gotmilk0112 10 Report post Posted January 13, 2017 (edited) Apparently this is a widespread issue with the 1.12 client and private servers. At random, the client will just completely lock up and become unresponsive until you alt-f4 or otherwise manually close it. No pattern to it, just completely at random the client freezes. People say that reducing terrain view distance fixes it, but even when setting it to minimum, I still get freezes. Any way to stop this obnoxious shit from happening? My client has frozen 4 times in the past 2 hours or so. Edited January 13, 2017 by gotmilk0112 0 Share this post Link to post Share on other sites
khalismur 6 Report post Posted January 13, 2017 Next time generate a log and submit as bug report or post in the appropriate forum section. There is some code bug in the emulator. Triggered by some event in game, which crashes some clients. More often if using OpenGL rather than DirectX. I've been investigating this a bit. Might be some faulty exception handler related to lua scripts (addons) 0 Share this post Link to post Share on other sites
Undertanker 88 Report post Posted January 13, 2017 (edited) @gotmilk0112 In your add-on section of the character select screen do you have your MB set to 0? This is preferred over setting it high such as 150 or so. Reason being, if an add-on errors out it can spike your MB consumption and if you exceed it can cause a freeze as well. Setting to 0 will allow your client to reallocate the resources needed for these to run w/o issue automatically. Edited January 13, 2017 by Undertanker 0 Share this post Link to post Share on other sites
gotmilk0112 10 Report post Posted January 13, 2017 I don't particularly run very many addons (only about 15 or so) but I can try that. I had it set to 128mb before. Logging in right now, it shows me at ~70mb usage. Not sure it's errors, since I've got ImprovedErrorFrame showing me if any errors occur. 6 hours ago, khalismur said: Next time generate a log and submit as bug report or post in the appropriate forum section. How am I supposed to generate a log if the client is frozen? 0 Share this post Link to post Share on other sites
khalismur 6 Report post Posted January 14, 2017 You can log the process thread ID, but I think WoW.exe produces a log of its own. I've been using thread log to monitor client crashes (as I run under Linux), and to try to improve wine compatibility. 0 Share this post Link to post Share on other sites
Anceron 0 Report post Posted April 27, 2017 I have a similar issue, but my client just stop responding and I can't even alt-F4 to close. I have to ctrl-alt-delete and end the process that way. This also happens occasionally when I try to log out or exit the game, I'll wait the 20 seconds and it will just freeze and the client goes unresponsive. I've tried lowering view distance and setting addon memory to 0 but neither of these seemed to help :( 0 Share this post Link to post Share on other sites