing to throw out a rough average myself: ~80% of games won by alliance in less than 20minutes. ~10% of games won by alliance that took longer than 20 minutes. ~9% of games won by Horde that took longer than 1hour. ~1% of games won by Horde that was shorter than 1hour. Compare this to pug statistics of other battlegrounds and you should quickly recognize that there is something wrong no? Xylon666Darkstar is obviously just being ridiculous. If he really belives the map is by any means fair or not extra-non-blizzlikely Alliance favored - hes competence in this matter is insufficient and should be excluded from the converstation. I didn't say anything about fairness in regards to my post that you clearly didn't read, and decide to blow it out of proportion. Read it again, please. I only said it was possible. And that includes Horde actually communicating and obliging to move as a unit, with tanks.As a note, got exalted on Horde main in a week of AV games that included AV weekend shortly after Nost 1.0s AV patch release (when it was buggy as фекал still too). No, it won't take months. Edited December 27, 2016 by Xylon666Darkstar 0 Share this post Link to post Share on other sites
Yoga 3 Report post Posted December 27, 2016 It took me 3 AV weekends to get exalted with my horde char and with my alliance char i was exalted in 1 weekend in saturday night. I played a bit more / day on my horde char so i can tell the pain horde has in AV. Horde need's to play it so perfect to grab a quick win when Ally will push it to 20 min win even tho they mess things up. Horde can win fast only if they manage to cap Aid Station perfectly while holding the 2 towers on the way until the get destroyed. Many time's horde has played close to perfect but still the DB elite's and 1 lvl 51 mage slows horde raid enough to make it turn to alliance win. Only thing that is harder in AV for alliance is Drek. 0 Share this post Link to post Share on other sites
sonasol 0 Report post Posted December 27, 2016 Seriusly I dont know what rogues doing in av if u dont go ahead and ninja cap things. Thats your job here so do it and help your team to win xd 0 Share this post Link to post Share on other sites
Ayruslol 1 Report post Posted December 28, 2016 Git Gud Sincerely, Everyone 0 Share this post Link to post Share on other sites