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Hypnos

Battlegroup Implementation

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I don't know how anyone else feels about this, but I would really love it if some type of battlegroup system could be implemented so that the servers could pvp together rather than each one having it's own battleground queues. As someone who really loves battlegounds and not really so much world pvp, it's frustrating to spend 4-8 hours in queue waiting on a single battleground to pop.

And before the purists start having heart attacks over the fact that blizz did not have battlegroups in vanilla.. The only difference this would make would be the length of time you spend in queue waiting for people on your own server to queue. That's it.  I mean.. If you would rather spend an entire night sitting in line just to fulfill you purist fantasy.. That's fine.. I just think that's a pretty silly position to take.

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It wouldnt be fair due to the fact that the servers are in different stages of progress. I'm sure the pre-bwl plebs of zeth'kur would love to get stomped by AQ40-geared thunderfury wielding scarablord Grand Marshal rogues <3

 

Also, x-realm is part of what made retail the cancerous bloat that it currently is.

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This would be bullshit because Anathema will be able to play with bwl and buffed mc items and soon with aq40 stuff and we on ely/zk just stick on the old mc stuff. Wouldn't be very fair.

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11 minutes ago, Storfan said:

It wouldnt be fair due to the fact that the servers are in different stages of progress. I'm sure the pre-bwl plebs of zeth'kur would love to get stomped by AQ40-geared thunderfury wielding scarablord Grand Marshal rogues <3

 

Also, x-realm is part of what made retail the cancerous bloat that it currently is.

 

Yes.. And that would just be the 60 bracket. What's the excuse for the rest of them?

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25 minutes ago, Hypnos said:

 

Yes.. And that would just be the 60 bracket. What's the excuse for the rest of them?

So you're seriously suggestion that they'd implement x-realm for lvls 10-59 only? What av AV? its 51-60, would it be excluded? Just asking so we're on the same page here.

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3 hours ago, Storfan said:

It wouldnt be fair due to the fact that the servers are in different stages of progress. I'm sure the pre-bwl plebs of zeth'kur would love to get stomped by AQ40-geared thunderfury wielding scarablord Grand Marshal rogues <3

 

Also, x-realm is part of what made retail the cancerous bloat that it currently is.

These thunderfury unwielding plebs would be at both sides, so its not a problem. But ofc we need to close premades problem before, there more difference and would much more when battlegroup would umplemented. 

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1 hour ago, levran said:

These thunderfury unwielding plebs would be at both sides, so its not a problem. But ofc we need to close premades problem before, there more difference and would much more when battlegroup would umplemented. 

I didnt mean it as a faction imbalance but rather a player imbalance. I am well aware that geared players exist on both sides. The problems that would arise is your ability to rank up would be severely diminished due to gear gap (again, on a player by player basis). And what do you mean by "premade problems"?

Edited by Storfan

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1 hour ago, levran said:

Premade vs random its a problem. You don`t see imbalance there?

1. Premades vs random is blizzlike. Deal with it.

2. Its two ENTIRELY different concepts, I cant believe I have to explain this but I'll give it a shot anyways:

- Gear availability due to different patches CANNOT be influenced by the players, meaning there will be a unfair advantage that cant be bridged due to patch/content constraints.

- Premades vs randoms CAN be influenced by simply joining or hosting your own premade.

 

tldr: Player action and initiative vs technological constraints by availability.

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2 hours ago, Storfan said:

1. Premades vs random is blizzlike. Deal with it.

2. Its two ENTIRELY different concepts, I cant believe I have to explain this but I'll give it a shot anyways:

- Gear availability due to different patches CANNOT be influenced by the players, meaning there will be a unfair advantage that cant be bridged due to patch/content constraints.

- Premades vs randoms CAN be influenced by simply joining or hosting your own premade.

 

tldr: Player action and initiative vs technological constraints by availability.

1.  Patch 2.4.0 (2008-03-25): Battleground matchmaking for premades has been tightened, so it is more likely that a premade will meet a group with similar gear. This can result in longer queue times for premades.

It was mega non blizzlike patch....

Second bla-bla point about influence not interesting, different patches its problem for premade A vs premade Z only.

Edited by levran

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So your suggestion is to move YOUR problem, over to other players?

 

And the patch notes you linked, is from tbc, not vanilla

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Obviously the servers that are not on the same timeline should not be in a battlegroup together..

But Zeth and Elysium queue merge would be awesome.

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I get the X-realm BG would be nice.

But as other pps said, it just can't be done due to the fact that servers are not at the same stage of endgame, so some ppl would crush alot of ppl with beeing totally outgeared.

But again Zeth and Elysium that are same stage, would be ideale to get joint BG's, but if it would make queue's less is hard to say, cos its about how many each faction that queue BG. the faction with more queue gets longer waiting times.

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13 hours ago, Roxy said:

So your suggestion is to move YOUR problem, over to other players?

