Kazuma 11 Report post Posted January 24, 2017 Hi, I need some help building a talent tree for a 39 twink rogue. I will be useing 2x swords. http://db.vanillagaming.org/?talent#f0LZGoVbbVzx or http://db.vanillagaming.org/?talent#fhxMoxZG0Vbb 0 Share this post Link to post Share on other sites
Kazuma 11 Report post Posted January 25, 2017 bump 0 Share this post Link to post Share on other sites
Joybringer 0 Report post Posted January 30, 2017 (edited) Imho no reason get sword spec and waste so much talents for getting sword cpeci, extra hit and bf. better go more assasin, for extra energy and cp, like this, if u wonna go combat - http://db.vanillagaming.org/?talent#fbe0oLZG0xdb Get 37 lvl mh mace http://db.vanillagaming.org/?item=9427 (10g on AH). My not twink 37lvl-rogue have 300+ critz SS with this mace, without Lethality talentz ( so they can be "300+" х 1,24 = almost 400 for my gear and 400+ for bis twink gear) . Edited January 30, 2017 by Joybringer 0 Share this post Link to post Share on other sites
Frombehindyo 1 Report post Posted February 2, 2017 On 1/30/2017 at 5:13 PM, Joybringer said: Imho no reason get sword spec and waste so much talents for getting sword cpeci, extra hit and bf. better go more assasin, for extra energy and cp, like this, if u wonna go combat - http://db.vanillagaming.org/?talent#fbe0oLZG0xdb Get 37 lvl mh mace http://db.vanillagaming.org/?item=9427 (10g on AH). My not twink 37lvl-rogue have 300+ critz SS with this mace, without Lethality talentz ( so they can be "300+" х 1,24 = almost 400 for my gear and 400+ for bis twink gear) . The talent tree looks good but the calculation is wrong. Your non crits do 200 dmg, which makes 300 crit because the damage bonus is 50%.With the talent the damage BONUS (not total dmg!) is 24% higher that makes 0.5*1.24 = 0.62 = 62% crit damage bonus. So with the talent the crit will be 200 dmg * 1.62 = 324 dmg. 0 Share this post Link to post Share on other sites
Roxanne Flowers 15 Report post Posted February 2, 2017 Crit bonus for spells is +50% base. Crit bonus for melee is +100% base. 0 Share this post Link to post Share on other sites
Frombehindyo 1 Report post Posted February 3, 2017 20 hours ago, Roxanne Flowers said: Crit bonus for spells is +50% base. Crit bonus for melee is +100% base. Good to know. That actually makes the talent better, but it also means that a high crit chance is important - I'd go with daggers and imp backstab. I actually played that spec for a few months and it works well. 0 Share this post Link to post Share on other sites