criboee 1 Report post Posted February 16, 2017 ...Yojamba Isle has guards? And apparently hut roof is a safespot? Make sure your GM's know anything about game itself before giving them ability to ban people 0 Share this post Link to post Share on other sites
flowqz 34 Report post Posted February 16, 2017 1 hour ago, criboee said: ...Yojamba Isle has guards? And apparently hut roof is a safespot? Make sure your GM's know anything about game itself before giving them ability to ban people ppl make mistakes. 0 Share this post Link to post Share on other sites
Vanduci 0 Report post Posted February 16, 2017 (edited) Safespotting is applicable everywhere, both in BGs and in world. Although clear pathing for NPCs (guards) is a criteria for Safespotting, even if there are no guards it is still applicable to players who cannot reach that location via clear pathing. Whether using specific class skills or using personal knowledge of spots and techniques to reach accessible locations this is still Safespotting, guards or no guards, being somewhere that cannot be reached without such practises is a violation of our Terms of Use. It could be a situation where this area was easily accessible or not, in most situations however evidence may have been provided which indicates a Safespotting position, although this was just a warning in future if you are sanctioned and wish to communicate against this then please use the relevant subforums. Edited February 16, 2017 by Vanduci 0 Share this post Link to post Share on other sites
Slicy 11 Report post Posted February 16, 2017 (edited) Which hut are you talking about ? If it's the one with the 2 npcs for ZG flasks and enchants, any class and character can get there... And that's not "personal knowledge of spots and techniques". If you don't know how to get there you are just blind xD Edited February 16, 2017 by Slicy 0 Share this post Link to post Share on other sites
criboee 1 Report post Posted February 16, 2017 1 hour ago, Vanduci said: Safespotting is applicable everywhere, both in BGs and in world. Although clear pathing for NPCs (guards) is a criteria for Safespotting, even if there are no guards it is still applicable to players who cannot reach that location via clear pathing. Whether using specific class skills or using personal knowledge of spots and techniques to reach accessible locations this is still Safespotting, guards or no guards, being somewhere that cannot be reached without such practises is a violation of our Terms of Use. It could be a situation where this area was easily accessible or not, in most situations however evidence may have been provided which indicates a Safespotting position, although this was just a warning in future if you are sanctioned and wish to communicate against this then please use the relevant subforums. Tanaris inn roof is a safespot. Yojamba island roof is not, you don't need to have some jumping skills to get there 0 Share this post Link to post Share on other sites
Pottu 290 Report post Posted February 16, 2017 My apologies for the mistake, since that is what this is. Make a ticket in-game addressed to me and I'll get the warning off of your account. 0 Share this post Link to post Share on other sites