 

And the patch notes you linked, is from tbc, not vanilla

My problem? Where? I said  - there no problem for anyone except some type battles where premade fight with premade. You know thats cases? Not many i think )

In most cases there only farm premades vs random or random vs random and there no any disbalance from differen gear, because this disbalance will be in both faction.

About patchnotes - there just latest patch for matchmaking, who know how earlier premade vs random battles has been eliminated, 2.2, 2.0, 1.12?

So its blizzlike ofc, vanilla is one big gamma test )

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13 hours ago, Roxy said:

So your suggestion is to move YOUR problem, over to other players?

 

And the patch notes you linked, is from tbc, not vanilla

My problem? Where? I said  - there no problem for anyone except some type battles where premade fight with premade. You know thats cases? Not many i think )

In most cases there only farm premades vs random or random vs random and there no any disbalance from differen gear, because this disbalance will be in both faction.

About patchnotes - there just latest patch for matchmaking, who know how earlier premade vs random battles has been eliminated, 2.2, 2.0, 1.12?

So its blizzlike ofc, vanilla is one big gamma test )

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Here also good idea about 10-59 brackets, they empty now in most of time.

Edited by levran

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16 hours ago, levran said:

1.  Patch 2.4.0 (2008-03-25): Battleground matchmaking for premades has been tightened, so it is more likely that a premade will meet a group with similar gear. This can result in longer queue times for premades.

It was mega non blizzlike patch....

Second bla-bla point about influence not interesting, different patches its problem for premade A vs premade Z only.

I cant tell if you're trolling or serious.

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37 minutes ago, levran said:

My problem? Where? I said  - there no problem for anyone except some type battles where premade fight with premade. You know thats cases? Not many i think )

In most cases there only farm premades vs random or random vs random and there no any disbalance from differen gear, because this disbalance will be in both faction.

About patchnotes - there just latest patch for matchmaking, who know how earlier premade vs random battles has been eliminated, 2.2, 2.0, 1.12?

So its blizzlike ofc, vanilla is one big gamma test )

It was you that claimed premade vs random is a problem, and then you come with patchnotes for the last patch in the next expansion as some kind of "proof" 

The current matchmaking is blizzlike, and changing that cause you dont want to make a group yourself is in fact moving your problem onto the players that do make groups

 

Unless you find some patchnotes from 1.12 or earlier that does changes to matchmaking, you have no ground for your argument

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It's hard to play the side with upper hand on queuetime all the time, and has always been like that.

 

less qq about it more wait wait do something u like meanwhile, go watch more porn kek

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5 hours ago, Artillias said:

It's hard to play the side with upper hand on queuetime all the time, and has always been like that.

 

less qq about it more wait wait do something u like meanwhile, go watch more porn kek

the waittime wasnt bad in classic. sometimes i did my homework during queuetime.

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9 hours ago, Roxy said:

It was you that claimed premade vs random is a problem, and then you come with patchnotes for the last patch in the next expansion as some kind of "proof" 

The current matchmaking is blizzlike, and changing that cause you dont want to make a group yourself is in fact moving your problem onto the players that do make groups

 

Unless you find some patchnotes from 1.12 or earlier that does changes to matchmaking, you have no ground for your argument

 You, you, you`re wrong, i dont have any 60 lvl here. Premade vs random its problem for all except unfair honor farmers. I like them. Yeah, premade vs random is not a problem for premade!

Make your premade and fight with premade without scouting, dodging and full group at gy afking...

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9 hours ago, Roxy said:

It was you that claimed premade vs random is a problem, and then you come with patchnotes for the last patch in the next expansion as some kind of "proof" 

The current matchmaking is blizzlike, and changing that cause you dont want to make a group yourself is in fact moving your problem onto the players that do make groups

 

Unless you find some patchnotes from 1.12 or earlier that does changes to matchmaking, you have no ground for your argument

 You, you, you`re wrong, i dont have any 60 lvl here. Premade vs random its problem for all except unfair honor farmers. I like them. Yeah, premade vs random is not a problem for premade!

Make your premade and fight with premade without scouting, dodging and full group at gy afking...

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2 hours ago, levran said:

 You, you, you`re wrong, i dont have any 60 lvl here. Premade vs random its problem for all except unfair honor farmers. I like them. Yeah, premade vs random is not a problem for premade!

Make your premade and fight with premade without scouting, dodging and full group at gy afking...

How can you even say it is a problem when you don't have a 60 to experience this yourself?

Premade vs Randoms is how the game works, you may feel it's unfair, but it is not a problem, you can solve this unfairness by making your own premade,

In vanilla, you don't got developers holding the hand of those who refuse to socialize, it was made so that you would use the community to form groups

 

Scouting to dodge other premades are against the rules. afking at graveyard is players own decision when they rather want quick loss than to fight with honor to have fun

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